[client] run game

This commit is contained in:
ddidderr 2024-11-15 11:53:25 +01:00
parent bc70d6300b
commit dcee3d55b2
Signed by: ddidderr
GPG Key ID: 3841F1C27E6F0E14

View File

@ -2,7 +2,7 @@ use std::{
collections::HashSet, collections::HashSet,
fs::File, fs::File,
net::SocketAddr, net::SocketAddr,
path::{Path, PathBuf}, path::{self, Path, PathBuf},
sync::Arc, sync::Arc,
}; };
@ -56,6 +56,49 @@ fn install_game(id: String, state: tauri::State<LanSpreadState>) -> bool {
true true
} }
#[tauri::command]
fn run_game(id: String, state: tauri::State<LanSpreadState>) {
const FIRST_START_DONE_FILE: &str = ".softlan_first_start_done";
log::error!("run_game {id}");
let games_dir =
tauri::async_runtime::block_on(async { state.inner().games_dir.lock().await.clone() });
let games_dir = PathBuf::from(games_dir);
if !games_dir.exists() {
log::error!("games_dir {games_dir:?} does not exist");
return;
}
let game_path = games_dir.join(id);
let game_setup_bin = game_path.join("game_setup.cmd");
let game_start_bin = game_path.join("game_start.cmd");
let first_start_done_file = game_path.join(FIRST_START_DONE_FILE);
if !first_start_done_file.exists() && game_setup_bin.exists() {
if let Err(e) = std::process::Command::new(game_setup_bin)
.current_dir(&game_path)
.spawn()
{
log::error!("failed to run game_setup.cmd: {e}");
return;
} else if let Err(e) = std::fs::File::create(FIRST_START_DONE_FILE) {
log::error!("failed to create {first_start_done_file:?}: {e}");
}
}
if game_start_bin.exists() {
if let Err(e) = std::process::Command::new(game_start_bin)
.current_dir(&game_path)
.spawn()
{
log::error!("failed to run game_start.cmd: {e}");
}
}
}
fn set_game_install_state_from_path(game_db: &mut GameDB, path: &Path, installed: bool) { fn set_game_install_state_from_path(game_db: &mut GameDB, path: &Path, installed: bool) {
if let Some(file_name) = path.file_name() { if let Some(file_name) = path.file_name() {
if let Some(file_name) = file_name.to_str() { if let Some(file_name) = file_name.to_str() {
@ -282,8 +325,9 @@ pub fn run() {
.plugin(tauri_logger_builder.build()) .plugin(tauri_logger_builder.build())
.plugin(tauri_plugin_shell::init()) .plugin(tauri_plugin_shell::init())
.invoke_handler(tauri::generate_handler![ .invoke_handler(tauri::generate_handler![
install_game,
request_games, request_games,
install_game,
run_game,
update_game_directory update_game_directory
]) ])
.manage(lanspread_state) .manage(lanspread_state)