feat(peer): remove downloaded game files safely

Downloaded but uninstalled games can still occupy significant disk space. Add a
separate removal path for that state instead of overloading uninstall, which is
reserved for deleting only `local/` installs.

The peer runtime now exposes `RemoveDownloadedGame` with matching lifecycle
and active-operation events. The filesystem delete is intentionally strict: the
id must be a catalog game and a single path component, the target must be a
direct child of the configured game directory, the root must not be a symlink,
it must have a regular root-level `version.ini`, and it must not contain
`local/`, `.local.installing/`, or `.local.backup/`. Only then do we recursively
remove the game root.

The Tauri bridge exposes this as `remove_downloaded_game`, the frontend shows a
matching danger action only for downloaded-but-uninstalled games, and a
confirmation dialog warns that re-downloading can take a long time.

Test Plan:
- git diff --check
- just fmt
- RUSTC_WRAPPER= CARGO_BUILD_RUSTC_WRAPPER= just test
- RUSTC_WRAPPER= CARGO_BUILD_RUSTC_WRAPPER= just clippy
- RUSTC_WRAPPER= CARGO_BUILD_RUSTC_WRAPPER= just build

Refs: user redesign nitpick about removing downloaded uninstalled games
This commit is contained in:
ddidderr committed 2026-05-19 21:00:44 +02:00
1 parent 74d9266723
commit 62ceb063ac
18 files changed
+628 -31

No files matched your search

+1
View File
@@ -59,6 +59,7 @@ fn active_operation_kind(operation: OperationKind) -> ActiveOperationKind {
OperationKind::Installing => ActiveOperationKind::Installing,
OperationKind::Updating => ActiveOperationKind::Updating,
OperationKind::Uninstalling => ActiveOperationKind::Uninstalling,
OperationKind::RemovingDownload => ActiveOperationKind::RemovingDownload,
}
}