fix(peer): settle current-protocol local state cleanup

The follow-up backlog had drifted into three settled peer/runtime issues: the
legacy game-list fallback contradicted the one-wire-version policy, the Tauri
shell still re-derived local install state from disk after peer snapshots, and
`Availability::Downloading` existed even though active operations are already
reported through a separate operation table.

Remove the legacy `AnnounceGames` request and fallback service. Discovery now
ignores peers that do not advertise the current protocol and a peer id, and
library changes are sent through the current delta path only. This keeps the
runtime aligned with the documented current-build-only interoperability model.

Make peer `LocalGamesUpdated` snapshots authoritative for local fields in the
Tauri database. The GUI-side catalog still owns static metadata such as names,
sizes, and descriptions, but downloaded, installed, local version, and
availability now come from the peer runtime instead of a second whole-library
filesystem scan. Snapshot reconciliation also pins the missing-begin and
missing-finish lifecycle cases in tests.

Collapse availability back to the settled `Ready` and `LocalOnly` states.
Aggregation now counts only `Ready` peers as download sources, and the frontend
no longer carries a dead `Downloading` enum value.

The core peer also exposes the small non-GUI hooks needed by scripted callers:
startup options for state and mDNS, a local-ready event, direct connection, peer
snapshots, and an explicit post-download install policy. Those hooks reuse the
same current protocol path and do not add compatibility shims.

Test Plan:
- `git diff --check`
- `just fmt`
- `just clippy`
- `just test`

Refs: BACKLOG.md, FINDINGS.md, IMPL_DECISIONS.md
This commit is contained in:
2026-05-16 18:32:24 +02:00
parent 6242d64583
commit e711cf3454
23 changed files with 531 additions and 723 deletions
+31 -6
View File
@@ -35,12 +35,30 @@ pub async fn run_server_component(
let server_addr = server.local_addr()?;
log::info!("Peer server listening on {server_addr}");
let mdns_advertiser = start_mdns_advertiser(&ctx, server_addr).await?;
let mdns_monitor = mdns_advertiser.monitor.clone();
let mdns_shutdown = ctx.shutdown.clone();
ctx.task_tracker.spawn(async move {
monitor_mdns_events(mdns_monitor, mdns_shutdown).await;
});
let (ready_addr, _mdns_advertiser) = if ctx.enable_mdns {
let mdns_advertiser = start_mdns_advertiser(&ctx, server_addr).await?;
let mdns_monitor = mdns_advertiser.monitor.clone();
let mdns_shutdown = ctx.shutdown.clone();
ctx.task_tracker.spawn(async move {
monitor_mdns_events(mdns_monitor, mdns_shutdown).await;
});
let ready_addr =
(*ctx.local_peer_addr.read().await).unwrap_or_else(|| direct_connect_addr(server_addr));
(ready_addr, Some(mdns_advertiser))
} else {
let addr = direct_connect_addr(server_addr);
*ctx.local_peer_addr.write().await = Some(addr);
log::info!("mDNS disabled; direct peer address is {addr}");
(addr, None)
};
events::send(
&tx_notify_ui,
PeerEvent::LocalPeerReady {
peer_id: ctx.peer_id.as_ref().clone(),
addr: ready_addr,
},
);
loop {
let connection = tokio::select! {
@@ -64,6 +82,13 @@ pub async fn run_server_component(
}
}
fn direct_connect_addr(server_addr: SocketAddr) -> SocketAddr {
if server_addr.ip().is_unspecified() {
return SocketAddr::from(([127, 0, 0, 1], server_addr.port()));
}
server_addr
}
async fn handle_peer_connection(
mut connection: Connection,
ctx: PeerCtx,