docs(design): specify download progress treatment

Document and mock the redesigned downloading state for the launcher. The
reference now replaces the action button slot with a dedicated progress
primitive, covers both card and detail-modal layouts, and records the sizing,
number formatting, container-query fallback, and sample-data expectations that
implementation work should follow.

This commit keeps the design package separate from application code so the
next UI/backend changes can be reviewed against a stable reference.

Test Plan:
- git diff --cached --check

Refs: local design reference update
This commit is contained in:
2026-05-20 23:09:46 +02:00
parent 51216b7281
commit e308009a08
5 changed files with 438 additions and 18 deletions
@@ -72,11 +72,16 @@ function App() {
initialFilter="local" initialSort="az"
initialOpenGame={GAMES.find(g => g.id === 'cod4mw')}/>
</DCArtboard>
<DCArtboard id="detail-modal-downloading" label="E · Detail overlay (downloading)" width={1340} height={840}>
<Launcher variant="two" tweaks={t} setTweak={setTweak}
initialFilter="local" initialSort="state"
initialOpenGame={GAMES.find(g => g.id === 'avp')}/>
</DCArtboard>
</DCSection>
<DCSection id="settings" title="Settings dialog"
subtitle="Same controls as the dev Tweaks panel, surfaced as an in-app preferences dialog. Open via top-bar menu → Settings.">
<DCArtboard id="settings-open" label="E · Settings dialog (open)" width={1340} height={840}>
<DCArtboard id="settings-open" label="F · Settings dialog (open)" width={1340} height={840}>
<Launcher variant="single" tweaks={t} setTweak={setTweak}
initialFilter="all" initialSort="recent"
initialSettingsOpen={true}/>
+97 -5
View File
@@ -84,9 +84,12 @@ function StateChip({ state }) {
}
// ────────────────────────────────────────────────────────────────────
// Action button — Play / Install / Download
// Action button — Play / Install / Download / [Downloading progress]
// ────────────────────────────────────────────────────────────────────
function ActionButton({ state, accent, size = 'md', onClick, full = false }) {
function ActionButton({ state, accent, size = 'md', onClick, full = false, game }) {
if (state === 'downloading' && game) {
return <DownloadProgress game={game} accent={accent} size={size} full={full}/>;
}
const action = ACTION_FOR_STATE[state];
const cls = `act-btn act-${action.kind} ${size === 'lg' ? 'act-lg' : ''} ${full ? 'act-full' : ''}`;
const icon = action.kind === 'play' ? <Icon.play/>
@@ -100,6 +103,91 @@ function ActionButton({ state, accent, size = 'md', onClick, full = false }) {
);
}
// ────────────────────────────────────────────────────────────────────
// Live download progress — animates from initial progress upward,
// jitters speed slightly. Two layouts:
// md → card tile. Container-query: shows %+speed, falls back to % only.
// lg → detail overlay. Two-line stats + percentage on the right.
// ────────────────────────────────────────────────────────────────────
function useLiveDownload(game) {
const [p, setP] = useState(game.progress ?? 0.1);
const [speed, setSpeed] = useState(game.speed ?? 30);
useEffect(() => {
const id = setInterval(() => {
setP(prev => {
// step proportional to current speed so smaller games finish faster
const stepGb = (speed / 1024) * 0.6; // 600ms tick
const next = prev + stepGb / game.size;
return next >= 0.985 ? (game.progress ?? 0.1) : next;
});
setSpeed(prev => {
const target = (game.speed ?? 30);
const drift = (Math.random() - 0.5) * 6;
return Math.max(2, target * 0.85 + prev * 0.15 + drift);
});
}, 600);
return () => clearInterval(id);
}, [game.id, game.size, game.speed, game.progress]);
return { progress: p, speed };
}
function DownloadProgress({ game, accent, size = 'md', full = false }) {
const { progress, speed } = useLiveDownload(game);
const pct = Math.min(99, Math.round(progress * 100));
const downloadedGb = game.size * progress;
const remainingGb = Math.max(0, game.size - downloadedGb);
const etaSec = remainingGb * 1024 / Math.max(speed, 0.1);
const isLg = size === 'lg';
const onCancel = (e) => { e.stopPropagation(); /* mock */ };
if (isLg) {
return (
<div className={`dl dl-lg ${full ? 'dl-full' : ''}`}
role="progressbar" aria-valuemin="0" aria-valuemax="100" aria-valuenow={pct}
aria-label={`Downloading ${game.title}`}>
<div className="dl-fill" style={{ width: `${pct}%` }}/>
<div className="dl-lg-grid">
<div className="dl-lg-primary">
<span className="dl-pulse" aria-hidden="true"/>
<span className="dl-label">Downloading</span>
</div>
<div className="dl-lg-secondary">
<span className="dl-bytes">
<strong>{fmtBytes(downloadedGb)}</strong>
<span className="dl-of"> / {fmtBytes(game.size)}</span>
</span>
<span className="dl-sep">·</span>
<span className="dl-speed">{fmtSpeed(speed)}</span>
<span className="dl-sep dl-sep-eta">·</span>
<span className="dl-eta">{fmtEta(etaSec)} left</span>
</div>
<div className="dl-lg-pct">{pct}<span className="dl-pct-sym">%</span></div>
<button className="dl-cancel" onClick={onCancel} aria-label="Cancel download">
<Icon.close/>
</button>
</div>
</div>
);
}
return (
<div className={`dl dl-md ${full ? 'dl-full' : ''}`}
role="progressbar" aria-valuemin="0" aria-valuemax="100" aria-valuenow={pct}
aria-label={`Downloading ${game.title}`}
title={`${pct}% · ${fmtSpeed(speed)} · ${fmtEta(etaSec)} left`}>
<div className="dl-fill" style={{ width: `${pct}%` }}/>
<div className="dl-md-row">
<span className="dl-pct">
<span className="dl-pulse" aria-hidden="true"/>
{pct}<span className="dl-pct-sym">%</span>
</span>
<span className="dl-speed">{fmtSpeedShort(speed)}</span>
</div>
</div>
);
}
// ────────────────────────────────────────────────────────────────────
// Game card
// ────────────────────────────────────────────────────────────────────
@@ -120,7 +208,7 @@ function GameCard({ game, accent, aspect, onOpen }) {
<span className="card-dot">·</span>
<span>{game.tags[0]}</span>
</div>
<ActionButton state={game.state} accent={accent} full/>
<ActionButton state={game.state} accent={accent} full game={game}/>
</div>
</article>
);
@@ -298,6 +386,7 @@ function KebabMenu({ items }) {
function GameDetailModal({ game, accent, onClose }) {
if (!game) return null;
const action = ACTION_FOR_STATE[game.state];
const showCancel = game.state === 'downloading';
return (
<div className="modal-scrim" onClick={onClose}>
<div className="modal" onClick={(e) => e.stopPropagation()}>
@@ -336,13 +425,16 @@ function GameDetailModal({ game, accent, onClose }) {
</div>
<p className="modal-desc">{game.desc}</p>
<div className="modal-actions">
<ActionButton state={game.state} accent={accent} size="lg"/>
<ActionButton state={game.state} accent={accent} size="lg" game={game}/>
{game.state === 'installed' && (
<button className="ghost-btn ghost-danger"><Icon.trash/><span>Uninstall</span></button>
)}
{game.state === 'local' && (
<button className="ghost-btn ghost-danger"><Icon.trash/><span>Delete from disk</span></button>
)}
{showCancel && (
<button className="ghost-btn ghost-danger"><Icon.close/><span>Cancel</span></button>
)}
{game.state !== 'none' && <div className="modal-actions-spacer"/>}
<button className="ghost-btn">View files</button>
</div>
@@ -465,7 +557,7 @@ function SettingsDialog({ settings, onChange, onClose }) {
}
Object.assign(window, {
Icon, GameCover, StateChip, ActionButton, GameCard,
Icon, GameCover, StateChip, ActionButton, DownloadProgress, GameCard,
SegmentedFilters, UnderlineFilters, SearchField, SortMenu,
StorageMeter, DirectoryButton, KebabMenu, GameDetailModal,
SettingsDialog,
+34 -10
View File
@@ -18,7 +18,7 @@ const GAMES = [
{
id: 'avp', title: 'Aliens vs. Predator', size: 35.0, version: '2019.10.01',
desc: "Three campaigns, three nightmares. Be the alien stalking the dark, the predator hunting both, or the marine just trying to make it home with a working flashlight.",
state: 'none', players: '216', tags: ['FPS', 'Horror', 'Multiplayer'],
state: 'downloading', progress: 0.32, speed: 49.4, players: '216', tags: ['FPS', 'Horror', 'Multiplayer'],
cover: { c1: '#064e3b', c2: '#020617', accent: '#34d399', mood: 'dark' },
},
{
@@ -120,7 +120,7 @@ const GAMES = [
{
id: 'quake3', title: 'Quake III Arena', size: 0.5, version: '2010.08.15',
desc: "Arena FPS in its most distilled form. Rocket jumps, rail-gun duels, and a netcode that's still the benchmark.",
state: 'none', players: '216', tags: ['FPS', 'Arena', 'LAN'],
state: 'downloading', progress: 0.71, speed: 12.8, players: '216', tags: ['FPS', 'Arena', 'LAN'],
cover: { c1: '#7f1d1d', c2: '#0a0a0a', accent: '#fbbf24', mood: 'dark' },
},
{
@@ -152,25 +152,45 @@ const GAMES = [
// Helpers
const fmtSize = (gb) => gb < 1 ? `${Math.round(gb * 1024)} MB` : `${gb.toFixed(1)} GB`;
const STATE_META = {
installed: { label: 'Installed', dot: '#22c55e' },
local: { label: 'Local', dot: '#f59e0b' },
none: { label: '', dot: 'transparent' },
installed: { label: 'Installed', dot: '#22c55e' },
local: { label: 'Local', dot: '#f59e0b' },
downloading: { label: 'Downloading', dot: 'var(--accent)' },
none: { label: '', dot: 'transparent' },
};
const ACTION_FOR_STATE = {
installed: { label: 'Play', kind: 'play' },
local: { label: 'Install', kind: 'install' },
none: { label: 'Download', kind: 'download' },
installed: { label: 'Play', kind: 'play' },
local: { label: 'Install', kind: 'install' },
downloading: { label: 'Downloading', kind: 'downloading' },
none: { label: 'Download', kind: 'download' },
};
// Format helpers for download UI
const fmtSpeed = (mbps) => mbps >= 100 ? `${Math.round(mbps)} MB/s` : `${mbps.toFixed(1)} MB/s`;
const fmtSpeedShort = (mbps) => `${Math.round(mbps)} MB/s`;
const fmtBytes = (gb) => {
if (gb < 1) return `${Math.round(gb * 1024)} MB`;
// No trailing zeros: 35 GB, 11.4 GB, 2.35 GB
if (gb >= 10) return `${gb.toFixed(1).replace(/\.0$/,'')} GB`;
return `${gb.toFixed(2).replace(/0$/,'').replace(/\.$/,'')} GB`;
};
const fmtEta = (sec) => {
if (!isFinite(sec) || sec <= 0) return '—';
if (sec < 60) return `${Math.round(sec)} s`;
const m = Math.round(sec / 60);
if (m < 60) return `${m} min`;
return `${Math.floor(m/60)} h ${m%60} min`;
};
const isLocalish = (s) => s === 'installed' || s === 'local' || s === 'downloading';
const countByFilter = (games) => ({
all: games.length,
local: games.filter(g => g.state === 'installed' || g.state === 'local').length,
local: games.filter(g => isLocalish(g.state)).length,
installed: games.filter(g => g.state === 'installed').length,
});
const filterGames = (games, key) => {
if (key === 'all') return games;
if (key === 'local') return games.filter(g => g.state === 'installed' || g.state === 'local');
if (key === 'local') return games.filter(g => isLocalish(g.state));
if (key === 'installed') return games.filter(g => g.state === 'installed');
return games;
};
@@ -189,4 +209,8 @@ window.ACTION_FOR_STATE = ACTION_FOR_STATE;
window.countByFilter = countByFilter;
window.filterGames = filterGames;
window.fmtSize = fmtSize;
window.fmtSpeed = fmtSpeed;
window.fmtSpeedShort = fmtSpeedShort;
window.fmtBytes = fmtBytes;
window.fmtEta = fmtEta;
window.STORAGE = STORAGE;
+195
View File
@@ -630,6 +630,201 @@
}
.act-download:hover { background: rgba(255,255,255,0.12); border-color: var(--bd-3); }
/* ─── Download progress (in place of action button when state === 'downloading') ─── */
.dl {
position: relative;
overflow: hidden;
border-radius: 7px;
border: 1px solid color-mix(in srgb, var(--accent) 45%, var(--bd-2));
background: rgba(255,255,255,0.04);
color: var(--t-1);
font: inherit;
font-variant-numeric: tabular-nums;
container-type: inline-size;
isolation: isolate;
box-shadow: inset 0 1px 0 rgba(255,255,255,0.04),
0 0 0 1px color-mix(in srgb, var(--accent) 16%, transparent);
}
.dl-full { width: 100%; }
.dl-fill {
position: absolute; inset: 0 auto 0 0;
width: 0%;
background:
linear-gradient(180deg,
color-mix(in srgb, var(--accent) 38%, transparent) 0%,
color-mix(in srgb, var(--accent) 26%, transparent) 100%);
border-right: 1px solid color-mix(in srgb, var(--accent) 75%, transparent);
box-shadow: 2px 0 8px color-mix(in srgb, var(--accent) 35%, transparent);
transition: width 480ms cubic-bezier(.4,0,.2,1);
z-index: 0;
}
/* shimmering scanline on top of the fill so it reads as 'live' */
.dl-fill::after {
content: '';
position: absolute; inset: 0;
background:
repeating-linear-gradient(115deg,
transparent 0 14px,
rgba(255,255,255,0.05) 14px 22px);
background-size: 200% 100%;
animation: dl-stripe 1.4s linear infinite;
mix-blend-mode: screen;
opacity: 0.85;
}
@keyframes dl-stripe {
from { background-position: 0% 0%; }
to { background-position: -36px 0%; }
}
/* live pulse dot */
.dl-pulse {
width: 7px; height: 7px; border-radius: 99px;
background: var(--accent);
box-shadow: 0 0 0 0 color-mix(in srgb, var(--accent) 70%, transparent);
animation: dl-pulse 1.4s ease-out infinite;
flex: 0 0 auto;
}
@keyframes dl-pulse {
0% { box-shadow: 0 0 0 0 color-mix(in srgb, var(--accent) 70%, transparent); }
70% { box-shadow: 0 0 0 6px color-mix(in srgb, var(--accent) 0%, transparent); }
100% { box-shadow: 0 0 0 0 color-mix(in srgb, var(--accent) 0%, transparent); }
}
/* ── md (card tile) ── */
.dl-md {
height: 32px;
padding: 0 10px;
}
.dl-md-row {
position: relative; z-index: 1;
display: flex; align-items: center; justify-content: space-between;
width: 100%; height: 100%;
gap: 8px;
font-size: 12px;
font-weight: 600;
letter-spacing: 0.005em;
}
.dl-md .dl-pct {
display: inline-flex; align-items: center;
color: var(--t-1);
}
.dl-md .dl-pulse { margin-right: 6px; }
.dl-md .dl-pct-sym { opacity: 0.55; font-weight: 600; margin-left: 1px; }
.dl-md .dl-speed {
color: var(--t-2);
font-size: 11px;
font-weight: 500;
font-variant-numeric: tabular-nums;
}
/* Container-query graceful degradation: when the tile is narrow,
drop the speed and centre the percentage so nothing truncates. */
@container (max-width: 132px) {
.dl-md .dl-speed { display: none; }
.dl-md-row { justify-content: center; gap: 6px; }
}
@container (max-width: 96px) {
.dl-md .dl-pulse { display: none; }
}
/* Density tuning — match the existing button heights */
.density-compact .dl-md { height: 30px; padding: 0 9px; }
.density-compact .dl-md-row { font-size: 11.5px; }
.density-compact .dl-md .dl-speed { font-size: 10.5px; }
.density-large .dl-md { height: 34px; padding: 0 12px; }
.density-large .dl-md-row { font-size: 13px; }
.density-large .dl-md .dl-speed { font-size: 11.5px; }
/* ── lg (detail overlay) ── */
.dl-lg {
height: 56px;
padding: 0;
border-radius: 9px;
flex: 1 1 auto;
min-width: 260px;
}
.dl-lg-grid {
position: relative; z-index: 1;
display: grid;
grid-template-columns: minmax(0, 1fr) auto auto;
grid-template-rows: auto auto;
grid-template-areas:
"primary pct cancel"
"secondary pct cancel";
align-items: center;
height: 100%;
padding: 0 14px 0 16px;
column-gap: 14px;
row-gap: 2px;
}
.dl-lg-primary {
grid-area: primary;
display: flex; align-items: center; gap: 8px;
font-size: 13px;
font-weight: 600;
letter-spacing: 0.02em;
text-transform: uppercase;
color: color-mix(in srgb, var(--accent) 80%, white);
min-width: 0;
}
.dl-lg-primary .dl-label { white-space: nowrap; }
.dl-lg-secondary {
grid-area: secondary;
display: flex; align-items: center; gap: 7px;
font-size: 12px;
font-weight: 500;
color: var(--t-2);
min-width: 0;
overflow: hidden;
}
.dl-lg-secondary .dl-bytes {
color: var(--t-1);
font-weight: 600;
white-space: nowrap;
}
.dl-lg-secondary .dl-bytes .dl-of { color: var(--t-2); font-weight: 500; }
.dl-lg-secondary .dl-speed { color: var(--t-1); font-weight: 600; white-space: nowrap; }
.dl-lg-secondary .dl-eta { white-space: nowrap; min-width: 0; overflow: hidden; text-overflow: ellipsis; }
.dl-sep { opacity: 0.45; }
/* Gracefully drop the ETA when the modal is narrow */
@container (max-width: 380px) {
.dl-lg-secondary .dl-eta,
.dl-lg-secondary .dl-sep-eta { display: none; }
}
.dl-lg-pct {
grid-area: pct;
font-size: 20px;
font-weight: 700;
letter-spacing: -0.01em;
color: var(--t-1);
font-variant-numeric: tabular-nums;
line-height: 1;
}
.dl-lg-pct .dl-pct-sym {
font-size: 12px;
font-weight: 600;
opacity: 0.55;
margin-left: 1px;
}
.dl-cancel {
grid-area: cancel;
display: inline-flex; align-items: center; justify-content: center;
width: 28px; height: 28px;
border-radius: 6px;
border: 1px solid var(--bd-2);
background: rgba(255,255,255,0.04);
color: var(--t-2);
cursor: pointer;
transition: background .15s, border-color .15s, color .15s;
}
.dl-cancel:hover {
background: rgba(239,68,68,0.12);
border-color: rgba(239,68,68,0.40);
color: #fca5a5;
}
/* Ghost / secondary */
.ghost-btn {
display: inline-flex; align-items: center; gap: 7px;