Merge pull request #1013 from facebook/fasterDec32
Disable Long Offset mode in 32-bits
This commit is contained in:
@@ -139,8 +139,8 @@ size_t FSE_buildDTable(FSE_DTable* dt, const short* normalizedCounter, unsigned
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{ U32 u;
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for (u=0; u<tableSize; u++) {
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FSE_FUNCTION_TYPE const symbol = (FSE_FUNCTION_TYPE)(tableDecode[u].symbol);
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U16 nextState = symbolNext[symbol]++;
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tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32 ((U32)nextState) );
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U32 const nextState = symbolNext[symbol]++;
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tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32(nextState) );
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tableDecode[u].newState = (U16) ( (nextState << tableDecode[u].nbBits) - tableSize);
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} }
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@@ -1223,32 +1223,44 @@ size_t ZSTD_copyCCtx(ZSTD_CCtx* dstCCtx, const ZSTD_CCtx* srcCCtx, unsigned long
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#define ZSTD_ROWSIZE 16
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/*! ZSTD_reduceTable_internal() :
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* reduce table indexes by `reducerValue`
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* presume table size is a multiple of ZSTD_ROWSIZE.
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* Helps auto-vectorization */
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static void ZSTD_reduceTable_internal (U32* const table, int const nbRows, U32 const reducerValue)
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/*! ZSTD_reduceTable() :
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* reduce table indexes by `reducerValue`, or squash to zero.
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* PreserveMark preserves "unsorted mark" for btlazy2 strategy.
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* It must be set to a clear 0/1 value, to remove branch during inlining.
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* Presume table size is a multiple of ZSTD_ROWSIZE
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* to help auto-vectorization */
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FORCE_INLINE_TEMPLATE void
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ZSTD_reduceTable_internal (U32* const table, U32 const size, U32 const reducerValue, int const preserveMark)
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{
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int const nbRows = (int)size / ZSTD_ROWSIZE;
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int cellNb = 0;
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int rowNb;
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assert((size & (ZSTD_ROWSIZE-1)) == 0); /* multiple of ZSTD_ROWSIZE */
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assert(size < (1U<<31)); /* can be casted to int */
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for (rowNb=0 ; rowNb < nbRows ; rowNb++) {
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int column;
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for (column=0; column<ZSTD_ROWSIZE; column++) {
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if (preserveMark) {
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U32 const adder = (table[cellNb] == ZSTD_DUBT_UNSORTED_MARK) ? reducerValue : 0;
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table[cellNb] += adder;
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}
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if (table[cellNb] < reducerValue) table[cellNb] = 0;
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else table[cellNb] -= reducerValue;
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cellNb++;
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} }
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}
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/*! ZSTD_reduceTable() :
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* reduce table indexes by `reducerValue` */
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static void ZSTD_reduceTable (U32* const table, U32 const size, U32 const reducerValue)
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static void ZSTD_reduceTable(U32* const table, U32 const size, U32 const reducerValue)
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{
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assert((size & (ZSTD_ROWSIZE-1)) == 0); /* multiple of ZSTD_ROWSIZE */
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assert(size < (1U<<31)); /* can be casted to int */
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ZSTD_reduceTable_internal(table, size/ZSTD_ROWSIZE, reducerValue);
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ZSTD_reduceTable_internal(table, size, reducerValue, 0);
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}
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static void ZSTD_reduceTable_btlazy2(U32* const table, U32 const size, U32 const reducerValue)
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{
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ZSTD_reduceTable_internal(table, size, reducerValue, 1);
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}
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/*! ZSTD_ldm_reduceTable() :
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* reduce table indexes by `reducerValue` */
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static void ZSTD_ldm_reduceTable(ldmEntry_t* const table, U32 const size,
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@@ -1273,8 +1285,9 @@ static void ZSTD_reduceIndex (ZSTD_CCtx* zc, const U32 reducerValue)
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if (zc->appliedParams.cParams.strategy != ZSTD_fast) {
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U32 const chainSize = (U32)1 << zc->appliedParams.cParams.chainLog;
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if (zc->appliedParams.cParams.strategy == ZSTD_btlazy2)
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ZSTD_preserveUnsortedMark(ms->chainTable, chainSize, reducerValue);
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ZSTD_reduceTable(ms->chainTable, chainSize, reducerValue);
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ZSTD_reduceTable_btlazy2(ms->chainTable, chainSize, reducerValue);
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else
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ZSTD_reduceTable(ms->chainTable, chainSize, reducerValue);
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}
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if (ms->hashLog3) {
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@@ -32,6 +32,12 @@ extern "C" {
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***************************************/
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static const U32 g_searchStrength = 8;
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#define HASH_READ_SIZE 8
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#define ZSTD_DUBT_UNSORTED_MARK 1 /* For btlazy2 strategy, index 1 now means "unsorted".
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It could be confused for a real successor at index "1", if sorted as larger than its predecessor.
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It's not a big deal though : candidate will just be sorted again.
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Additionnally, candidate position 1 will be lost.
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But candidate 1 cannot hide a large tree of candidates, so it's a minimal loss.
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The benefit is that ZSTD_DUBT_UNSORTED_MARK cannot be misdhandled after table re-use with a different strategy */
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/*-*************************************
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@@ -15,35 +15,6 @@
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/*-*************************************
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* Binary Tree search
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***************************************/
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#define ZSTD_DUBT_UNSORTED_MARK 1 /* note : index 1 will now be confused with "unsorted" if sorted as larger than its predecessor.
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It's not a big deal though : the candidate will just be considered unsorted, and be sorted again.
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Additionnally, candidate position 1 will be lost.
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But candidate 1 cannot hide a large tree of candidates, so it's a moderate loss.
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The benefit is that ZSTD_DUBT_UNSORTED_MARK cannot be misdhandled by a table re-use using a different strategy */
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/*! ZSTD_preserveUnsortedMark() :
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* pre-emptively increase value of ZSTD_DUBT_UNSORTED_MARK before ZSTD_reduceTable()
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* so that combined operation preserves its value.
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* Without it, ZSTD_DUBT_UNSORTED_MARK==1 would be squashed to 0.
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* As a consequence, the list of unsorted elements would stop on the first element,
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* removing candidates, resulting in a negligible loss to compression ratio
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* (since overflow protection with ZSTD_reduceTable() is relatively rare).
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* Another potential risk is that a position will be promoted from *unsorted*
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* to *sorted=>smaller:0*, meaning the next candidate will be considered smaller.
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* This could be wrong, and result in data corruption.
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* On second thought, this corruption might be impossible,
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* because unsorted elements are always at the beginning of the list,
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* and squashing to zero reduce the list to a single element,
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* which needs to be sorted anyway.
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* I haven't spent much thoughts into this possible scenario,
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* and just felt it was safer to implement ZSTD_preserveUnsortedMark() */
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void ZSTD_preserveUnsortedMark (U32* const table, U32 const size, U32 const reducerValue)
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{
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U32 u;
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for (u=0; u<size; u++)
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if (table[u] == ZSTD_DUBT_UNSORTED_MARK)
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table[u] = ZSTD_DUBT_UNSORTED_MARK + reducerValue;
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}
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void ZSTD_updateDUBT(
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ZSTD_matchState_t* ms, ZSTD_compressionParameters const* cParams,
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@@ -23,7 +23,7 @@
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/*!
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* LEGACY_SUPPORT :
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* if set to 1, ZSTD_decompress() can decode older formats (v0.1+)
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* if set to 1+, ZSTD_decompress() can decode older formats (v0.1+)
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*/
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#ifndef ZSTD_LEGACY_SUPPORT
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# define ZSTD_LEGACY_SUPPORT 0
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@@ -235,8 +235,8 @@ void ZSTD_copyDCtx(ZSTD_DCtx* dstDCtx, const ZSTD_DCtx* srcDCtx)
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/*-*************************************************************
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* Decompression section
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***************************************************************/
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* Frame header decoding
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***************************************************************/
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/*! ZSTD_isFrame() :
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* Tells if the content of `buffer` starts with a valid Frame Identifier.
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@@ -258,7 +258,7 @@ unsigned ZSTD_isFrame(const void* buffer, size_t size)
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/** ZSTD_frameHeaderSize_internal() :
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* srcSize must be large enough to reach header size fields.
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* note : only works for formats ZSTD_f_zstd1 and ZSTD_f_zstd1_magicless
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* note : only works for formats ZSTD_f_zstd1 and ZSTD_f_zstd1_magicless.
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* @return : size of the Frame Header
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* or an error code, which can be tested with ZSTD_isError() */
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static size_t ZSTD_frameHeaderSize_internal(const void* src, size_t srcSize, ZSTD_format_e format)
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@@ -481,6 +481,10 @@ static size_t ZSTD_decodeFrameHeader(ZSTD_DCtx* dctx, const void* src, size_t he
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}
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/*-*************************************************************
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* Block decoding
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***************************************************************/
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/*! ZSTD_getcBlockSize() :
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* Provides the size of compressed block from block header `src` */
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size_t ZSTD_getcBlockSize(const void* src, size_t srcSize,
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@@ -651,6 +655,7 @@ size_t ZSTD_decodeLiteralsBlock(ZSTD_DCtx* dctx,
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typedef union {
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FSE_decode_t realData;
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FSE_DTable dtable;
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U32 alignedBy4;
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} FSE_decode_t4;
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@@ -729,7 +734,6 @@ static size_t ZSTD_buildSeqTable(FSE_DTable* DTableSpace, const FSE_DTable** DTa
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const void* src, size_t srcSize,
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const FSE_decode_t4* defaultTable, U32 flagRepeatTable)
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{
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const void* const tmpPtr = defaultTable; /* bypass strict aliasing */
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switch(type)
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{
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case set_rle :
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@@ -739,7 +743,7 @@ static size_t ZSTD_buildSeqTable(FSE_DTable* DTableSpace, const FSE_DTable** DTa
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*DTablePtr = DTableSpace;
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return 1;
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case set_basic :
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*DTablePtr = (const FSE_DTable*)tmpPtr;
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*DTablePtr = &defaultTable->dtable;
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return 0;
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case set_repeat:
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if (!flagRepeatTable) return ERROR(corruption_detected);
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@@ -936,13 +940,14 @@ static seq_t ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e l
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ZSTD_STATIC_ASSERT(ZSTD_lo_isLongOffset == 1);
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ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 5);
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assert(ofBits <= MaxOff);
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if (MEM_32bits() && longOffsets) {
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U32 const extraBits = ofBits - MIN(ofBits, STREAM_ACCUMULATOR_MIN_32-1);
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if (MEM_32bits() && longOffsets && (ofBits >= STREAM_ACCUMULATOR_MIN_32)) {
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U32 const extraBits = ofBits - MIN(ofBits, 32 - seqState->DStream.bitsConsumed);
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offset = OF_base[ofCode] + (BIT_readBitsFast(&seqState->DStream, ofBits - extraBits) << extraBits);
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if (MEM_32bits() || extraBits) BIT_reloadDStream(&seqState->DStream);
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BIT_reloadDStream(&seqState->DStream);
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if (extraBits) offset += BIT_readBitsFast(&seqState->DStream, extraBits);
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assert(extraBits <= LONG_OFFSETS_MAX_EXTRA_BITS_32); /* to avoid another reload */
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} else {
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offset = OF_base[ofCode] + BIT_readBitsFast(&seqState->DStream, ofBits); /* <= (ZSTD_WINDOWLOG_MAX-1) bits */
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offset = OF_base[ofCode] + BIT_readBitsFast(&seqState->DStream, ofBits/*>0*/); /* <= (ZSTD_WINDOWLOG_MAX-1) bits */
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if (MEM_32bits()) BIT_reloadDStream(&seqState->DStream);
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}
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}
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@@ -955,7 +960,7 @@ static seq_t ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e l
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if (offset != 1) seqState->prevOffset[2] = seqState->prevOffset[1];
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seqState->prevOffset[1] = seqState->prevOffset[0];
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seqState->prevOffset[0] = offset = temp;
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} else {
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} else { /* offset == 0 */
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offset = seqState->prevOffset[0];
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}
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} else {
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@@ -967,16 +972,16 @@ static seq_t ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e l
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}
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seq.matchLength = ML_base[mlCode]
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+ ((mlCode>31) ? BIT_readBitsFast(&seqState->DStream, mlBits) : 0); /* <= 16 bits */
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+ ((mlCode>31) ? BIT_readBitsFast(&seqState->DStream, mlBits/*>0*/) : 0); /* <= 16 bits */
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if (MEM_32bits() && (mlBits+llBits >= STREAM_ACCUMULATOR_MIN_32-LONG_OFFSETS_MAX_EXTRA_BITS_32))
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BIT_reloadDStream(&seqState->DStream);
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if (MEM_64bits() && (totalBits >= STREAM_ACCUMULATOR_MIN_64-(LLFSELog+MLFSELog+OffFSELog)))
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BIT_reloadDStream(&seqState->DStream);
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/* Verify that there is enough bits to read the rest of the data in 64-bit mode. */
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/* Ensure there are enough bits to read the rest of data in 64-bit mode. */
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ZSTD_STATIC_ASSERT(16+LLFSELog+MLFSELog+OffFSELog < STREAM_ACCUMULATOR_MIN_64);
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seq.litLength = LL_base[llCode]
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+ ((llCode>15) ? BIT_readBitsFast(&seqState->DStream, llBits) : 0); /* <= 16 bits */
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+ ((llCode>15) ? BIT_readBitsFast(&seqState->DStream, llBits/*>0*/) : 0); /* <= 16 bits */
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if (MEM_32bits())
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BIT_reloadDStream(&seqState->DStream);
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@@ -1364,13 +1369,13 @@ static size_t ZSTD_decompressSequencesLong(
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FSE_initDState(&seqState.stateML, &seqState.DStream, dctx->MLTptr);
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/* prepare in advance */
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for (seqNb=0; (BIT_reloadDStream(&seqState.DStream) <= BIT_DStream_completed) && seqNb<seqAdvance; seqNb++) {
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for (seqNb=0; (BIT_reloadDStream(&seqState.DStream) <= BIT_DStream_completed) && (seqNb<seqAdvance); seqNb++) {
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sequences[seqNb] = ZSTD_decodeSequenceLong(&seqState, isLongOffset);
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}
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if (seqNb<seqAdvance) return ERROR(corruption_detected);
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/* decode and decompress */
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for ( ; (BIT_reloadDStream(&(seqState.DStream)) <= BIT_DStream_completed) && seqNb<nbSeq ; seqNb++) {
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for ( ; (BIT_reloadDStream(&(seqState.DStream)) <= BIT_DStream_completed) && (seqNb<nbSeq) ; seqNb++) {
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seq_t const sequence = ZSTD_decodeSequenceLong(&seqState, isLongOffset);
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size_t const oneSeqSize = ZSTD_execSequenceLong(op, oend, sequences[(seqNb-ADVANCED_SEQS) & STOSEQ_MASK], &litPtr, litEnd, prefixStart, dictStart, dictEnd);
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if (ZSTD_isError(oneSeqSize)) return oneSeqSize;
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@@ -1411,13 +1416,9 @@ static size_t ZSTD_decompressBlock_internal(ZSTD_DCtx* dctx,
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/* isLongOffset must be true if there are long offsets.
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* Offsets are long if they are larger than 2^STREAM_ACCUMULATOR_MIN.
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* We don't expect that to be the case in 64-bit mode.
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* If we are in block mode we don't know the window size, so we have to be
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* conservative.
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* In block mode, window size is not known, so we have to be conservative. (note: but it could be evaluated from current-lowLimit)
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*/
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ZSTD_longOffset_e const isLongOffset = (ZSTD_longOffset_e)(MEM_32bits() && (!frame || dctx->fParams.windowSize > (1ULL << STREAM_ACCUMULATOR_MIN)));
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/* windowSize could be any value at this point, since it is only validated
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* in the streaming API.
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*/
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DEBUGLOG(5, "ZSTD_decompressBlock_internal (size : %u)", (U32)srcSize);
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if (srcSize >= ZSTD_BLOCKSIZE_MAX) return ERROR(srcSize_wrong);
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@@ -1429,7 +1430,9 @@ static size_t ZSTD_decompressBlock_internal(ZSTD_DCtx* dctx,
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ip += litCSize;
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srcSize -= litCSize;
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}
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if (frame && dctx->fParams.windowSize > (1<<23))
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if ( frame /* windowSize exists */
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&& (dctx->fParams.windowSize > (1<<24))
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&& MEM_64bits() /* x86 benefits less from long mode than x64 */ )
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return ZSTD_decompressSequencesLong(dctx, dst, dstCapacity, ip, srcSize, isLongOffset);
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return ZSTD_decompressSequences(dctx, dst, dstCapacity, ip, srcSize, isLongOffset);
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}
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