fix(ui): count all-games filter from network games

The launcher redesign showed the All Games pill count from the full bundled
catalog. That made the counter report every row in game.db even though the All
Games filter itself only shows games that are visible on the current network or
present locally.

Use the same network-visible predicate for the counter and the filter. The pill
count and results total now describe the displayed network library instead of
the baked catalog size.

Test Plan:
- git diff --check

Refs: user redesign nitpick about All Games counter
This commit is contained in:
2026-05-19 20:46:31 +02:00
parent 640214ec38
commit bcaf28dcee
@@ -157,8 +157,11 @@ export interface FilterCounts {
installed: number;
}
const isNetworkGame = (game: Game): boolean =>
game.installed || game.downloaded || game.peer_count > 0;
export const countByFilter = (games: Game[]): FilterCounts => ({
all: games.length,
all: games.filter(isNetworkGame).length,
local: games.filter(g => g.installed || g.downloaded).length,
installed: games.filter(g => g.installed).length,
});
@@ -170,7 +173,7 @@ const matchesFilter = (game: Game, filter: GameFilter): boolean => {
case 'installed':
return game.installed;
case 'all':
return game.installed || game.downloaded || game.peer_count > 0;
return isNetworkGame(game);
}
};