ddidderr 7d28818e23 test(game): exercise two minutes of autoplay
Add a seeded autoplay scenario that performs a deliberate full-strength charge
for every launcher ball and operates both flippers from live ball position.
Turn the two-minute run into an end-to-end test covering repeated launches,
flipper edges, bumpers, targets, lock holes, claw capture/release, and drains
while rejecting non-finite state.

Document autoplay as the long-run validation entry point and record the expanded
runtime coverage boundary.

Test Plan:
- `cargo test --all-targets` -- 48 passed
- `cargo clippy --all-targets -- -D warnings` -- passed
- `cargo build --profile production` -- passed
- Windows GNU and macOS x86_64 `cargo check` -- passed
- `git diff --cached --check` -- passed
2026-08-22 21:33:29 +02:00
S
Description
No description provided
22 MiB
Languages
C 73.8%
Rust 13.9%
C++ 5.1%
Python 4.1%
Shell 1.4%
Other 1.6%