wip
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@@ -150,7 +150,7 @@ async fn stream_file_bytes(
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let remote_addr = maybe_addr!(tx.connection().remote_addr());
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let game_file = base_dir.join(relative_path);
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tracing::debug!(
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"{remote_addr} streaming file bytes: {:?}, offset: {offset}, length: {:?}",
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"{remote_addr} streaming file bytes: {:?}, offset: {offset}, length: {length:?}",
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game_file
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);
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