25e32b2c06f55d3ac9d6aad3254e7ee9547edfc2
Map detail levels 1-5 to the recovered 50, 40, 30, 20, and 10 ms callback periods for claw animation while retaining the invariant 10 ms physics step. This removes the hard-coded default cadence from non-default configurations. Keep repaint batching documented separately because Rust exposes intermediate physics states instead of reproducing Win16 GDI callback batching. Test Plan: - `cargo test --all-targets` -- 51 passed - `cargo clippy --all-targets -- -D warnings` -- passed - `cargo build --profile production` -- passed - all five claw cadence boundary tests -- passed - `git diff --cached --check` -- passed
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