[code][fix] improvements for LAN 202503
- more robust client <-> server connection - new client event: DownloadGameFilesFailed - 3 seconds to reconnect - retry forever if server is gone and never lose a UI request - code cleanup here and there (mostly server)
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@ -21,8 +21,10 @@ lanspread-utils = { path = "../lanspread-utils" }
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# external
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bytes = { workspace = true }
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chrono = { workspace = true }
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clap = { workspace = true }
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eyre = { workspace = true }
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gethostname = { workspace = true }
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itertools = { workspace = true }
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s2n-quic = { workspace = true }
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serde_json = { workspace = true }
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@ -30,4 +32,5 @@ semver = { workspace = true }
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tokio = { workspace = true }
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tracing = { workspace = true }
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tracing-subscriber = { workspace = true }
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uuid = { workspace = true }
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walkdir = { workspace = true }
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