fix(compress): gate MT frame callback by build feature

The MT frame-progression callback is only referenced when ZSTD_MULTITHREAD is enabled. Keep its definition under the same configuration guard so single-threaded library, test, and decode-corpus builds do not report an unused static function while the MT callback remains available to the Rust dispatch bridge.

Test Plan:

- git diff --cached --check

- Capped full tests passed before this warning-only guard

- Capped native rebuild and smoke rerun pending
This commit is contained in:
2026-07-21 08:53:13 +02:00
parent 6978a373c3
commit 71cad090cf
+3 -6
View File
@@ -4439,15 +4439,12 @@ size_t ZSTD_estimateCStreamSize(int compressionLevel)
* tells how much data has been consumed (input) and produced (output) for current frame.
* able to count progression inside worker threads (non-blocking mode).
*/
static ZSTD_frameProgression ZSTD_rust_frameProgression_MT(void* context)
{
#ifdef ZSTD_MULTITHREAD
# static ZSTD_frameProgression ZSTD_rust_frameProgression_MT(void* context)
{
return ZSTDMT_getFrameProgression((ZSTDMT_CCtx*)context);
#else
(void)context;
return (ZSTD_frameProgression){ 0 };
#endif
}
#endif
ZSTD_frameProgression ZSTD_getFrameProgression(const ZSTD_CCtx* cctx)
{