Add a small standalone Axum service for the shared anonymous top-ten table. SQLite keeps the deployment self-contained, while one transaction inserts a validated name and score and removes entries below the canonical top ten. Expose a health endpoint and same-origin API, with an nginx proxy block and run instructions beside the service. Keep the service outside the game crate so native gameplay persistence remains unchanged. Test Plan: - `cargo test --manifest-path highscore-server/Cargo.toml` -- passed (3 tests) - `cargo clippy --manifest-path highscore-server/Cargo.toml --all-targets --all-features -- -D warnings` -- passed - `cargo +nightly fmt --manifest-path highscore-server/Cargo.toml -- --check` -- passed - Live executable health, POST, and GET smoke test -- passed - `git diff --cached --check` -- passed
856 B
856 B
TDK high-score service
This small Axum service stores the shared top-ten table in SQLite. It exposes:
GET /healthz
GET /api/highscores
POST /api/highscores
The POST body is JSON with a 21-character maximum name and a u32 score. The
response is the canonical top-ten JSON array.
Submissions are anonymous and intentionally trust the browser's score. Add rate limiting, moderation, or server-side run verification if the table needs to resist forged scores.
Run it from tdkpin-rs with:
TDKPIN_HIGHSCORE_BIND=127.0.0.1:3000 \
TDKPIN_HIGHSCORE_DB=/var/lib/tdkpin/highscores.sqlite3 \
cargo run --manifest-path highscore-server/Cargo.toml
Place nginx.conf.example inside the public site's
existing server block. The browser client expects the API at
/api/highscores on the same origin as the game.