[code] improve structure (focus: server)

This commit is contained in:
2025-03-02 13:06:18 +01:00
parent bcf9ad68ad
commit adf6f9d757
11 changed files with 393 additions and 368 deletions

View File

@ -1,5 +1,6 @@
use std::path::Path;
use lanspread_db::db::Game;
use serde::{Deserialize, Serialize};
use sqlx::sqlite::SqlitePool;
@ -45,3 +46,21 @@ pub async fn get_games(db: &Path) -> eyre::Result<Vec<EtiGame>> {
Ok(games)
}
impl From<EtiGame> for Game {
fn from(eti_game: EtiGame) -> Self {
Self {
id: eti_game.game_id,
name: eti_game.game_title,
description: eti_game.game_readme_de,
release_year: eti_game.game_release,
publisher: eti_game.game_publisher,
max_players: eti_game.game_maxplayers,
version: eti_game.game_version,
genre: eti_game.genre_de,
size: (eti_game.game_size * 1024.0 * 1024.0 * 1024.0) as u64,
thumbnail: None,
installed: false,
}
}
}