Game scanning, manifest validation, install recovery, migration, and download
cleanup each carried their own spellings and case rules for reserved entries.
Those copies had already diverged, which made it possible for one subsystem to
accept or expose a path that another treated as application-owned state.
Introduce one game_paths module for the canonical names and conservative
portable comparison policy. Keep context-specific predicates for manifest and
scanner protection versus cancellation preservation: cancellation still sweeps
its own version transaction scratch files, while install and migration state
survive. Reuse the constants for all production path construction sites.
Test Plan:
- `just test` -- passed (175 lanspread-peer tests and full workspace)
- `just clippy` -- passed
- `just fmt` -- Rust, TOML, and Prettier completed; the recipe remains blocked
by 39 pre-existing rumdl issues in five unrelated Markdown files
- `git diff --cached --check` -- passed