2d53848e0c
An adversarial audit of the headless peer-to-peer scenario suite
(crates/lanspread-peer-cli/scripts/run_extended_scenarios.py, driven by
`just peer-cli-tests`) found assertions that passed even when the behavior
they claim to test was not happening, plus timing races and doc-vs-code
divergences. A full baseline run (S1-S47) passed beforehand, confirming these
were test-quality gaps, not peer regressions; the baseline output itself
exposed the worst offenders -- e.g. S14 chunk totals {128 MiB, 1 MiB} (a
two-chunk file whose "balanced within one chunk" check can never fail) and
S16/S18 serving the whole ~120 MiB alienswarm.eti from a single source, so
fanout and retry were never exercised.
Test-correctness fixes (a broken behavior could previously pass green):
- S18: the "no download-failed" check was dead -- it reused a LineWaiter
already advanced past download-finished, so it scanned an empty tail.
Replaced with assert_no_event_since over the whole window. Switched to a
4*CHUNK_SIZE sparse archive so both peers get chunks; the test now proves the
download SURVIVES a mid-download source kill (every byte delivered, survivor
served part, no download-failed, clean diff). Retry-onto-survivor is the
mechanism but is not asserted: the kill/serve race against `docker rm -f`
cannot be forced, so asserting an exact split would be flaky.
- S7: the only check was a diff against byte-identical ggoo fixtures, so it was
source-agnostic. Added assertions that the download committed exactly once,
every chunk came from the validated two-peer set, both peers served, and no
chunk was fetched twice.
- S14: enlarged to 4*CHUNK_SIZE so the balance check can fail under a 3+1
imbalance; asserts an exact 2+2 split summing to the file size.
- S16: inflated the .eti to 2*CHUNK_SIZE so it fans out across both
catalog-version peers (the stock 120 MiB fixture is a single chunk).
- S37: validate the throughput rate fields (positive, self-consistent
mbit/mib == 8.388608, mib_per_s == bytes/duration), not just the byte count.
- S35: assert the source actually advertises the unknown game before checking
it is filtered, so "absent" means "filtered" and not "never sent".
- S15: cross-check each peer's raw advertised eti_version via list-peers; the
list-games eti_game_version is synthesized from the catalog and can only ever
equal the asserted value.
- S2: poll for library convergence and verify the bidirectional exchange
(bravo sees alpha's 3 games, not just alpha seeing bravo's 4).
- S12/S28: require the gating unit test to appear as "<name> ... ok" so an
#[ignore]d (un-run) test no longer satisfies the check.
- S24/S25: assert the requested install=false final state.
- S34: assert exactly 21 coherent chunks (20 files + version.ini), 21 distinct
paths, no duplicates, instead of a >= 21 floor.
Flake fixes:
- S19: force-kill the sole source right after download-begin on a 4*CHUNK_SIZE
file and accept download-failed or download-peers-gone. The old graceful
shutdown on a single-chunk file could let the transfer finish first, turning
the expected failure into a download-finished. A chunk may complete before
the kill lands, but the full transfer cannot, so the failure is deterministic.
- S26: use a large sparse source so the first operation is reliably still
active when the duplicate request is issued (TOCTOU on active_operations);
also assert the active operation == "Downloading".
- S11: drop the "listener address must change" assertion -- it tested the OS
ephemeral-port allocator and could fail spuriously; keep the same-identity /
no-duplicate invariant.
Coverage and determinism:
- S27: add handshake::tests::inbound_hello_from_self_is_ignored for the
protocol-level self guard. The CLI scenario only exercises the CLI
string-compare guard, which short-circuits before any network call, so the
peer-crate guard had no test.
- find_fixture_game now iterates sorted(FIXTURES) so the ambiguous cnctw
(fixture-bravo/multi/solid) resolves deterministically to fixture-bravo.
Reviewed and deliberately left as-is (documented in the run log): S20, S21,
S30, S32/S39/S44 absence checks, S42 IP-order precondition, S45.
PEER_CLI_SCENARIOS.md rows S2, S11, S14, S16, S18, S19, S27 are updated to
match the harness, and a dated run-log entry records the audit, the fixes, the
accepted items, and the live-run evidence.
Test Plan:
- `just peer-cli-tests` (rebuilds the image, runs S1-S47 in Docker): baseline
passed; post-fix passed; a final run on the exact committed code passed
47/47. Evidence: S14 {268435456, 268435456} balanced 2+2; S16 .eti split
across B and C {134217728, 134217728}; S18 all 536870912 bytes delivered with
no download-failed; S19 deterministic download-failed; S37 ~874 MiB/s.
- `just test` (incl. inbound_hello_from_self_is_ignored), `just clippy`
(-D warnings, all-targets), and `just fmt` all pass.
Refs: PEER_CLI_SCENARIOS.md scenario matrix and 2026-06-21 run-log entry.
2324 lines
101 KiB
Python
2324 lines
101 KiB
Python
#!/usr/bin/env python3
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"""Run the peer-cli scenarios S1-S47 through Docker."""
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from __future__ import annotations
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import argparse
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import hashlib
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import ipaddress
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import json
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import os
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import queue
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import shlex
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import shutil
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import subprocess
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import sys
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import threading
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import time
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from dataclasses import dataclass, field
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from pathlib import Path
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from typing import Any, Callable
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REPO = Path(__file__).resolve().parents[3]
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RUN_ROOT = REPO / ".lanspread-peer-cli" / "extended-scenarios"
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IMAGE = "lanspread-peer-cli:dev"
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NETWORK = "lanspread"
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CONTAINER_PREFIX = "lanspread-peer-cli-ext"
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CATALOG_DB = "/app/game.db"
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FIXTURES = REPO / "crates" / "lanspread-peer-cli" / "fixtures"
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CHUNK_SIZE = 128 * 1024 * 1024
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CATALOG_VERSIONS = {
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"alienswarm": "20190317",
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"bf1942": "20160130",
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"bfbc2": "20210416",
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"cnc4": "20170204",
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"cnctw": "20160128",
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"cod5": "20160920",
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"cod6": "20200315",
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"coh": "20200907",
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"css": "20240623",
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"ggoo": "20200721",
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}
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PERF_GAME_ID = "bf1942"
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PERF_GAME_VERSION = CATALOG_VERSIONS[PERF_GAME_ID]
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PERF_GAME_SIZE = 2 * 1024 * 1024 * 1024
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IGNORED_DIFF_NAMES = {".lanspread", ".lanspread.json", "local"}
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class ScenarioError(RuntimeError):
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pass
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@dataclass
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class LineWaiter:
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seen: int = 0
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@dataclass
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class Peer:
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runner: "Runner"
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name: str
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games_dir: Path | None = None
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readonly_games: bool = False
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tmpfs_size: str | None = None
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fixtures: list[str] = field(default_factory=list)
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extra_args: list[str] = field(default_factory=list)
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process: subprocess.Popen[str] | None = None
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output: list[dict[str, Any]] = field(default_factory=list)
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raw_output: list[str] = field(default_factory=list)
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events: queue.Queue[dict[str, Any]] = field(default_factory=queue.Queue)
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condition: threading.Condition = field(default_factory=threading.Condition)
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request_index: int = 0
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ready_addr: str | None = None
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peer_id: str | None = None
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@property
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def container_name(self) -> str:
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return f"{CONTAINER_PREFIX}-{self.runner.run_id}-{self.name}"
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@property
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def host_games_dir(self) -> Path:
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if self.games_dir is not None:
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return self.games_dir
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return self.runner.games_root / self.name
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@property
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def host_state_dir(self) -> Path:
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return self.runner.state_root / self.name
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def start(self) -> "Peer":
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self.host_state_dir.mkdir(parents=True, exist_ok=True)
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if self.tmpfs_size is None:
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self.host_games_dir.mkdir(parents=True, exist_ok=True)
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command = [
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"docker",
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"run",
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"--rm",
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"--init",
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"--network",
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NETWORK,
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"--name",
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self.container_name,
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"-i",
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"-v",
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f"{self.host_state_dir}:/state",
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]
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if self.tmpfs_size is None:
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mode = "ro" if self.readonly_games else "rw"
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command.extend(["-v", f"{self.host_games_dir}:/games:{mode}"])
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else:
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command.extend(["--tmpfs", f"/games:size={self.tmpfs_size}"])
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command.extend(
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[
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IMAGE,
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"--name",
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self.name,
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"--games-dir",
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"/games",
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"--state-dir",
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"/state",
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"--catalog-db",
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CATALOG_DB,
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]
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)
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for fixture in self.fixtures:
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command.extend(["--fixture", fixture])
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command.extend(self.extra_args)
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self.runner.log(f"start {self.name}: {' '.join(command)}")
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self.process = subprocess.Popen(
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command,
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cwd=REPO,
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stdin=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT,
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text=True,
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bufsize=1,
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)
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threading.Thread(target=self._read_output, daemon=True).start()
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self.wait_ready()
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return self
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def _read_output(self) -> None:
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assert self.process is not None
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assert self.process.stdout is not None
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for line in self.process.stdout:
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stripped = line.rstrip("\r\n")
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with self.condition:
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self.raw_output.append(stripped)
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try:
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parsed = json.loads(stripped)
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except json.JSONDecodeError:
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parsed = {"type": "raw", "line": stripped}
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self.output.append(parsed)
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self.condition.notify_all()
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self.events.put(parsed)
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def wait_ready(self) -> None:
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line = self.wait_for(
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lambda item: item.get("type") == "event"
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and item.get("event") == "local-peer-ready",
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timeout=20,
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description=f"{self.name} local-peer-ready",
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)
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data = line["data"]
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self.ready_addr = data["addr"]
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self.peer_id = data["peer_id"]
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def send(
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self,
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payload: dict[str, Any],
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*,
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expect_error: bool = False,
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timeout: float = 20,
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) -> dict[str, Any]:
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assert self.process is not None
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assert self.process.stdin is not None
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self.request_index += 1
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request_id = f"{self.name}-{self.request_index}"
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payload = dict(payload)
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payload["id"] = request_id
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line = json.dumps(payload, separators=(",", ":"))
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self.process.stdin.write(line + "\n")
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self.process.stdin.flush()
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response = self.wait_for(
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lambda item: item.get("id") == request_id
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and item.get("type") in {"result", "error"},
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timeout=timeout,
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description=f"{self.name} response to {payload.get('cmd')}",
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)
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if response["type"] == "error":
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if expect_error:
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return response
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raise ScenarioError(f"{self.name} command failed: {response}")
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if expect_error:
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raise ScenarioError(f"{self.name} command unexpectedly succeeded: {response}")
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return response
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def wait_for(
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self,
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predicate: Callable[[dict[str, Any]], bool],
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*,
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timeout: float,
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description: str,
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waiter: LineWaiter | None = None,
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) -> dict[str, Any]:
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deadline = time.monotonic() + timeout
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with self.condition:
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if waiter is None:
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start = 0
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else:
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start = waiter.seen
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while True:
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for index in range(start, len(self.output)):
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item = self.output[index]
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if predicate(item):
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if waiter is not None:
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waiter.seen = index + 1
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return item
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start = len(self.output)
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if waiter is not None:
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waiter.seen = start
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remaining = deadline - time.monotonic()
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if remaining <= 0:
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tail = "\n".join(self.raw_output[-20:])
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raise ScenarioError(
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f"timed out waiting for {description} on {self.name}\n{tail}"
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)
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self.condition.wait(remaining)
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def list_games(self) -> dict[str, Any]:
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return self.send({"cmd": "list-games"})["data"]
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def list_peers(self) -> list[dict[str, Any]]:
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return self.send({"cmd": "list-peers"})["data"]["peers"]
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def status(self) -> dict[str, Any]:
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return self.send({"cmd": "status"})["data"]
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def connect_to(self, other: "Peer") -> None:
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if other.ready_addr is None:
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raise ScenarioError(f"{other.name} is not ready")
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self.send({"cmd": "connect", "addr": other.ready_addr})
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self.send({"cmd": "wait-peers", "count": 1, "timeout_ms": 10000})
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def shutdown(self) -> None:
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if self.process is None:
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return
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if self.process.poll() is None:
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try:
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self.send({"cmd": "shutdown"}, timeout=8)
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except Exception:
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self.kill()
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try:
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self.process.wait(timeout=8)
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except subprocess.TimeoutExpired:
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self.kill()
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def kill(self) -> None:
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subprocess.run(
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["docker", "rm", "-f", self.container_name],
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cwd=REPO,
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stdout=subprocess.DEVNULL,
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stderr=subprocess.DEVNULL,
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check=False,
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)
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if self.process is not None:
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try:
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self.process.wait(timeout=5)
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except subprocess.TimeoutExpired:
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self.process.kill()
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def docker_exec(self, *args: str, check: bool = True) -> subprocess.CompletedProcess[str]:
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return subprocess.run(
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["docker", "exec", self.container_name, *args],
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cwd=REPO,
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text=True,
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stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT,
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check=check,
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)
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|
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class Runner:
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def __init__(self, selected: set[str] | None = None, build_image: bool = False) -> None:
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self.selected = selected
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self.build_image = build_image
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self.run_id = str(int(time.time()))
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self.state_root = RUN_ROOT / "state"
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self.games_root = RUN_ROOT / "games"
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self.fixture_root = RUN_ROOT / "fixtures"
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self.current_peers: list[Peer] = []
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self.results: list[tuple[str, str]] = []
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def log(self, message: str) -> None:
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print(message, flush=True)
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def run(self) -> None:
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self.prepare()
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scenarios: list[tuple[str, Callable[[], str]]] = [
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("S1", self.s1_startup_scan),
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("S2", self.s2_direct_connect_handshake),
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("S3", self.s3_remote_aggregation),
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("S4", self.s4_single_source_download),
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("S5", self.s5_auto_install_download),
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("S6", self.s6_manual_install_uninstall),
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("S7", self.s7_duplicate_source_download),
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("S8", self.s8_ambiguous_metadata_rejection),
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("S9", self.s9_missing_game),
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("S10", self.s10_shutdown_cleanup),
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("S11", self.s11_same_identity_reconnect),
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("S12", self.s12_transfer_serving_gates),
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("S13", self.s13_exact_transfer_equality),
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("S14", self.s14_large_multi_peer_chunking),
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("S15", self.s15_three_way_version_skew),
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("S16", self.s16_catalog_fanout_with_stale),
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|
("S17", self.s17_catalog_conflict_rejection),
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("S18", self.s18_redundant_source_drop),
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("S19", self.s19_sole_source_drop),
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("S20", self.s20_receiver_write_failure),
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("S21", self.s21_add_game_propagation),
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("S22", self.s22_remove_game_propagation),
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("S23", self.s23_version_bump_propagation),
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("S24", self.s24_two_clients_one_source),
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("S25", self.s25_two_downloads_one_client),
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("S26", self.s26_duplicate_download_rejection),
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("S27", self.s27_self_connect_rejection),
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|
("S28", self.s28_address_change_unit),
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("S29", self.s29_empty_peer_participates),
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|
("S30", self.s30_mesh_aggregation),
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|
("S31", self.s31_bootstrapped_peer_source),
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|
("S32", self.s32_reinstall_after_uninstall),
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|
("S33", self.s33_install_after_mutation),
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|
("S34", self.s34_many_small_files),
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("S35", self.s35_unknown_game_filtered),
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|
("S36", self.s36_catalog_singleton),
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|
("S37", self.s37_single_source_download_throughput),
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|
("S38", self.s38_first_play_launch_settings),
|
|
("S39", self.s39_streamed_install_local_only),
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|
("S40", self.s40_streamed_receiver_not_source),
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|
("S41", self.s41_solid_archive_streamed_install),
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|
("S42", self.s42_streamed_install_retries_next_source),
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("S43", self.s43_streamed_install_rejects_installed_game),
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("S44", self.s44_corrupt_stream_rolls_back),
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("S45", self.s45_sender_disconnect_mid_stream),
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|
("S46", self.s46_receiver_cancel_mid_stream),
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|
("S47", self.s47_multi_archive_streams_in_sorted_order),
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|
]
|
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|
|
for scenario_id, scenario in scenarios:
|
|
if self.selected and scenario_id.lower() not in self.selected:
|
|
continue
|
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self.cleanup_containers()
|
|
self.current_peers = []
|
|
try:
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self.log(f"\n== {scenario_id} ==")
|
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evidence = scenario()
|
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self.results.append((scenario_id, evidence))
|
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self.log(f"{scenario_id} PASS: {evidence}")
|
|
finally:
|
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self.stop_peers()
|
|
|
|
if not self.results:
|
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raise ScenarioError("no scenarios selected")
|
|
|
|
self.log("\nSummary:")
|
|
for scenario_id, evidence in self.results:
|
|
self.log(f"- {scenario_id}: {evidence}")
|
|
|
|
def prepare(self) -> None:
|
|
reset_run_root()
|
|
self.state_root.mkdir(parents=True, exist_ok=True)
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self.games_root.mkdir(parents=True, exist_ok=True)
|
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self.fixture_root.mkdir(parents=True, exist_ok=True)
|
|
self.cleanup_containers()
|
|
if self.build_image:
|
|
run(["just", "peer-cli-image"], "build peer-cli image")
|
|
run(["just", "peer-cli-net"], "prepare peer-cli docker network")
|
|
|
|
def cleanup_containers(self) -> None:
|
|
result = subprocess.run(
|
|
["docker", "ps", "-a", "--format", "{{.Names}}"],
|
|
cwd=REPO,
|
|
text=True,
|
|
stdout=subprocess.PIPE,
|
|
stderr=subprocess.PIPE,
|
|
check=True,
|
|
)
|
|
names = [
|
|
name
|
|
for name in result.stdout.splitlines()
|
|
if name.startswith(f"{CONTAINER_PREFIX}-")
|
|
]
|
|
if names:
|
|
subprocess.run(
|
|
["docker", "rm", "-f", *names],
|
|
cwd=REPO,
|
|
stdout=subprocess.DEVNULL,
|
|
stderr=subprocess.DEVNULL,
|
|
check=False,
|
|
)
|
|
|
|
def stop_peers(self) -> None:
|
|
for peer in reversed(self.current_peers):
|
|
peer.shutdown()
|
|
self.cleanup_containers()
|
|
|
|
def peer(
|
|
self,
|
|
name: str,
|
|
*,
|
|
games_dir: Path | None = None,
|
|
readonly_games: bool = False,
|
|
tmpfs_size: str | None = None,
|
|
fixtures: list[str] | None = None,
|
|
extra_args: list[str] | None = None,
|
|
) -> Peer:
|
|
peer = Peer(
|
|
runner=self,
|
|
name=name,
|
|
games_dir=games_dir,
|
|
readonly_games=readonly_games,
|
|
tmpfs_size=tmpfs_size,
|
|
fixtures=fixtures or [],
|
|
extra_args=extra_args or [],
|
|
).start()
|
|
self.current_peers.append(peer)
|
|
return peer
|
|
|
|
def s1_startup_scan(self) -> str:
|
|
alpha = self.peer("s1-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
games = alpha.list_games()["local"]
|
|
expected = {"alienswarm", "bf1942", "ggoo"}
|
|
seen = {game["id"] for game in games}
|
|
if not expected.issubset(seen):
|
|
raise ScenarioError(f"fixture-alpha games missing: expected {expected}, saw {seen}")
|
|
for game in games:
|
|
if game["id"] in expected:
|
|
assert_game_state(game, downloaded=True, installed=False, availability="Ready")
|
|
return "fixture-alpha emitted ready local games alienswarm, bf1942, and ggoo"
|
|
|
|
def s2_direct_connect_handshake(self) -> str:
|
|
alpha = self.peer("s2-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bravo = self.peer("s2-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
connect_many(alpha, [bravo])
|
|
# Poll for library convergence rather than reading once: wait-peers only
|
|
# guarantees peer presence, and the mDNS path can upsert a peer with an
|
|
# empty library before its snapshot arrives.
|
|
wait_peer_has_game(alpha, bravo.peer_id, "bfbc2")
|
|
peers = alpha.list_peers()
|
|
if len(peers) != 1 or peers[0]["peer_id"] == alpha.peer_id:
|
|
raise ScenarioError(f"bad alpha peers after connect: {peers}")
|
|
if peers[0]["game_count"] != 4:
|
|
raise ScenarioError(f"expected bravo game_count=4, got {peers}")
|
|
# The handshake is bidirectional: bravo must also record alpha's library
|
|
# without a separate connect, proving both directions of the exchange.
|
|
bravo_view = wait_peer_has_game(bravo, alpha.peer_id, "alienswarm")
|
|
if bravo_view["game_count"] != 3:
|
|
raise ScenarioError(f"expected alpha game_count=3 on bravo, got {bravo_view}")
|
|
return "alpha<->bravo exchanged libraries: bravo had 4 games on alpha, alpha had 3 on bravo"
|
|
|
|
def s3_remote_aggregation(self) -> str:
|
|
alpha = self.peer("s3-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bravo = self.peer("s3-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s3-client")
|
|
connect_many(client, [alpha, bravo])
|
|
expected_counts = {
|
|
"ggoo": 2,
|
|
"alienswarm": 1,
|
|
"bf1942": 1,
|
|
"bfbc2": 1,
|
|
"cnc4": 1,
|
|
"cnctw": 1,
|
|
}
|
|
for game_id, peer_count in expected_counts.items():
|
|
wait_remote_game(client, game_id, peer_count=peer_count)
|
|
return "empty client aggregated alpha/bravo with ggoo peer_count=2 and unique games peer_count=1"
|
|
|
|
def s4_single_source_download(self) -> str:
|
|
bravo = self.peer("s4-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s4-client")
|
|
connect_many(client, [bravo])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.wait_for(event_is("got-game-files", "bfbc2"), timeout=20, description="got bfbc2", waiter=waiter)
|
|
client.wait_for(event_is("download-begin", "bfbc2"), timeout=20, description="begin bfbc2", waiter=waiter)
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="finish bfbc2", waiter=waiter)
|
|
game = wait_local_game(client, "bfbc2", downloaded=True, installed=False)
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "bfbc2", client.host_games_dir / "bfbc2")
|
|
if (client.host_games_dir / "bfbc2" / "local").exists():
|
|
raise ScenarioError("bfbc2 local/ exists after install=false")
|
|
return f"bfbc2 downloaded with install=false, local state installed={game['installed']}, diff matched"
|
|
|
|
def s5_auto_install_download(self) -> str:
|
|
bravo = self.peer("s5-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s5-client")
|
|
connect_many(client, [bravo])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "cnctw"})
|
|
client.wait_for(event_is("download-finished", "cnctw"), timeout=60, description="finish cnctw", waiter=waiter)
|
|
client.wait_for(event_is("install-finished", "cnctw"), timeout=30, description="install cnctw", waiter=waiter)
|
|
wait_local_game(client, "cnctw", downloaded=True, installed=True)
|
|
if not (client.host_games_dir / "cnctw" / "local" / "fixture-payload.txt").is_file():
|
|
raise ScenarioError("cnctw install payload missing")
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "cnctw", client.host_games_dir / "cnctw")
|
|
return "cnctw auto-installed, local fixture payload existed, root diff matched excluding local metadata"
|
|
|
|
def s6_manual_install_uninstall(self) -> str:
|
|
bravo = self.peer("s6-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s6-client")
|
|
connect_many(client, [bravo])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="finish bfbc2", waiter=waiter)
|
|
client.send({"cmd": "install", "game_id": "bfbc2"})
|
|
client.wait_for(event_is("install-finished", "bfbc2"), timeout=30, description="install bfbc2", waiter=waiter)
|
|
wait_local_game(client, "bfbc2", downloaded=True, installed=True)
|
|
client.send({"cmd": "uninstall", "game_id": "bfbc2"})
|
|
client.wait_for(event_is("uninstall-finished", "bfbc2"), timeout=30, description="uninstall bfbc2", waiter=waiter)
|
|
wait_local_game(client, "bfbc2", downloaded=True, installed=False)
|
|
if (client.host_games_dir / "bfbc2" / "local").exists():
|
|
raise ScenarioError("bfbc2 local/ remained after uninstall")
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "bfbc2", client.host_games_dir / "bfbc2")
|
|
return "manual install/uninstall toggled installed state, removed local/, preserved downloaded root"
|
|
|
|
def s7_duplicate_source_download(self) -> str:
|
|
alpha = self.peer("s7-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bravo = self.peer("s7-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s7-client")
|
|
connect_many(client, [alpha, bravo])
|
|
wait_remote_game(client, "ggoo", peer_count=2)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "ggoo", "install": False})
|
|
client.wait_for(event_is("download-finished", "ggoo"), timeout=60, description="finish ggoo", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "ggoo", client.host_games_dir / "ggoo")
|
|
# The fixtures are byte-identical, so the diff alone is source-agnostic.
|
|
# Prove the duplicate-source path: download committed exactly once, every
|
|
# chunk came from the validated 2-peer set, both peers actually served,
|
|
# and nothing was fetched twice.
|
|
if count_events(client, "download-finished", "ggoo") != 1:
|
|
raise ScenarioError("ggoo did not finish exactly once")
|
|
assert_only_chunk_sources(client, "ggoo", {alpha.ready_addr, bravo.ready_addr})
|
|
if chunk_sources(client, "ggoo") != {alpha.ready_addr, bravo.ready_addr}:
|
|
raise ScenarioError(
|
|
f"expected both validated sources to serve ggoo, got {chunk_sources(client, 'ggoo')}"
|
|
)
|
|
assert_no_duplicate_chunks(client, "ggoo")
|
|
return "ggoo downloaded once, served from both validated sources with no duplicate chunks"
|
|
|
|
def s8_ambiguous_metadata_rejection(self) -> str:
|
|
dir_a = self.fixture_root / "s8-a"
|
|
dir_b = self.fixture_root / "s8-b"
|
|
copy_game("ggoo", dir_a)
|
|
copy_game("ggoo", dir_b)
|
|
with (dir_b / "ggoo" / "ggoo.eti").open("ab") as handle:
|
|
handle.write(b"conflict")
|
|
peer_a = self.peer("s8-a", games_dir=dir_a)
|
|
peer_b = self.peer("s8-b", games_dir=dir_b)
|
|
client = self.peer("s8-client")
|
|
connect_many(client, [peer_a, peer_b])
|
|
wait_remote_game(client, "ggoo", peer_count=2, version=CATALOG_VERSIONS["ggoo"])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "ggoo", "install": False})
|
|
client.wait_for(event_is("download-failed", "ggoo"), timeout=30, description="ggoo failed", waiter=waiter)
|
|
assert_not_exists(client.host_games_dir / "ggoo" / "version.ini")
|
|
return "conflicting catalog-version ggoo file sizes emitted download-failed and left no version.ini"
|
|
|
|
def s9_missing_game(self) -> str:
|
|
client = self.peer("s9-client")
|
|
err = client.send({"cmd": "download", "game_id": "cod2", "install": False}, expect_error=True)
|
|
if "no peers have game cod2" not in err["error"]:
|
|
raise ScenarioError(f"unexpected missing game error: {err}")
|
|
assert_not_exists(client.host_games_dir / "cod2")
|
|
return f"missing game command errored '{err['error']}' and created no local directory"
|
|
|
|
def s10_shutdown_cleanup(self) -> str:
|
|
alpha = self.peer("s10-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bravo = self.peer("s10-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
connect_many(alpha, [bravo])
|
|
wait_remote_game(alpha, "bfbc2", peer_count=1)
|
|
bravo.shutdown()
|
|
wait_remote_absent(alpha, "bfbc2")
|
|
if alpha.list_peers():
|
|
raise ScenarioError(f"alpha still has peers after bravo shutdown: {alpha.list_peers()}")
|
|
return "bravo graceful shutdown removed peer and bravo-only games from alpha"
|
|
|
|
def s11_same_identity_reconnect(self) -> str:
|
|
alpha = self.peer("s11-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bravo_dir = FIXTURES / "fixture-bravo"
|
|
bravo = self.peer("s11-bravo", games_dir=bravo_dir, readonly_games=True)
|
|
connect_many(alpha, [bravo])
|
|
first_peer = alpha.list_peers()[0]
|
|
first_addr = first_peer["addr"]
|
|
first_id = first_peer["peer_id"]
|
|
bravo.shutdown()
|
|
wait_remote_absent(alpha, "bfbc2")
|
|
bravo = self.peer("s11-bravo", games_dir=bravo_dir, readonly_games=True)
|
|
connect_many(alpha, [bravo])
|
|
peers = alpha.list_peers()
|
|
# The real invariant is a single peer entry reusing the same identity (no
|
|
# duplicate). The listener address is an OS-assigned ephemeral port: it
|
|
# almost always differs across restarts, but asserting it MUST change
|
|
# tests the kernel's port allocator, not the peer, and can fail spuriously
|
|
# if the same port is reused. So we only require the identity to be stable.
|
|
if len(peers) != 1:
|
|
raise ScenarioError(f"expected one bravo peer after reconnect, got {peers}")
|
|
if peers[0]["peer_id"] != first_id:
|
|
raise ScenarioError(f"bravo peer id changed: {first_id} -> {peers[0]['peer_id']}")
|
|
changed = "new" if peers[0]["addr"] != first_addr else "same"
|
|
return f"bravo reused peer id {first_id} as a single entry at {changed} address {peers[0]['addr']}"
|
|
|
|
def s12_transfer_serving_gates(self) -> str:
|
|
output = run_just_test()
|
|
required = [
|
|
"local_download_available_gates_on_catalog_operation_and_sentinel",
|
|
"get_game_response_respects_serve_gates",
|
|
"file_transfer_dispatch_respects_serve_gates",
|
|
"local_relative_paths_are_never_transferable",
|
|
]
|
|
missing = [name for name in required if f"{name} ... ok" not in output]
|
|
if missing:
|
|
raise ScenarioError(f"S12 unit proof tests did not run-and-pass: {missing}")
|
|
return "just test passed including catalog/sentinel/active/local-path serve gate tests"
|
|
|
|
def s13_exact_transfer_equality(self) -> str:
|
|
bravo = self.peer("s13-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
alpha = self.peer("s13-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
client = self.peer("s13-client")
|
|
connect_many(client, [bravo, alpha])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="bfbc2 finish", waiter=waiter)
|
|
client.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
client.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="alienswarm finish", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "bfbc2", client.host_games_dir / "bfbc2")
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", client.host_games_dir / "alienswarm")
|
|
return "small bfbc2 and large alienswarm transfers both diffed cleanly against sources"
|
|
|
|
def s14_large_multi_peer_chunking(self) -> str:
|
|
game_id = PERF_GAME_ID
|
|
source_dir = self.fixture_root / "s14-alpha"
|
|
# Four 128 MiB chunks so the balance assertion is meaningful: with two
|
|
# peers a fair split is 2+2 chunks (diff 0) and a 3+1 imbalance would
|
|
# exceed one CHUNK_SIZE. A 2-chunk file could never trip the check.
|
|
file_size = CHUNK_SIZE * 4
|
|
create_large_sparse_game(source_dir / game_id, size=file_size)
|
|
alpha = self.peer("s14-alpha", games_dir=source_dir)
|
|
stage = self.peer("s14-stage")
|
|
connect_many(stage, [alpha])
|
|
waiter = LineWaiter(len(stage.output))
|
|
stage.send({"cmd": "download", "game_id": game_id, "install": False})
|
|
stage.wait_for(event_is("download-finished", game_id), timeout=180, description="stage finish", waiter=waiter)
|
|
diff_game_dirs(source_dir / game_id, stage.host_games_dir / game_id)
|
|
client = self.peer("s14-client")
|
|
connect_many(client, [alpha, stage])
|
|
wait_remote_game(client, game_id, peer_count=2, version=PERF_GAME_VERSION)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": game_id, "install": False})
|
|
client.wait_for(event_is("download-finished", game_id), timeout=180, description="client finish", waiter=waiter)
|
|
diff_game_dirs(source_dir / game_id, client.host_games_dir / game_id)
|
|
totals = chunk_totals(client, game_id, f"{game_id}/{game_id}.eti")
|
|
if len(totals) != 2:
|
|
raise ScenarioError(f"expected .eti chunks from exactly two peers, got {totals}")
|
|
if sum(totals.values()) != file_size:
|
|
raise ScenarioError(f"chunk bytes {sum(totals.values())} != file size {file_size}: {totals}")
|
|
values = list(totals.values())
|
|
if max(values) - min(values) > CHUNK_SIZE:
|
|
raise ScenarioError(f"chunk totals not balanced within one chunk: {totals}")
|
|
return f"{game_id} ({file_size // (1024 * 1024)} MiB) split across two sources, balanced, diff matched: {totals}"
|
|
|
|
def s15_three_way_version_skew(self) -> str:
|
|
specs = [
|
|
("s15-a", "20150101"),
|
|
("s15-b", "20160101"),
|
|
("s15-c", CATALOG_VERSIONS["cnc4"]),
|
|
]
|
|
peers = []
|
|
for name, version in specs:
|
|
game_dir = self.fixture_root / name
|
|
copy_game("cnc4", game_dir, version=version)
|
|
peers.append(self.peer(name, games_dir=game_dir))
|
|
client = self.peer("s15-client")
|
|
connect_many(client, peers)
|
|
wait_remote_game(client, "cnc4", peer_count=1, version=CATALOG_VERSIONS["cnc4"])
|
|
# Cross-check the RAW advertised versions via list-peers (not the
|
|
# catalog-synthesized list-games field), proving the three peers really
|
|
# differ and that only the catalog-version peer is aggregated.
|
|
for peer, expected_version in zip(peers, ["20150101", "20160101", CATALOG_VERSIONS["cnc4"]]):
|
|
advertised = peer_advertised_version(client, peer.peer_id, "cnc4")
|
|
if advertised != expected_version:
|
|
raise ScenarioError(
|
|
f"{peer.name} advertised cnc4 version {advertised}, expected {expected_version}"
|
|
)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "cnc4", "install": False})
|
|
client.wait_for(event_is("download-finished", "cnc4"), timeout=60, description="cnc4 finish", waiter=waiter)
|
|
assert_only_chunk_sources(client, "cnc4", {peers[2].ready_addr})
|
|
diff_game_dirs(peers[2].host_games_dir / "cnc4", client.host_games_dir / "cnc4")
|
|
return "three-way skew exposed only the catalog-version peer and receiver diffed cleanly"
|
|
|
|
def s16_catalog_fanout_with_stale(self) -> str:
|
|
specs = [
|
|
("s16-a", "20180101"),
|
|
("s16-b", CATALOG_VERSIONS["alienswarm"]),
|
|
("s16-c", CATALOG_VERSIONS["alienswarm"]),
|
|
]
|
|
peers = []
|
|
for name, version in specs:
|
|
game_dir = self.fixture_root / name
|
|
copy_game("alienswarm", game_dir, version=version)
|
|
# Two 128 MiB chunks so the .eti can actually fan out across the two
|
|
# catalog-version peers; the stock 120 MiB fixture is a single chunk
|
|
# that can only ever come from one source.
|
|
inflate_archive_sparse(game_dir / "alienswarm", "alienswarm", CHUNK_SIZE * 2)
|
|
peers.append(self.peer(name, games_dir=game_dir))
|
|
client = self.peer("s16-client")
|
|
connect_many(client, peers)
|
|
wait_remote_game(client, "alienswarm", peer_count=2, version=CATALOG_VERSIONS["alienswarm"])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
client.wait_for(event_is("download-finished", "alienswarm"), timeout=180, description="alienswarm finish", waiter=waiter)
|
|
assert_only_chunk_sources(client, "alienswarm", {peers[1].ready_addr, peers[2].ready_addr})
|
|
totals = chunk_totals(client, "alienswarm", "alienswarm/alienswarm.eti")
|
|
if peers[0].ready_addr in totals:
|
|
raise ScenarioError(f"stale peer contributed chunks: {totals}")
|
|
if set(totals) != {peers[1].ready_addr, peers[2].ready_addr}:
|
|
raise ScenarioError(f"expected .eti to fan out across both B and C, got {totals}")
|
|
diff_game_dirs(peers[1].host_games_dir / "alienswarm", client.host_games_dir / "alienswarm")
|
|
return f"catalog-version B/C peers split alienswarm.eti while stale A contributed zero; totals={totals}"
|
|
|
|
def s17_catalog_conflict_rejection(self) -> str:
|
|
specs = [
|
|
("s17-a", "20150101", False),
|
|
("s17-b", CATALOG_VERSIONS["cnc4"], False),
|
|
("s17-c", CATALOG_VERSIONS["cnc4"], True),
|
|
]
|
|
peers = []
|
|
for name, version, conflict in specs:
|
|
game_dir = self.fixture_root / name
|
|
copy_game("cnc4", game_dir, version=version)
|
|
if conflict:
|
|
with (game_dir / "cnc4" / "cnc4.eti").open("ab") as handle:
|
|
handle.write(b"conflict")
|
|
peers.append(self.peer(name, games_dir=game_dir))
|
|
client = self.peer("s17-client")
|
|
connect_many(client, peers)
|
|
wait_remote_game(client, "cnc4", peer_count=2, version=CATALOG_VERSIONS["cnc4"])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "cnc4", "install": False})
|
|
client.wait_for(event_is("download-failed", "cnc4"), timeout=30, description="cnc4 failed", waiter=waiter)
|
|
assert_not_exists(client.host_games_dir / "cnc4" / "version.ini")
|
|
return "catalog-version file conflict failed download and left no committed version.ini"
|
|
|
|
def s18_redundant_source_drop(self) -> str:
|
|
game_id = "bf1942"
|
|
source_a_dir = self.fixture_root / "s18-a"
|
|
source_b_dir = self.fixture_root / "s18-b"
|
|
# Multi-chunk sparse archive so BOTH peers are assigned .eti chunks; a
|
|
# single-chunk file could be served entirely by one peer, so killing the
|
|
# other would prove nothing. We verify the download SURVIVES a mid-download
|
|
# source kill (every byte still arrives, no download-failed, diff matches).
|
|
# Retry-onto-survivor is the mechanism that makes this work and is
|
|
# exercised whenever the kill interrupts an unfinished chunk, but the race
|
|
# against `docker rm -f` means we cannot deterministically force it, so we
|
|
# do not assert it. Sparse zero bytes are identical, so duplicate-source
|
|
# majority validation still agrees.
|
|
file_size = CHUNK_SIZE * 4
|
|
create_large_sparse_game(source_a_dir / game_id, size=file_size)
|
|
create_large_sparse_game(source_b_dir / game_id, size=file_size)
|
|
source_a = self.peer("s18-a", games_dir=source_a_dir)
|
|
source_b = self.peer("s18-b", games_dir=source_b_dir)
|
|
client = self.peer("s18-client")
|
|
connect_many(client, [source_a, source_b])
|
|
wait_remote_game(client, game_id, peer_count=2)
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "download", "game_id": game_id, "install": False})
|
|
client.wait_for(event_is("download-begin", game_id), timeout=20, description="download begin", waiter=waiter)
|
|
source_a.kill()
|
|
client.wait_for(event_is("download-finished", game_id), timeout=180, description="download finish", waiter=waiter)
|
|
# Scan the WHOLE download window (start..) for download-failed. The old
|
|
# assert_no_event reused a waiter already advanced past download-finished,
|
|
# so it only saw the empty tail and could never fire.
|
|
assert_no_event_since(client, start, "download-failed", game_id)
|
|
diff_game_dirs(source_b_dir / game_id, client.host_games_dir / game_id)
|
|
totals = chunk_totals(client, game_id, f"{game_id}/{game_id}.eti")
|
|
if source_b.ready_addr not in totals:
|
|
raise ScenarioError(f"surviving source served no .eti chunks: {totals}")
|
|
if sum(totals.values()) != file_size:
|
|
raise ScenarioError(f"download did not deliver the whole archive ({sum(totals.values())} != {file_size}): {totals}")
|
|
# We deliberately do NOT assert the exact per-source split. The killed
|
|
# source can serve a chunk or two before `docker rm -f` lands (a fast-LAN
|
|
# race), so requiring totals == {survivor: file_size} would be flaky. The
|
|
# robust proof of redundancy is that a source died mid-download yet every
|
|
# byte still arrived (sum == file_size plus the diff), the survivor served
|
|
# part of it, and no download-failed was emitted.
|
|
survivor_bytes = totals[source_b.ready_addr]
|
|
return (
|
|
f"source killed after begin; all {file_size} bytes delivered "
|
|
f"({survivor_bytes} from the survivor), no download-failed; diff matched; bytes={totals}"
|
|
)
|
|
|
|
def s19_sole_source_drop(self) -> str:
|
|
game_id = "bf1942"
|
|
source_dir = self.fixture_root / "s19-source"
|
|
# Multi-chunk sparse archive force-killed right after download-begin. A
|
|
# 120 MiB single-chunk file served by a graceful shutdown could finish
|
|
# (~0.15s at LAN speed) before the drop landed, flipping the expected
|
|
# failure into a download-finished. With four 128 MiB chunks and a
|
|
# forceful kill issued right after download-begin, the source dies with
|
|
# the bulk of the transfer still outstanding (an individual chunk may
|
|
# complete first, but the full download cannot), so a terminal failure is
|
|
# deterministic.
|
|
create_large_sparse_game(source_dir / game_id, size=CHUNK_SIZE * 4)
|
|
source = self.peer("s19-source", games_dir=source_dir)
|
|
client = self.peer("s19-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, game_id, peer_count=1)
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "download", "game_id": game_id, "install": False})
|
|
client.wait_for(event_is("download-begin", game_id), timeout=20, description="download begin", waiter=waiter)
|
|
# Forceful kill (no Goodbye) drops the connection mid-transfer.
|
|
source.kill()
|
|
terminal = client.wait_for(
|
|
event_name_in({"download-failed", "download-peers-gone"}, game_id),
|
|
timeout=120,
|
|
description="sole-source drop terminal failure",
|
|
waiter=waiter,
|
|
)
|
|
assert_no_event_since(client, start, "download-finished", game_id)
|
|
assert_not_exists(client.host_games_dir / game_id / "version.ini")
|
|
assert_no_active(client, game_id)
|
|
assert_local_absent(client, game_id)
|
|
return f"sole-source forceful drop mid-transfer -> {terminal['event']}; version.ini absent; no ready row; no active op"
|
|
|
|
def s20_receiver_write_failure(self) -> str:
|
|
source_dir = self.fixture_root / "s20-source"
|
|
copy_game("alienswarm", source_dir)
|
|
source = self.peer("s20-source", games_dir=source_dir)
|
|
client = self.peer("s20-client", tmpfs_size="32m")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "alienswarm", peer_count=1)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
client.wait_for(event_is("download-failed", "alienswarm"), timeout=90, description="download failed", waiter=waiter)
|
|
client.docker_exec("test", "!", "-e", "/games/alienswarm/version.ini")
|
|
assert_no_active(client, "alienswarm")
|
|
return "32m tmpfs receiver emitted download-failed; /games/alienswarm/version.ini absent; active operations empty"
|
|
|
|
def s21_add_game_propagation(self) -> str:
|
|
alpha = self.peer("s21-alpha")
|
|
bravo_dir = self.fixture_root / "s21-bravo"
|
|
bravo_dir.mkdir(parents=True, exist_ok=True)
|
|
bravo = self.peer("s21-bravo", games_dir=bravo_dir)
|
|
connect_many(alpha, [bravo])
|
|
assert len(alpha.list_peers()) == 1
|
|
stage_game_drop(bravo_dir, "cod5")
|
|
game = wait_remote_game(alpha, "cod5", peer_count=1)
|
|
return f"alpha saw {game['id']} from the existing bravo peer with peer_count={game['peer_count']}"
|
|
|
|
def s22_remove_game_propagation(self) -> str:
|
|
alpha = self.peer("s22-alpha")
|
|
bravo_dir = self.fixture_root / "s22-bravo"
|
|
copy_game("cod5", bravo_dir)
|
|
bravo = self.peer("s22-bravo", games_dir=bravo_dir)
|
|
connect_many(alpha, [bravo])
|
|
wait_remote_game(alpha, "cod5", peer_count=1)
|
|
shutil.rmtree(bravo_dir / "cod5")
|
|
wait_remote_absent(alpha, "cod5")
|
|
peers = alpha.list_peers()
|
|
if len(peers) != 1:
|
|
raise ScenarioError(f"expected bravo peer to remain, got {peers}")
|
|
return "alpha removed cod5 while keeping one bravo peer"
|
|
|
|
def s23_version_bump_propagation(self) -> str:
|
|
alpha = self.peer("s23-alpha")
|
|
bravo_dir = self.fixture_root / "s23-bravo"
|
|
copy_game("cnc4", bravo_dir, version="20160101")
|
|
bravo = self.peer("s23-bravo", games_dir=bravo_dir)
|
|
connect_many(alpha, [bravo])
|
|
wait_remote_absent(alpha, "cnc4", timeout=5)
|
|
(bravo_dir / "cnc4" / "version.ini").write_text(CATALOG_VERSIONS["cnc4"], encoding="utf-8")
|
|
wait_remote_game(alpha, "cnc4", peer_count=1, version=CATALOG_VERSIONS["cnc4"])
|
|
return "alpha observed stale cnc4 become catalog-version downloadable without reconnect"
|
|
|
|
def s24_two_clients_one_source(self) -> str:
|
|
source = self.peer("s24-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
c1 = self.peer("s24-client-a")
|
|
c2 = self.peer("s24-client-b")
|
|
connect_many(c1, [source])
|
|
connect_many(c2, [source])
|
|
waiter1 = LineWaiter(len(c1.output))
|
|
waiter2 = LineWaiter(len(c2.output))
|
|
c1.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
c2.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
c1.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="client-a finish", waiter=waiter1)
|
|
c2.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="client-b finish", waiter=waiter2)
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", c1.host_games_dir / "alienswarm")
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", c2.host_games_dir / "alienswarm")
|
|
wait_local_game(c1, "alienswarm", downloaded=True, installed=False)
|
|
wait_local_game(c2, "alienswarm", downloaded=True, installed=False)
|
|
# Responsiveness: the source still answers and still advertises its games.
|
|
if not any(g["id"] == "alienswarm" for g in source.list_games()["local"]):
|
|
raise ScenarioError("source no longer advertises alienswarm after serving two clients")
|
|
return "two concurrent clients finished alienswarm install=false; both diffs matched; source still responsive"
|
|
|
|
def s25_two_downloads_one_client(self) -> str:
|
|
source = self.peer("s25-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s25-client")
|
|
connect_many(client, [source])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.send({"cmd": "download", "game_id": "cnctw", "install": False})
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="bfbc2 finish", waiter=waiter)
|
|
client.wait_for(event_is("download-finished", "cnctw"), timeout=60, description="cnctw finish", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "bfbc2", client.host_games_dir / "bfbc2")
|
|
diff_game_dirs(FIXTURES / "fixture-bravo" / "cnctw", client.host_games_dir / "cnctw")
|
|
wait_local_game(client, "bfbc2", downloaded=True, installed=False)
|
|
wait_local_game(client, "cnctw", downloaded=True, installed=False)
|
|
return "bfbc2 and cnctw concurrent downloads both finished install=false and diffed cleanly"
|
|
|
|
def s26_duplicate_download_rejection(self) -> str:
|
|
game_id = "bf1942"
|
|
source_dir = self.fixture_root / "s26-source"
|
|
# A large sparse archive keeps the first download active long enough that
|
|
# the duplicate request is guaranteed to race against an in-progress
|
|
# operation rather than a near-instant 3 MB transfer that may already be
|
|
# finished by the time the second command is read.
|
|
create_large_sparse_game(source_dir / game_id, size=CHUNK_SIZE * 2)
|
|
source = self.peer("s26-source", games_dir=source_dir)
|
|
client = self.peer("s26-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, game_id, peer_count=1)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": game_id, "install": False})
|
|
active = client.wait_for(
|
|
lambda item: item.get("type") == "event"
|
|
and item.get("event") == "active-operations-changed"
|
|
and any(
|
|
op.get("game_id") == game_id
|
|
for op in item.get("data", {}).get("active_operations", [])
|
|
),
|
|
timeout=20,
|
|
description="active operation",
|
|
waiter=waiter,
|
|
)
|
|
# Verify the operation kind, not just its presence (the only scenario that
|
|
# inspects the active_operations 'operation' field).
|
|
op = next(o for o in active["data"]["active_operations"] if o.get("game_id") == game_id)
|
|
if op.get("operation") != "Downloading":
|
|
raise ScenarioError(f"expected Downloading active operation, got {op}")
|
|
err = client.send(
|
|
{"cmd": "download", "game_id": game_id, "install": False},
|
|
expect_error=True,
|
|
)
|
|
if "operation already in progress" not in err["error"]:
|
|
raise ScenarioError(f"unexpected duplicate error: {err}")
|
|
client.wait_for(event_is("download-finished", game_id), timeout=180, description="first download finish", waiter=waiter)
|
|
diff_game_dirs(source_dir / game_id, client.host_games_dir / game_id)
|
|
return f"duplicate rejected while Downloading active ('{err['error']}'); first download diff matched"
|
|
|
|
def s27_self_connect_rejection(self) -> str:
|
|
alpha = self.peer("s27-alpha")
|
|
err = alpha.send({"cmd": "connect", "addr": alpha.ready_addr}, expect_error=True)
|
|
if "cannot connect peer to itself" not in err["error"]:
|
|
raise ScenarioError(f"unexpected self-connect error: {err}")
|
|
peers = alpha.list_peers()
|
|
if peers:
|
|
raise ScenarioError(f"self-connect created peers: {peers}")
|
|
alpha.status()
|
|
return f"self-connect errored '{err['error']}'; peer list stayed empty"
|
|
|
|
def s28_address_change_unit(self) -> str:
|
|
output = run_just_test()
|
|
test_name = "peer_db::tests::address_update_preserves_peer_identity_and_library"
|
|
if f"{test_name} ... ok" not in output:
|
|
raise ScenarioError(f"S28 unit proof did not run-and-pass in just test output:\n{output}")
|
|
return "`just test` passed including address_update_preserves_peer_identity_and_library"
|
|
|
|
def s29_empty_peer_participates(self) -> str:
|
|
source = self.peer("s29-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
empty = self.peer("s29-empty")
|
|
observer = self.peer("s29-observer")
|
|
connect_many(observer, [empty])
|
|
peers = observer.list_peers()
|
|
if len(peers) != 1 or peers[0]["game_count"] != 0:
|
|
raise ScenarioError(f"expected empty peer with zero games, got {peers}")
|
|
connect_many(empty, [source])
|
|
wait_remote_game(empty, "alienswarm", peer_count=1)
|
|
waiter = LineWaiter(len(empty.output))
|
|
empty.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
empty.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="empty download finish", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", empty.host_games_dir / "alienswarm")
|
|
wait_peer_has_game(observer, empty.peer_id, "alienswarm")
|
|
return "observer saw zero-game peer; empty downloaded alienswarm, diff matched, then observer's snapshot for that peer contained alienswarm"
|
|
|
|
def s30_mesh_aggregation(self) -> str:
|
|
dirs = []
|
|
specs = [
|
|
("s30-a", [("ggoo", CATALOG_VERSIONS["ggoo"]), ("bf1942", CATALOG_VERSIONS["bf1942"])]),
|
|
("s30-b", [("ggoo", CATALOG_VERSIONS["ggoo"]), ("cnc4", CATALOG_VERSIONS["cnc4"])]),
|
|
("s30-c", [("cnc4", CATALOG_VERSIONS["cnc4"]), ("cod5", CATALOG_VERSIONS["cod5"])]),
|
|
("s30-d", [("cnctw", CATALOG_VERSIONS["cnctw"]), ("coh", CATALOG_VERSIONS["coh"])]),
|
|
("s30-e", [("cnctw", CATALOG_VERSIONS["cnctw"]), ("bf1942", CATALOG_VERSIONS["bf1942"])]),
|
|
]
|
|
peers = []
|
|
for name, games in specs:
|
|
game_dir = self.fixture_root / name
|
|
for game_id, version in games:
|
|
copy_game(game_id, game_dir, version=version)
|
|
dirs.append(game_dir)
|
|
peers.append(self.peer(name, games_dir=game_dir))
|
|
client = self.peer("s30-client")
|
|
connect_many(client, peers)
|
|
expected = {
|
|
"ggoo": (2, CATALOG_VERSIONS["ggoo"]),
|
|
"bf1942": (2, CATALOG_VERSIONS["bf1942"]),
|
|
"cnc4": (2, CATALOG_VERSIONS["cnc4"]),
|
|
"cod5": (1, CATALOG_VERSIONS["cod5"]),
|
|
"cnctw": (2, CATALOG_VERSIONS["cnctw"]),
|
|
"coh": (1, CATALOG_VERSIONS["coh"]),
|
|
}
|
|
for game_id, (peer_count, version) in expected.items():
|
|
wait_remote_game(client, game_id, peer_count=peer_count, version=version)
|
|
game_rows = client.list_games()["remote"]
|
|
ids = [game["id"] for game in game_rows]
|
|
if len(ids) != len(set(ids)):
|
|
raise ScenarioError(f"duplicate game rows: {ids}")
|
|
if any(peer["peer_id"] == client.peer_id for peer in client.list_peers()):
|
|
raise ScenarioError("client listed itself as a peer")
|
|
return f"client aggregated {len(expected)} IDs from 5 peers with expected peer_count/catalog versions"
|
|
|
|
def s31_bootstrapped_peer_source(self) -> str:
|
|
source = self.peer("s31-alpha", games_dir=FIXTURES / "fixture-alpha", readonly_games=True)
|
|
bootstrap = self.peer("s31-bootstrap")
|
|
connect_many(bootstrap, [source])
|
|
waiter = LineWaiter(len(bootstrap.output))
|
|
bootstrap.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
bootstrap.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="bootstrap finish", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", bootstrap.host_games_dir / "alienswarm")
|
|
source.kill()
|
|
third = self.peer("s31-third")
|
|
connect_many(third, [bootstrap])
|
|
waiter = LineWaiter(len(third.output))
|
|
third.send({"cmd": "download", "game_id": "alienswarm", "install": False})
|
|
third.wait_for(event_is("download-finished", "alienswarm"), timeout=90, description="third finish", waiter=waiter)
|
|
diff_game_dirs(FIXTURES / "fixture-alpha" / "alienswarm", third.host_games_dir / "alienswarm")
|
|
return "third peer downloaded from bootstrapped client after original source kill; diff matched original"
|
|
|
|
def s32_reinstall_after_uninstall(self) -> str:
|
|
source = self.peer("s32-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s32-client")
|
|
connect_many(client, [source])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="download finish", waiter=waiter)
|
|
client.send({"cmd": "install", "game_id": "bfbc2"})
|
|
client.wait_for(event_is("install-finished", "bfbc2"), timeout=30, description="install finish", waiter=waiter)
|
|
client.send({"cmd": "uninstall", "game_id": "bfbc2"})
|
|
client.wait_for(event_is("uninstall-finished", "bfbc2"), timeout=30, description="uninstall finish", waiter=waiter)
|
|
before = len(client.output)
|
|
client.send({"cmd": "install", "game_id": "bfbc2"})
|
|
reinstall_waiter = LineWaiter(before)
|
|
client.wait_for(event_is("install-finished", "bfbc2"), timeout=30, description="reinstall finish", waiter=reinstall_waiter)
|
|
recent = client.output[before:]
|
|
if any(item.get("event") == "download-chunk-finished" for item in recent):
|
|
raise ScenarioError("reinstall produced transfer chunk events")
|
|
wait_local_game(client, "bfbc2", downloaded=True, installed=True)
|
|
if not (client.host_games_dir / "bfbc2" / "local").is_dir():
|
|
raise ScenarioError("local/ was not recreated")
|
|
return "reinstall recreated local/, local state installed=true, no transfer events during reinstall"
|
|
|
|
def s33_install_after_mutation(self) -> str:
|
|
source = self.peer("s33-bravo", games_dir=FIXTURES / "fixture-bravo", readonly_games=True)
|
|
client = self.peer("s33-client")
|
|
connect_many(client, [source])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bfbc2", "install": False})
|
|
client.wait_for(event_is("download-finished", "bfbc2"), timeout=60, description="download finish", waiter=waiter)
|
|
client.docker_exec(
|
|
"sh",
|
|
"-c",
|
|
"printf 'mutated archive bytes\\n' > /games/bfbc2/bfbc2.eti",
|
|
)
|
|
client.send({"cmd": "install", "game_id": "bfbc2"})
|
|
client.wait_for(event_is("install-finished", "bfbc2"), timeout=30, description="install finish", waiter=waiter)
|
|
client.docker_exec(
|
|
"cmp",
|
|
"/games/bfbc2/bfbc2.eti",
|
|
"/games/bfbc2/local/fixture-payload.txt",
|
|
)
|
|
return "fixture installer installed current mutated archive bytes exactly"
|
|
|
|
def s34_many_small_files(self) -> str:
|
|
source_dir = self.fixture_root / "s34-source"
|
|
create_many_small_game(source_dir / "bf1942")
|
|
source = self.peer("s34-source", games_dir=source_dir)
|
|
client = self.peer("s34-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "bf1942", peer_count=1)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "bf1942", "install": False})
|
|
client.wait_for(event_is("download-finished", "bf1942"), timeout=60, description="download finish", waiter=waiter)
|
|
diff_game_dirs(source_dir / "bf1942", client.host_games_dir / "bf1942")
|
|
chunks = [
|
|
item
|
|
for item in client.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == "bf1942"
|
|
]
|
|
# 20 small files + version.ini, each a single coherent chunk: exactly 21
|
|
# chunk events, 21 distinct relative paths, no splits and no duplicates.
|
|
if len(chunks) != 21:
|
|
raise ScenarioError(f"expected exactly 21 file chunks (20 files + version.ini), got {len(chunks)}")
|
|
assert_no_duplicate_chunks(client, "bf1942")
|
|
distinct_paths = {item.get("data", {}).get("relative_path") for item in chunks}
|
|
if len(distinct_paths) != 21:
|
|
raise ScenarioError(f"expected 21 distinct file paths, got {len(distinct_paths)}: {sorted(distinct_paths)}")
|
|
return f"20 small files plus version.ini each transferred as one coherent chunk; diff matched; chunk events={len(chunks)}"
|
|
|
|
def s35_unknown_game_filtered(self) -> str:
|
|
source = self.peer("s35-source", fixtures=["mystery-game"])
|
|
client = self.peer("s35-client")
|
|
connect_many(client, [source])
|
|
# Establish the premise: the source really does advertise mystery-game in
|
|
# its raw library snapshot. Without this, wait_remote_absent could pass
|
|
# vacuously ("absent because never sent" vs "absent because filtered").
|
|
wait_peer_has_game(client, source.peer_id, "mystery-game")
|
|
wait_remote_absent(client, "mystery-game")
|
|
err = client.send({"cmd": "download", "game_id": "mystery-game", "install": False}, expect_error=True)
|
|
if "not in the local catalog" not in err["error"]:
|
|
raise ScenarioError(f"unexpected unknown game error: {err}")
|
|
assert_not_exists(client.host_games_dir / "mystery-game")
|
|
return f"unknown game absent from list-games; download errored '{err['error']}'; no local files"
|
|
|
|
def s36_catalog_singleton(self) -> str:
|
|
peers = []
|
|
for index in range(5):
|
|
game_dir = self.fixture_root / f"s36-{index}"
|
|
version = CATALOG_VERSIONS["cnc4"] if index == 0 else "20160101"
|
|
copy_game("cnc4", game_dir, version=version)
|
|
peers.append(self.peer(f"s36-{index}", games_dir=game_dir))
|
|
client = self.peer("s36-client")
|
|
connect_many(client, peers)
|
|
wait_remote_game(client, "cnc4", peer_count=1, version=CATALOG_VERSIONS["cnc4"])
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": "cnc4", "install": False})
|
|
got = client.wait_for(event_is("got-game-files", "cnc4"), timeout=20, description="got game files", waiter=waiter)
|
|
client.wait_for(event_is("download-finished", "cnc4"), timeout=60, description="download finish", waiter=waiter)
|
|
catalog_addr = peers[0].ready_addr
|
|
if catalog_addr is None:
|
|
raise ScenarioError("catalog-version peer had no ready addr")
|
|
for item in client.output:
|
|
if item.get("type") != "event" or item.get("event") != "download-chunk-finished":
|
|
continue
|
|
data = item["data"]
|
|
if data.get("game_id") == "cnc4" and data.get("peer_addr") != catalog_addr:
|
|
raise ScenarioError(f"stale peer contributed chunk: {data}")
|
|
diff_game_dirs(peers[0].host_games_dir / "cnc4", client.host_games_dir / "cnc4")
|
|
descs = got["data"]["file_descriptions"]
|
|
if not descs:
|
|
raise ScenarioError("got-game-files had no descriptors")
|
|
return "client reported singleton catalog-version peer; stale peers stayed hidden and sent no chunks; diff matched"
|
|
|
|
def s37_single_source_download_throughput(self) -> str:
|
|
source_dir = self.fixture_root / "s37-source"
|
|
create_large_sparse_game(source_dir / PERF_GAME_ID, size=PERF_GAME_SIZE)
|
|
source = self.peer("s37-source", games_dir=source_dir)
|
|
client = self.peer("s37-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, PERF_GAME_ID, peer_count=1, version=PERF_GAME_VERSION)
|
|
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "download", "game_id": PERF_GAME_ID, "install": False})
|
|
finished = client.wait_for(
|
|
event_is("download-finished", PERF_GAME_ID),
|
|
timeout=300,
|
|
description=f"{PERF_GAME_ID} throughput download",
|
|
waiter=waiter,
|
|
)
|
|
destination_archive = client.host_games_dir / PERF_GAME_ID / f"{PERF_GAME_ID}.eti"
|
|
if destination_archive.stat().st_size != PERF_GAME_SIZE:
|
|
raise ScenarioError(
|
|
f"downloaded archive size mismatch: {destination_archive.stat().st_size} != {PERF_GAME_SIZE}"
|
|
)
|
|
|
|
throughput = finished.get("data", {}).get("throughput")
|
|
if not throughput:
|
|
raise ScenarioError(f"download-finished did not include throughput: {finished}")
|
|
expected_bytes = PERF_GAME_SIZE + len(PERF_GAME_VERSION)
|
|
if int(throughput["bytes"]) != expected_bytes:
|
|
raise ScenarioError(
|
|
f"throughput byte count mismatch: {throughput['bytes']} != {expected_bytes}"
|
|
)
|
|
|
|
# The byte count alone never exercises the rate math. Validate the rate
|
|
# fields are positive and mutually consistent so a units/divisor bug
|
|
# (MiB vs MB, off-by-1000, zero duration) cannot slip through.
|
|
if throughput["duration_ms"] <= 0:
|
|
raise ScenarioError(f"throughput duration_ms not positive: {throughput}")
|
|
if throughput["mib_per_s"] <= 0 or throughput["mbit_per_s"] <= 0:
|
|
raise ScenarioError(f"throughput rates not positive: {throughput}")
|
|
derived_mib = (int(throughput["bytes"]) / 1_048_576) / (throughput["duration_ms"] / 1000.0)
|
|
if abs(derived_mib - throughput["mib_per_s"]) > max(1.0, derived_mib * 0.02):
|
|
raise ScenarioError(
|
|
f"mib_per_s {throughput['mib_per_s']} disagrees with bytes/duration {derived_mib}"
|
|
)
|
|
# mbit_per_s = bytes*8/s/1e6; mib_per_s = bytes/s/1048576 -> ratio is fixed.
|
|
ratio = throughput["mbit_per_s"] / throughput["mib_per_s"]
|
|
expected_ratio = 1_048_576 * 8 / 1_000_000 # 8.388608
|
|
if abs(ratio - expected_ratio) > 0.01:
|
|
raise ScenarioError(
|
|
f"mbit/mib ratio {ratio} != expected {expected_ratio}: {throughput}"
|
|
)
|
|
|
|
return (
|
|
f"{PERF_GAME_ID} {format_bytes(PERF_GAME_SIZE)} single-source download: "
|
|
f"{throughput['mib_per_s']:.2f} MiB/s, "
|
|
f"{throughput['mbit_per_s']:.2f} Mbit/s, "
|
|
f"{throughput['duration_ms'] / 1000.0:.3f}s, "
|
|
f"{throughput['chunks']} chunks"
|
|
)
|
|
|
|
def s38_first_play_launch_settings(self) -> str:
|
|
client_dir = self.fixture_root / "s38-client"
|
|
copy_game("css", client_dir)
|
|
client = self.peer(
|
|
"s38-client",
|
|
games_dir=client_dir,
|
|
extra_args=["--unrar", "/usr/local/bin/unrar"],
|
|
)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "install", "game_id": "css"})
|
|
client.wait_for(
|
|
event_is("install-finished", "css"),
|
|
timeout=30,
|
|
description="css install",
|
|
waiter=waiter,
|
|
)
|
|
wait_local_game(client, "css", downloaded=True, installed=True)
|
|
|
|
marker = client.host_state_dir / "games" / "css" / "launch_settings_applied"
|
|
if marker.exists():
|
|
raise ScenarioError("launch settings marker existed before first play")
|
|
|
|
local_root = client.host_games_dir / "css" / "local"
|
|
account_file = local_root / "profiles" / "local" / "account_name.txt"
|
|
language_file = local_root / "profiles" / "local" / "language.txt"
|
|
ini_file = (
|
|
local_root
|
|
/ "engine"
|
|
/ "bin"
|
|
/ "win64"
|
|
/ "steam_settings"
|
|
/ "SmartSteamEmu.ini"
|
|
)
|
|
for path in [account_file, language_file, ini_file]:
|
|
if not path.is_file():
|
|
raise ScenarioError(f"expected installed launch settings file: {path}")
|
|
if b"PersonaName = stubplayer\r\n" not in ini_file.read_bytes():
|
|
raise ScenarioError("installed SmartSteamEmu.ini did not preserve CRLF stub PersonaName")
|
|
|
|
first = client.send(
|
|
{
|
|
"cmd": "play",
|
|
"game_id": "css",
|
|
"username": "Lan Hero",
|
|
"language": "german",
|
|
}
|
|
)["data"]["outcome"]
|
|
expected_first = {
|
|
"already_applied": False,
|
|
"account_name_written": True,
|
|
"language_written": True,
|
|
"persona_name_written": True,
|
|
}
|
|
if first != expected_first:
|
|
raise ScenarioError(f"unexpected first play outcome: {first}")
|
|
if not marker.is_file():
|
|
raise ScenarioError("launch settings marker was not written after first play")
|
|
if account_file.read_text(encoding="utf-8") != "Lan Hero":
|
|
raise ScenarioError("account_name.txt was not stamped with username")
|
|
if language_file.read_text(encoding="utf-8") != "german":
|
|
raise ScenarioError("language.txt was not stamped with language")
|
|
stamped_ini = ini_file.read_bytes()
|
|
if b"PersonaName = Lan Hero\r\n" not in stamped_ini:
|
|
raise ScenarioError("PersonaName was not stamped with CRLF preserved")
|
|
if b"AppId = 240\r\n" not in stamped_ini or b"Language = english\r\n" not in stamped_ini:
|
|
raise ScenarioError("SmartSteamEmu.ini sibling lines were not preserved")
|
|
|
|
client.docker_exec(
|
|
"sh",
|
|
"-c",
|
|
"printf resetaccount > /games/css/local/profiles/local/account_name.txt",
|
|
)
|
|
client.docker_exec(
|
|
"sh",
|
|
"-c",
|
|
"printf resetlang > /games/css/local/profiles/local/language.txt",
|
|
)
|
|
client.docker_exec(
|
|
"sh",
|
|
"-c",
|
|
"printf '[Settings]\\r\\nAppId = 240\\r\\n"
|
|
"PersonaName = resetplayer\\r\\nLanguage = english\\r\\n' > "
|
|
"/games/css/local/engine/bin/win64/steam_settings/SmartSteamEmu.ini",
|
|
)
|
|
|
|
second = client.send(
|
|
{
|
|
"cmd": "play",
|
|
"game_id": "css",
|
|
"username": "Second User",
|
|
"language": "french",
|
|
}
|
|
)["data"]["outcome"]
|
|
expected_second = {
|
|
"already_applied": True,
|
|
"account_name_written": False,
|
|
"language_written": False,
|
|
"persona_name_written": False,
|
|
}
|
|
if second != expected_second:
|
|
raise ScenarioError(f"unexpected second play outcome: {second}")
|
|
if account_file.read_text(encoding="utf-8") != "resetaccount":
|
|
raise ScenarioError("second play rewrote account_name.txt despite marker")
|
|
if language_file.read_text(encoding="utf-8") != "resetlang":
|
|
raise ScenarioError("second play rewrote language.txt despite marker")
|
|
if b"PersonaName = resetplayer\r\n" not in ini_file.read_bytes():
|
|
raise ScenarioError("second play rewrote PersonaName despite marker")
|
|
|
|
return "css first play stamped launch settings once; second play respected the marker"
|
|
|
|
def stream_install_cnctw(self, prefix: str) -> tuple[Peer, Peer]:
|
|
source_dir = self.fixture_root / f"{prefix}-bravo"
|
|
copy_game("cnctw", source_dir, version="20160128")
|
|
source = self.peer(f"{prefix}-bravo", games_dir=source_dir)
|
|
client = self.peer(f"{prefix}-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "cnctw", peer_count=1)
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-begin", "cnctw"),
|
|
timeout=20,
|
|
description="stream begin cnctw",
|
|
waiter=waiter,
|
|
)
|
|
client.wait_for(
|
|
event_is("download-finished", "cnctw"),
|
|
timeout=60,
|
|
description="stream finish cnctw",
|
|
waiter=waiter,
|
|
)
|
|
client.wait_for(
|
|
event_is("install-finished", "cnctw"),
|
|
timeout=30,
|
|
description="stream install cnctw",
|
|
waiter=waiter,
|
|
)
|
|
return source, client
|
|
|
|
def s39_streamed_install_local_only(self) -> str:
|
|
source, client = self.stream_install_cnctw("s39")
|
|
game = wait_local_game(client, "cnctw", downloaded=False, installed=True)
|
|
assert_game_state(
|
|
game,
|
|
downloaded=False,
|
|
installed=True,
|
|
availability="LocalOnly",
|
|
)
|
|
|
|
game_root = client.host_games_dir / "cnctw"
|
|
assert_not_exists(game_root / "version.ini")
|
|
assert_not_exists(game_root / "cnctw.eti")
|
|
|
|
expected = {
|
|
"bin/cnctw-payload.bin": unrar_entry_sha256(
|
|
source, "cnctw", "bin/cnctw-payload.bin"
|
|
),
|
|
"data/cnctw-assets.dat": unrar_entry_sha256(
|
|
source, "cnctw", "data/cnctw-assets.dat"
|
|
),
|
|
}
|
|
actual = {
|
|
rel: sha256_file(game_root / "local" / rel)
|
|
for rel in expected
|
|
}
|
|
if actual != expected:
|
|
raise ScenarioError(f"streamed local payload hashes mismatched: {actual} != {expected}")
|
|
|
|
streamed_bytes = sum(
|
|
int(item.get("data", {}).get("length", 0))
|
|
for item in client.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == "cnctw"
|
|
)
|
|
expected_bytes = 3 * 1024 * 1024
|
|
if streamed_bytes != expected_bytes:
|
|
raise ScenarioError(
|
|
f"streamed byte count mismatch: {streamed_bytes} != {expected_bytes}"
|
|
)
|
|
|
|
wait_no_outbound_transfer(source, "cnctw")
|
|
|
|
return (
|
|
"cnctw streamed into local/ only; root archive and version.ini absent; "
|
|
f"payload hashes={actual}; source outbound transfer drained"
|
|
)
|
|
|
|
def s40_streamed_receiver_not_source(self) -> str:
|
|
_source, receiver = self.stream_install_cnctw("s40")
|
|
observer = self.peer("s40-observer")
|
|
connect_many(observer, [receiver])
|
|
receiver_snapshot = wait_peer_has_game(observer, receiver.peer_id, "cnctw")
|
|
summary = next(
|
|
game
|
|
for game in receiver_snapshot.get("games", [])
|
|
if game.get("id") == "cnctw"
|
|
)
|
|
if summary.get("availability") != "LocalOnly" or summary.get("downloaded"):
|
|
raise ScenarioError(f"receiver did not advertise cnctw as local-only: {summary}")
|
|
|
|
wait_remote_absent(observer, "cnctw", timeout=5)
|
|
err = observer.send(
|
|
{"cmd": "download", "game_id": "cnctw", "install": False},
|
|
expect_error=True,
|
|
)
|
|
if "no peers have game cnctw" not in err["error"]:
|
|
raise ScenarioError(f"unexpected local-only download error: {err}")
|
|
assert_not_exists(observer.host_games_dir / "cnctw")
|
|
return (
|
|
"observer saw receiver's local-only cnctw snapshot, but remote aggregation hid it "
|
|
f"and download errored '{err['error']}'"
|
|
)
|
|
|
|
def s41_solid_archive_streamed_install(self) -> str:
|
|
source_dir = self.fixture_root / "s41-solid-source"
|
|
source_game = source_dir / "cnctw"
|
|
shutil.copytree(FIXTURES / "fixture-solid" / "cnctw", source_game)
|
|
|
|
source = self.peer("s41-solid-source", games_dir=source_dir)
|
|
assert_peer_rar_archive_solid(source, "cnctw")
|
|
client = self.peer("s41-solid-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "cnctw", peer_count=1, version="20160128")
|
|
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-finished", "cnctw"),
|
|
timeout=60,
|
|
description="solid stream finish cnctw",
|
|
waiter=waiter,
|
|
)
|
|
client.wait_for(
|
|
event_is("install-finished", "cnctw"),
|
|
timeout=30,
|
|
description="solid stream install cnctw",
|
|
waiter=waiter,
|
|
)
|
|
|
|
game = wait_local_game(client, "cnctw", downloaded=False, installed=True)
|
|
assert_game_state(
|
|
game,
|
|
downloaded=False,
|
|
installed=True,
|
|
availability="LocalOnly",
|
|
)
|
|
game_root = client.host_games_dir / "cnctw"
|
|
assert_not_exists(game_root / "version.ini")
|
|
assert_not_exists(game_root / "cnctw.eti")
|
|
|
|
expected = {
|
|
"bin/cnctw-solid-payload.bin": unrar_entry_sha256(
|
|
source, "cnctw", "bin/cnctw-solid-payload.bin"
|
|
),
|
|
"data/cnctw-solid-assets.dat": unrar_entry_sha256(
|
|
source, "cnctw", "data/cnctw-solid-assets.dat"
|
|
),
|
|
}
|
|
actual = {
|
|
rel: sha256_file(game_root / "local" / rel)
|
|
for rel in expected
|
|
}
|
|
if actual != expected:
|
|
raise ScenarioError(
|
|
f"solid streamed payload hashes mismatched: {actual} != {expected}"
|
|
)
|
|
|
|
streamed_bytes = sum(
|
|
int(item.get("data", {}).get("length", 0))
|
|
for item in client.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == "cnctw"
|
|
)
|
|
expected_bytes = sum((game_root / "local" / rel).stat().st_size for rel in expected)
|
|
if streamed_bytes != expected_bytes:
|
|
raise ScenarioError(
|
|
f"solid streamed byte count mismatch: {streamed_bytes} != {expected_bytes}"
|
|
)
|
|
|
|
return (
|
|
"solid cnctw archive streamed through one local-only install; "
|
|
f"payload hashes={actual}, bytes={streamed_bytes}"
|
|
)
|
|
|
|
def s42_streamed_install_retries_next_source(self) -> str:
|
|
bad_dir = self.fixture_root / "s42-bad-source"
|
|
good_dir = self.fixture_root / "s42-good-source"
|
|
copy_game("cnctw", bad_dir, version="20160128")
|
|
copy_game("cnctw", good_dir, version="20160128")
|
|
|
|
bad = self.peer(
|
|
"s42-bad-source",
|
|
games_dir=bad_dir,
|
|
extra_args=["--unrar", "/missing-unrar"],
|
|
)
|
|
good = self.peer("s42-good-source", games_dir=good_dir)
|
|
if socket_addr_sort_key(bad.ready_addr) > socket_addr_sort_key(good.ready_addr):
|
|
raise ScenarioError(
|
|
"S42 requires the broken source to sort before the good source; "
|
|
f"bad={bad.ready_addr}, good={good.ready_addr}"
|
|
)
|
|
|
|
client = self.peer("s42-client")
|
|
connect_many(client, [bad, good])
|
|
wait_remote_game(client, "cnctw", peer_count=2, version="20160128")
|
|
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-finished", "cnctw"),
|
|
timeout=60,
|
|
description="retry stream finish cnctw",
|
|
waiter=waiter,
|
|
)
|
|
client.wait_for(
|
|
event_is("install-finished", "cnctw"),
|
|
timeout=30,
|
|
description="retry stream install cnctw",
|
|
waiter=waiter,
|
|
)
|
|
|
|
game = wait_local_game(client, "cnctw", downloaded=False, installed=True)
|
|
assert_game_state(
|
|
game,
|
|
downloaded=False,
|
|
installed=True,
|
|
availability="LocalOnly",
|
|
)
|
|
game_root = client.host_games_dir / "cnctw"
|
|
assert_not_exists(game_root / ".local.installing")
|
|
assert_not_exists(game_root / "version.ini")
|
|
assert_not_exists(game_root / "cnctw.eti")
|
|
assert_only_chunk_sources(client, "cnctw", {good.ready_addr})
|
|
|
|
expected = {
|
|
"bin/cnctw-payload.bin": unrar_entry_sha256(
|
|
good, "cnctw", "bin/cnctw-payload.bin"
|
|
),
|
|
"data/cnctw-assets.dat": unrar_entry_sha256(
|
|
good, "cnctw", "data/cnctw-assets.dat"
|
|
),
|
|
}
|
|
actual = {
|
|
rel: sha256_file(game_root / "local" / rel)
|
|
for rel in expected
|
|
}
|
|
if actual != expected:
|
|
raise ScenarioError(f"retry streamed payload hashes mismatched: {actual} != {expected}")
|
|
|
|
streamed_bytes = sum(
|
|
int(item.get("data", {}).get("length", 0))
|
|
for item in client.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == "cnctw"
|
|
)
|
|
expected_bytes = 3 * 1024 * 1024
|
|
if streamed_bytes != expected_bytes:
|
|
raise ScenarioError(
|
|
f"retry streamed byte count mismatch: {streamed_bytes} != {expected_bytes}"
|
|
)
|
|
|
|
return (
|
|
"broken first source failed without chunks, next source completed whole stream; "
|
|
f"good={good.ready_addr}, bad={bad.ready_addr}, bytes={streamed_bytes}"
|
|
)
|
|
|
|
def s43_streamed_install_rejects_installed_game(self) -> str:
|
|
_source, client = self.stream_install_cnctw("s43")
|
|
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-failed", "cnctw"),
|
|
timeout=20,
|
|
description="already-installed stream rejection",
|
|
waiter=waiter,
|
|
)
|
|
assert_no_event_since(client, start, "install-finished", "cnctw")
|
|
assert_no_event_since(client, start, "download-finished", "cnctw")
|
|
wait_no_active(client, "cnctw")
|
|
|
|
game = wait_local_game(client, "cnctw", downloaded=False, installed=True)
|
|
assert_game_state(
|
|
game,
|
|
downloaded=False,
|
|
installed=True,
|
|
availability="LocalOnly",
|
|
)
|
|
return "already-installed cnctw rejected a second streamed install without state drift"
|
|
|
|
def s44_corrupt_stream_rolls_back(self) -> str:
|
|
source_dir = self.fixture_root / "s44-corrupt-source"
|
|
copy_game("cnctw", source_dir, version="20160128")
|
|
(source_dir / "cnctw" / "cnctw.eti").write_bytes(b"not a rar archive")
|
|
|
|
source = self.peer("s44-corrupt-source", games_dir=source_dir)
|
|
client = self.peer("s44-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "cnctw", peer_count=1, version="20160128")
|
|
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-failed", "cnctw"),
|
|
timeout=30,
|
|
description="corrupt stream failed",
|
|
waiter=waiter,
|
|
)
|
|
assert_no_event_since(client, start, "download-finished", "cnctw")
|
|
assert_no_event_since(client, start, "install-finished", "cnctw")
|
|
wait_no_active(client, "cnctw")
|
|
assert_failed_stream_left_no_local(client, "cnctw")
|
|
return "corrupt cnctw archive emitted download-failed and left no local install"
|
|
|
|
def s45_sender_disconnect_mid_stream(self) -> str:
|
|
source_dir = self.fixture_root / "s45-source"
|
|
copy_game("alienswarm", source_dir, version="20190317")
|
|
source = self.peer("s45-source", games_dir=source_dir)
|
|
client = self.peer("s45-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "alienswarm", peer_count=1, version="20190317")
|
|
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "stream-install", "game_id": "alienswarm"})
|
|
client.wait_for(
|
|
event_is("download-chunk-finished", "alienswarm"),
|
|
timeout=30,
|
|
description="first alienswarm stream chunk before source drop",
|
|
waiter=waiter,
|
|
)
|
|
source.kill()
|
|
terminal = client.wait_for(
|
|
event_name_in({"download-failed", "download-peers-gone"}, "alienswarm"),
|
|
timeout=60,
|
|
description="sender disconnect terminal event",
|
|
waiter=waiter,
|
|
)
|
|
assert_no_event_since(client, start, "download-finished", "alienswarm")
|
|
assert_no_event_since(client, start, "install-finished", "alienswarm")
|
|
wait_no_active(client, "alienswarm")
|
|
assert_failed_stream_left_no_local(client, "alienswarm")
|
|
return (
|
|
"sender disconnect after first alienswarm chunk rolled back stream; "
|
|
f"terminal={terminal['event']}"
|
|
)
|
|
|
|
def s46_receiver_cancel_mid_stream(self) -> str:
|
|
source_dir = self.fixture_root / "s46-source"
|
|
copy_game("alienswarm", source_dir, version="20190317")
|
|
source = self.peer("s46-source", games_dir=source_dir)
|
|
client = self.peer("s46-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "alienswarm", peer_count=1, version="20190317")
|
|
|
|
start = len(client.output)
|
|
waiter = LineWaiter(start)
|
|
client.send({"cmd": "stream-install", "game_id": "alienswarm"})
|
|
client.wait_for(
|
|
event_is("download-chunk-finished", "alienswarm"),
|
|
timeout=30,
|
|
description="first alienswarm stream chunk before receiver cancel",
|
|
waiter=waiter,
|
|
)
|
|
client.send({"cmd": "cancel-download", "game_id": "alienswarm"})
|
|
wait_no_active(client, "alienswarm", timeout=60)
|
|
assert_no_event_since(client, start, "download-finished", "alienswarm")
|
|
assert_no_event_since(client, start, "download-failed", "alienswarm")
|
|
assert_no_event_since(client, start, "install-finished", "alienswarm")
|
|
assert_failed_stream_left_no_local(client, "alienswarm")
|
|
return "receiver cancel after first alienswarm chunk rolled back without failed event"
|
|
|
|
def s47_multi_archive_streams_in_sorted_order(self) -> str:
|
|
source_dir = self.fixture_root / "s47-source"
|
|
source_game = source_dir / "cnctw"
|
|
shutil.copytree(FIXTURES / "fixture-multi" / "cnctw", source_game)
|
|
|
|
source = self.peer("s47-source", games_dir=source_dir)
|
|
client = self.peer("s47-client")
|
|
connect_many(client, [source])
|
|
wait_remote_game(client, "cnctw", peer_count=1, version="20160128")
|
|
|
|
waiter = LineWaiter(len(client.output))
|
|
client.send({"cmd": "stream-install", "game_id": "cnctw"})
|
|
client.wait_for(
|
|
event_is("download-finished", "cnctw"),
|
|
timeout=30,
|
|
description="multi-archive stream finish",
|
|
waiter=waiter,
|
|
)
|
|
client.wait_for(
|
|
event_is("install-finished", "cnctw"),
|
|
timeout=30,
|
|
description="multi-archive stream install",
|
|
waiter=waiter,
|
|
)
|
|
|
|
game = wait_local_game(client, "cnctw", downloaded=False, installed=True)
|
|
assert_game_state(
|
|
game,
|
|
downloaded=False,
|
|
installed=True,
|
|
availability="LocalOnly",
|
|
)
|
|
game_root = client.host_games_dir / "cnctw"
|
|
assert_not_exists(game_root / "version.ini")
|
|
assert_not_exists(game_root / "a-first.eti")
|
|
assert_not_exists(game_root / "z-second.eti")
|
|
|
|
chunk_paths = streamed_chunk_paths(client, "cnctw")
|
|
expected_paths = [
|
|
"cnctw/.local.installing/order/first.txt",
|
|
"cnctw/.local.installing/order/second.txt",
|
|
]
|
|
if chunk_paths != expected_paths:
|
|
raise ScenarioError(f"multi-archive stream order mismatch: {chunk_paths}")
|
|
|
|
first = (game_root / "local" / "order" / "first.txt").read_text(encoding="utf-8")
|
|
second = (game_root / "local" / "order" / "second.txt").read_text(encoding="utf-8")
|
|
if first != "first archive payload\n" or second != "second archive payload\n":
|
|
raise ScenarioError(f"multi-archive payload mismatch: {first!r}, {second!r}")
|
|
|
|
return f"multi-archive cnctw streamed in sorted order: {chunk_paths}"
|
|
|
|
|
|
def run(command: list[str], description: str) -> subprocess.CompletedProcess[str]:
|
|
result = subprocess.run(
|
|
command,
|
|
cwd=REPO,
|
|
text=True,
|
|
stdout=subprocess.PIPE,
|
|
stderr=subprocess.STDOUT,
|
|
)
|
|
if result.returncode != 0:
|
|
raise ScenarioError(f"{description} failed:\n{result.stdout}")
|
|
return result
|
|
|
|
|
|
def run_just_test() -> str:
|
|
env = os.environ.copy()
|
|
env["RUSTC_WRAPPER"] = ""
|
|
result = subprocess.run(
|
|
["just", "test"],
|
|
cwd=REPO,
|
|
env=env,
|
|
text=True,
|
|
stdout=subprocess.PIPE,
|
|
stderr=subprocess.STDOUT,
|
|
)
|
|
if result.returncode != 0:
|
|
raise ScenarioError(f"just test failed:\n{result.stdout}")
|
|
return result.stdout
|
|
|
|
|
|
def reset_run_root() -> None:
|
|
if not RUN_ROOT.exists():
|
|
return
|
|
|
|
try:
|
|
shutil.rmtree(RUN_ROOT)
|
|
return
|
|
except PermissionError:
|
|
pass
|
|
|
|
subprocess.run(
|
|
[
|
|
"docker",
|
|
"run",
|
|
"--rm",
|
|
"-v",
|
|
f"{RUN_ROOT}:/cleanup",
|
|
"--entrypoint",
|
|
"/bin/sh",
|
|
"debian:bookworm-slim",
|
|
"-c",
|
|
"rm -rf /cleanup/* /cleanup/.[!.]* /cleanup/..?*",
|
|
],
|
|
cwd=REPO,
|
|
stdout=subprocess.DEVNULL,
|
|
stderr=subprocess.DEVNULL,
|
|
check=False,
|
|
)
|
|
shutil.rmtree(RUN_ROOT)
|
|
|
|
|
|
def copy_game(game_id: str, destination_games_dir: Path, *, version: str | None = None) -> None:
|
|
source = find_fixture_game(game_id)
|
|
destination = destination_games_dir / game_id
|
|
if destination.exists():
|
|
shutil.rmtree(destination)
|
|
destination.parent.mkdir(parents=True, exist_ok=True)
|
|
shutil.copytree(source, destination)
|
|
version = version if version is not None else CATALOG_VERSIONS.get(game_id)
|
|
if version is not None:
|
|
(destination / "version.ini").write_text(version, encoding="utf-8")
|
|
|
|
|
|
def find_fixture_game(game_id: str) -> Path:
|
|
# Sorted so resolution is deterministic: several fixtures define the same
|
|
# game id (e.g. cnctw exists under fixture-bravo, fixture-multi and
|
|
# fixture-solid), and downstream assertions expect the fixture-bravo layout.
|
|
for fixture_dir in sorted(FIXTURES.iterdir()):
|
|
candidate = fixture_dir / game_id
|
|
if candidate.exists():
|
|
return candidate
|
|
raise ScenarioError(f"fixture game not found: {game_id}")
|
|
|
|
|
|
def stage_game_drop(destination_games_dir: Path, game_id: str) -> None:
|
|
source = find_fixture_game(game_id)
|
|
root = destination_games_dir / game_id
|
|
if root.exists():
|
|
shutil.rmtree(root)
|
|
root.mkdir(parents=True)
|
|
for child in source.iterdir():
|
|
if child.name == "version.ini":
|
|
continue
|
|
target = root / child.name
|
|
if child.is_dir():
|
|
shutil.copytree(child, target)
|
|
else:
|
|
shutil.copy2(child, target)
|
|
shutil.copy2(source / "version.ini", root / "version.ini")
|
|
|
|
|
|
def create_many_small_game(root: Path) -> None:
|
|
if root.exists():
|
|
shutil.rmtree(root)
|
|
root.mkdir(parents=True)
|
|
for index in range(20):
|
|
child = root / f"file-{index:02}.bin"
|
|
child.write_bytes(hashlib.sha256(f"small-{index}".encode()).digest() * 8)
|
|
(root / "version.ini").write_text(CATALOG_VERSIONS.get(root.name, "20250101"), encoding="utf-8")
|
|
|
|
|
|
def create_large_sparse_game(root: Path, *, size: int, version: str | None = None) -> None:
|
|
if root.exists():
|
|
shutil.rmtree(root)
|
|
root.mkdir(parents=True)
|
|
resolved = version if version is not None else CATALOG_VERSIONS.get(root.name, PERF_GAME_VERSION)
|
|
(root / "version.ini").write_text(resolved, encoding="utf-8")
|
|
archive = root / f"{root.name}.eti"
|
|
with archive.open("wb") as handle:
|
|
handle.truncate(size)
|
|
|
|
|
|
def inflate_archive_sparse(game_root: Path, game_id: str, size: int) -> None:
|
|
"""Replace a copied game's `.eti` with a sparse file of `size` bytes so the
|
|
archive spans multiple 128 MiB download chunks. Sparse zero bytes are
|
|
identical across copies, so duplicate-source majority validation still
|
|
agrees and a `diff` against any catalog-version source still matches."""
|
|
archive = game_root / f"{game_id}.eti"
|
|
with archive.open("wb") as handle:
|
|
handle.truncate(size)
|
|
|
|
|
|
def sha256_file(path: Path) -> str:
|
|
hasher = hashlib.sha256()
|
|
with path.open("rb") as handle:
|
|
for chunk in iter(lambda: handle.read(1024 * 1024), b""):
|
|
hasher.update(chunk)
|
|
return hasher.hexdigest()
|
|
|
|
|
|
def unrar_entry_sha256(peer: Peer, game_id: str, relative_path: str) -> str:
|
|
command = (
|
|
f"unrar p -inul /games/{shlex.quote(game_id)}/{shlex.quote(game_id)}.eti "
|
|
f"{shlex.quote(relative_path)} | sha256sum"
|
|
)
|
|
output = peer.docker_exec("sh", "-c", command).stdout.strip()
|
|
if not output:
|
|
raise ScenarioError(f"empty sha256 output for {game_id}:{relative_path}")
|
|
return output.split()[0]
|
|
|
|
|
|
def assert_peer_rar_archive_solid(peer: Peer, game_id: str) -> None:
|
|
output = peer.docker_exec(
|
|
"unrar",
|
|
"lt",
|
|
"-cfg-",
|
|
f"/games/{game_id}/{game_id}.eti",
|
|
).stdout
|
|
for line in output.splitlines():
|
|
stripped = line.strip()
|
|
if stripped.startswith("Details:"):
|
|
if "solid" in stripped.lower():
|
|
return
|
|
raise ScenarioError(f"RAR archive is not solid: {game_id}")
|
|
raise ScenarioError(f"RAR archive details were not reported: {game_id}")
|
|
|
|
|
|
def socket_addr_sort_key(addr: str | None) -> tuple[int, int]:
|
|
if addr is None:
|
|
raise ScenarioError("cannot sort missing peer address")
|
|
host, port = addr.rsplit(":", 1)
|
|
host = host.removeprefix("[").removesuffix("]")
|
|
return (int(ipaddress.ip_address(host)), int(port))
|
|
|
|
|
|
def format_bytes(size: int) -> str:
|
|
return f"{size / 1024 / 1024 / 1024:.2f} GiB"
|
|
|
|
|
|
def connect_many(client: Peer, peers: list[Peer]) -> None:
|
|
for peer in peers:
|
|
client.connect_to(peer)
|
|
client.send({"cmd": "wait-peers", "count": len(peers), "timeout_ms": 15000})
|
|
|
|
|
|
def wait_remote_game(
|
|
peer: Peer,
|
|
game_id: str,
|
|
*,
|
|
peer_count: int | None = None,
|
|
version: str | None = None,
|
|
timeout: float = 20,
|
|
) -> dict[str, Any]:
|
|
deadline = time.monotonic() + timeout
|
|
last_rows: list[dict[str, Any]] = []
|
|
while time.monotonic() < deadline:
|
|
rows = peer.list_games()["remote"]
|
|
last_rows = rows
|
|
for row in rows:
|
|
if row["id"] != game_id:
|
|
continue
|
|
if peer_count is not None and row.get("peer_count") != peer_count:
|
|
continue
|
|
if version is not None and row.get("eti_game_version") != version:
|
|
continue
|
|
return row
|
|
time.sleep(0.4)
|
|
raise ScenarioError(
|
|
f"{peer.name} never saw remote {game_id} peer_count={peer_count} version={version}; rows={last_rows}"
|
|
)
|
|
|
|
|
|
def wait_remote_absent(peer: Peer, game_id: str, timeout: float = 20) -> None:
|
|
deadline = time.monotonic() + timeout
|
|
last_rows: list[dict[str, Any]] = []
|
|
while time.monotonic() < deadline:
|
|
rows = peer.list_games()["remote"]
|
|
last_rows = rows
|
|
if all(row["id"] != game_id for row in rows):
|
|
return
|
|
time.sleep(0.4)
|
|
raise ScenarioError(f"{peer.name} still lists remote {game_id}; rows={last_rows}")
|
|
|
|
|
|
def wait_local_game(
|
|
peer: Peer,
|
|
game_id: str,
|
|
*,
|
|
downloaded: bool | None = None,
|
|
installed: bool | None = None,
|
|
timeout: float = 20,
|
|
) -> dict[str, Any]:
|
|
deadline = time.monotonic() + timeout
|
|
last_rows: list[dict[str, Any]] = []
|
|
while time.monotonic() < deadline:
|
|
rows = peer.list_games()["local"]
|
|
last_rows = rows
|
|
for row in rows:
|
|
if row["id"] != game_id:
|
|
continue
|
|
if downloaded is not None and row.get("downloaded") != downloaded:
|
|
continue
|
|
if installed is not None and row.get("installed") != installed:
|
|
continue
|
|
return row
|
|
time.sleep(0.4)
|
|
raise ScenarioError(
|
|
f"{peer.name} never reached local {game_id} downloaded={downloaded} installed={installed}; rows={last_rows}"
|
|
)
|
|
|
|
|
|
def wait_no_active(peer: Peer, game_id: str, timeout: float = 20) -> None:
|
|
deadline = time.monotonic() + timeout
|
|
last_active: list[dict[str, Any]] = []
|
|
while time.monotonic() < deadline:
|
|
active = peer.status()["active_operations"]
|
|
last_active = active
|
|
if all(item["game_id"] != game_id for item in active):
|
|
return
|
|
time.sleep(0.4)
|
|
raise ScenarioError(f"{peer.name} still has active operation for {game_id}: {last_active}")
|
|
|
|
|
|
def wait_no_outbound_transfer(peer: Peer, game_id: str, timeout: float = 20) -> None:
|
|
deadline = time.monotonic() + timeout
|
|
last_active: dict[str, int] = {}
|
|
while time.monotonic() < deadline:
|
|
active = peer.status()["active_outbound_transfers"]
|
|
last_active = active
|
|
if active.get(game_id, 0) == 0:
|
|
return
|
|
time.sleep(0.4)
|
|
raise ScenarioError(
|
|
f"{peer.name} still has outbound transfer for {game_id}: {last_active}"
|
|
)
|
|
|
|
|
|
def assert_game_state(
|
|
game: dict[str, Any],
|
|
*,
|
|
downloaded: bool,
|
|
installed: bool,
|
|
availability: str,
|
|
) -> None:
|
|
if (
|
|
game.get("downloaded") != downloaded
|
|
or game.get("installed") != installed
|
|
or game.get("availability") != availability
|
|
):
|
|
raise ScenarioError(
|
|
f"unexpected game state for {game.get('id')}: "
|
|
f"downloaded={game.get('downloaded')} installed={game.get('installed')} "
|
|
f"availability={game.get('availability')}"
|
|
)
|
|
|
|
|
|
def wait_peer_has_game(
|
|
observer: Peer,
|
|
peer_id: str | None,
|
|
game_id: str,
|
|
timeout: float = 20,
|
|
) -> dict[str, Any]:
|
|
if peer_id is None:
|
|
raise ScenarioError("cannot wait for a peer without peer_id")
|
|
|
|
deadline = time.monotonic() + timeout
|
|
last_peers: list[dict[str, Any]] = []
|
|
while time.monotonic() < deadline:
|
|
peers = observer.list_peers()
|
|
last_peers = peers
|
|
for peer in peers:
|
|
if peer.get("peer_id") != peer_id:
|
|
continue
|
|
if any(game.get("id") == game_id for game in peer.get("games", [])):
|
|
return peer
|
|
time.sleep(0.4)
|
|
raise ScenarioError(
|
|
f"{observer.name} never saw peer {peer_id} advertise {game_id}; peers={last_peers}"
|
|
)
|
|
|
|
|
|
def assert_local_absent(peer: Peer, game_id: str) -> None:
|
|
rows = peer.list_games()["local"]
|
|
if any(
|
|
row["id"] == game_id and (row.get("downloaded") or row.get("installed"))
|
|
for row in rows
|
|
):
|
|
raise ScenarioError(f"{peer.name} advertises failed local {game_id}: {rows}")
|
|
|
|
|
|
def assert_no_active(peer: Peer, game_id: str) -> None:
|
|
status = peer.status()
|
|
active = status["active_operations"]
|
|
if any(item["game_id"] == game_id for item in active):
|
|
raise ScenarioError(f"{peer.name} still has active operation for {game_id}: {active}")
|
|
|
|
|
|
def assert_not_exists(path: Path) -> None:
|
|
if path.exists():
|
|
raise ScenarioError(f"expected path to be absent: {path}")
|
|
|
|
|
|
def assert_failed_stream_left_no_local(peer: Peer, game_id: str) -> None:
|
|
game_root = peer.host_games_dir / game_id
|
|
assert_local_absent(peer, game_id)
|
|
assert_not_exists(game_root / "local")
|
|
assert_not_exists(game_root / ".local.installing")
|
|
assert_not_exists(game_root / "version.ini")
|
|
assert_not_exists(game_root / f"{game_id}.eti")
|
|
|
|
|
|
def event_is(event: str, game_id: str | None = None) -> Callable[[dict[str, Any]], bool]:
|
|
def predicate(item: dict[str, Any]) -> bool:
|
|
if item.get("type") != "event" or item.get("event") != event:
|
|
return False
|
|
if game_id is None:
|
|
return True
|
|
return item.get("data", {}).get("game_id") == game_id
|
|
|
|
return predicate
|
|
|
|
|
|
def event_name_in(events: set[str], game_id: str | None = None) -> Callable[[dict[str, Any]], bool]:
|
|
def predicate(item: dict[str, Any]) -> bool:
|
|
if item.get("type") != "event" or item.get("event") not in events:
|
|
return False
|
|
if game_id is None:
|
|
return True
|
|
return item.get("data", {}).get("game_id") == game_id
|
|
|
|
return predicate
|
|
|
|
|
|
def assert_no_event_since(peer: Peer, start: int, event: str, game_id: str) -> None:
|
|
for item in peer.output[start:]:
|
|
if item.get("type") == "event" and item.get("event") == event:
|
|
if item.get("data", {}).get("game_id") == game_id:
|
|
raise ScenarioError(f"unexpected {event} for {game_id}: {item}")
|
|
|
|
|
|
def assert_only_chunk_sources(
|
|
peer: Peer,
|
|
game_id: str,
|
|
allowed_sources: set[str | None],
|
|
) -> None:
|
|
allowed = {source for source in allowed_sources if source is not None}
|
|
if not allowed:
|
|
raise ScenarioError("no allowed chunk sources supplied")
|
|
|
|
seen: set[str] = set()
|
|
for item in peer.output:
|
|
if item.get("type") != "event" or item.get("event") != "download-chunk-finished":
|
|
continue
|
|
data = item["data"]
|
|
if data.get("game_id") != game_id:
|
|
continue
|
|
source = data.get("peer_addr")
|
|
seen.add(source)
|
|
if source not in allowed:
|
|
raise ScenarioError(f"unexpected chunk source for {game_id}: {data}")
|
|
|
|
if not seen:
|
|
raise ScenarioError(f"no chunk events recorded for {game_id}")
|
|
|
|
|
|
def streamed_chunk_paths(peer: Peer, game_id: str) -> list[str]:
|
|
return [
|
|
item["data"]["relative_path"]
|
|
for item in peer.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == game_id
|
|
]
|
|
|
|
|
|
def chunk_totals(peer: Peer, game_id: str, relative_path: str) -> dict[str, int]:
|
|
totals: dict[str, int] = {}
|
|
for item in peer.output:
|
|
if item.get("type") != "event" or item.get("event") != "download-chunk-finished":
|
|
continue
|
|
data = item["data"]
|
|
if data.get("game_id") != game_id or data.get("relative_path") != relative_path:
|
|
continue
|
|
totals[data["peer_addr"]] = totals.get(data["peer_addr"], 0) + int(data["length"])
|
|
return totals
|
|
|
|
|
|
def chunk_sources(peer: Peer, game_id: str) -> set[str]:
|
|
return {
|
|
item["data"]["peer_addr"]
|
|
for item in peer.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == "download-chunk-finished"
|
|
and item.get("data", {}).get("game_id") == game_id
|
|
}
|
|
|
|
|
|
def assert_no_duplicate_chunks(peer: Peer, game_id: str) -> None:
|
|
seen: set[tuple[str | None, int]] = set()
|
|
for item in peer.output:
|
|
if item.get("type") != "event" or item.get("event") != "download-chunk-finished":
|
|
continue
|
|
data = item["data"]
|
|
if data.get("game_id") != game_id:
|
|
continue
|
|
key = (data.get("relative_path"), int(data.get("offset", 0)))
|
|
if key in seen:
|
|
raise ScenarioError(f"{peer.name} downloaded a duplicate chunk for {game_id}: {key}")
|
|
seen.add(key)
|
|
|
|
|
|
def count_events(peer: Peer, event: str, game_id: str) -> int:
|
|
return sum(
|
|
1
|
|
for item in peer.output
|
|
if item.get("type") == "event"
|
|
and item.get("event") == event
|
|
and item.get("data", {}).get("game_id") == game_id
|
|
)
|
|
|
|
|
|
def peer_advertised_version(
|
|
observer: Peer, peer_id: str | None, game_id: str, timeout: float = 20
|
|
) -> str | None:
|
|
"""Returns the raw `eti_version` a peer advertises for a game in its library
|
|
snapshot (list-peers). Unlike the list-games `remote` rows, this value is NOT
|
|
synthesized from the local catalog, so it faithfully reports the source.
|
|
Polls until the peer's library snapshot is observed."""
|
|
if peer_id is None:
|
|
raise ScenarioError("cannot read advertised version without peer_id")
|
|
deadline = time.monotonic() + timeout
|
|
while time.monotonic() < deadline:
|
|
for peer in observer.list_peers():
|
|
if peer.get("peer_id") != peer_id:
|
|
continue
|
|
for game in peer.get("games", []):
|
|
if game.get("id") == game_id:
|
|
return game.get("eti_version")
|
|
time.sleep(0.4)
|
|
raise ScenarioError(f"{observer.name} does not see {game_id} advertised by {peer_id}")
|
|
|
|
|
|
def diff_game_dirs(source: Path, destination: Path) -> None:
|
|
source_manifest = manifest(source)
|
|
destination_manifest = manifest(destination)
|
|
if source_manifest != destination_manifest:
|
|
diff = run_diff(source, destination)
|
|
raise ScenarioError(
|
|
f"manifest mismatch between {source} and {destination}\n{diff}"
|
|
)
|
|
diff = run_diff(source, destination)
|
|
if diff:
|
|
raise ScenarioError(f"diff mismatch between {source} and {destination}\n{diff}")
|
|
|
|
|
|
def manifest(root: Path) -> dict[str, str]:
|
|
if not root.exists():
|
|
raise ScenarioError(f"missing manifest root: {root}")
|
|
entries: dict[str, str] = {}
|
|
for path in sorted(root.rglob("*")):
|
|
if not path.is_file():
|
|
continue
|
|
rel = path.relative_to(root)
|
|
if any(part in IGNORED_DIFF_NAMES for part in rel.parts):
|
|
continue
|
|
hasher = hashlib.sha256()
|
|
with path.open("rb") as handle:
|
|
for chunk in iter(lambda: handle.read(1024 * 1024), b""):
|
|
hasher.update(chunk)
|
|
entries[str(rel)] = hasher.hexdigest()
|
|
return entries
|
|
|
|
|
|
def run_diff(source: Path, destination: Path) -> str:
|
|
command = [
|
|
"diff",
|
|
"-r",
|
|
"-x",
|
|
".lanspread",
|
|
"-x",
|
|
".lanspread.json",
|
|
"-x",
|
|
"local",
|
|
str(source),
|
|
str(destination),
|
|
]
|
|
result = subprocess.run(
|
|
command,
|
|
cwd=REPO,
|
|
text=True,
|
|
stdout=subprocess.PIPE,
|
|
stderr=subprocess.STDOUT,
|
|
)
|
|
return result.stdout if result.returncode else ""
|
|
|
|
|
|
def parse_args() -> argparse.Namespace:
|
|
parser = argparse.ArgumentParser(description=__doc__)
|
|
parser.add_argument(
|
|
"scenarios",
|
|
nargs="*",
|
|
help="Scenario IDs to run, e.g. S18 S20. Defaults to all implemented scenarios.",
|
|
)
|
|
parser.add_argument(
|
|
"--build-image",
|
|
action="store_true",
|
|
help="Run `just peer-cli-image` before starting scenarios.",
|
|
)
|
|
return parser.parse_args()
|
|
|
|
|
|
def main() -> int:
|
|
args = parse_args()
|
|
selected = {item.lower() for item in args.scenarios} if args.scenarios else None
|
|
try:
|
|
Runner(selected=selected, build_image=args.build_image).run()
|
|
except ScenarioError as error:
|
|
print(f"\nFAILED: {error}", file=sys.stderr)
|
|
return 1
|
|
return 0
|
|
|
|
|
|
if __name__ == "__main__":
|
|
sys.exit(main())
|