Files
lanspread/crates/lanspread-peer-cli
ddidderr a8edcd7450 test(peer-cli): cover full docker scenario matrix
Merge the S18-S36 scenario ideas into the official peer-cli scenario matrix
and add a Docker-backed runner that now exercises S1-S36 with concrete file
proofs. The runner creates temporary fixtures under .lanspread-peer-cli, drives
JSONL peer containers, checks transferred roots with diff and SHA-256 manifests,
and covers startup, discovery, transfer, failure, mutation, concurrency, mesh,
lifecycle, and catalog edge cases.

The scenarios exposed a few harness/runtime boundary gaps that would otherwise
make the contract ambiguous. The peer CLI now rejects self-connects, rejects
commands for game IDs outside the receiver catalog, filters unknown remote games
from its command/event surface, and reports duplicate active same-game commands
as operation-in-progress errors. The peer core also refuses non-catalog download
commands before transfer, and PeerGameDB has a unit check that address changes
preserve identity and library state.

S12 and S28 remain unit-level invariants because the CLI cannot stably race raw
serve-gate requests or rebind a live listener without restart. The runner treats
those scenarios as covered by just test and checks the expected unit test names
appear in the output.

Test Plan:
- just fmt
- python3 -m py_compile crates/lanspread-peer-cli/scripts/run_extended_scenarios.py
- RUSTC_WRAPPER= just test
- RUSTC_WRAPPER= just clippy
- RUSTC_WRAPPER= just peer-cli-build
- just peer-cli-image
- python3 crates/lanspread-peer-cli/scripts/run_extended_scenarios.py
- git diff --check

Refs: PEER_CLI_SCENARIOS.md S1-S36
2026-05-19 06:28:16 +02:00
..

lanspread-peer-cli

Scriptable peer harness for automated LAN-spread tests. The binary starts the core peer runtime without the Tauri GUI, reads one JSON command per stdin line, and writes JSONL events, results, and errors to stdout.

Running

just peer-cli-build
just peer-cli-image
just peer-cli-run alpha

Useful flags:

  • --games-dir PATH stores local archives and installs.
  • --state-dir PATH stores the generated peer identity.
  • --fixture GAME_ID seeds a tiny archive that the fixture unpacker can install.

Fixture Game Directories

fixtures/fixture-alpha, fixtures/fixture-bravo, and fixtures/fixture-charlie are ready-to-use game directories for local CLI smoke tests. Point --games-dir at one of them to start a peer with several catalog-backed fake games. Each game includes version.ini and a real RAR archive renamed to .eti; fixture-alpha and fixture-bravo share ggoo, while fixture-bravo and fixture-charlie share cnc4.

Commands

Every command is a JSON object with cmd or command; id is optional and is echoed back on the result or error line.

{"id":"s1","cmd":"status"}
{"id":"p1","cmd":"wait-peers","count":1,"timeout_ms":5000}
{"id":"c1","cmd":"connect","addr":"127.0.0.1:34567"}
{"id":"g1","cmd":"list-games"}
{"id":"d1","cmd":"download","game_id":"fixture-one","install":true}
{"id":"i1","cmd":"install","game_id":"fixture-one"}
{"id":"u1","cmd":"uninstall","game_id":"fixture-one"}
{"id":"q1","cmd":"shutdown"}