clippy/fmt: just fix applied

This commit is contained in:
2025-08-17 16:04:45 +02:00
parent 3dcc0271b8
commit ca40a62ff8

View File

@@ -150,9 +150,10 @@ fn run_game(id: String, state: tauri::State<LanSpreadState>) {
} }
fn set_game_install_state_from_path(game_db: &mut GameDB, path: &Path, installed: bool) { fn set_game_install_state_from_path(game_db: &mut GameDB, path: &Path, installed: bool) {
if let Some(file_name) = path.file_name() { if let Some(file_name) = path.file_name()
if let Some(file_name) = file_name.to_str() { && let Some(file_name) = file_name.to_str()
if let Some(game) = game_db.get_mut_game_by_id(file_name) { && let Some(game) = game_db.get_mut_game_by_id(file_name)
{
if installed { if installed {
log::debug!("Game is installed: {game}"); log::debug!("Game is installed: {game}");
} else { } else {
@@ -161,8 +162,6 @@ fn set_game_install_state_from_path(game_db: &mut GameDB, path: &Path, installed
game.installed = installed; game.installed = installed;
} }
} }
}
}
#[tauri::command] #[tauri::command]
fn update_game_directory(app_handle: tauri::AppHandle, path: String) { fn update_game_directory(app_handle: tauri::AppHandle, path: String) {
@@ -213,16 +212,15 @@ fn update_game_directory(app_handle: tauri::AppHandle, path: String) {
// update game_db with installed games from real game directory // update game_db with installed games from real game directory
entries.into_iter().for_each(|entry| { entries.into_iter().for_each(|entry| {
if let Ok(entry) = entry { if let Ok(entry) = entry
if let Ok(path_type) = entry.file_type() { && let Ok(path_type) = entry.file_type()
if path_type.is_dir() { && path_type.is_dir()
{
let path = entry.path(); let path = entry.path();
if path.join("version.ini").exists() { if path.join("version.ini").exists() {
set_game_install_state_from_path(&mut game_db, &path, true); set_game_install_state_from_path(&mut game_db, &path, true);
} }
} }
}
}
}); });
if let Err(e) = app_handle.emit("games-list-updated", Some(game_db.all_games())) { if let Err(e) = app_handle.emit("games-list-updated", Some(game_db.all_games())) {