ZSTD_splitBlock_4k() uses externally provided workspace
ideally, this workspace would be provided from the ZSTD_CCtx* state
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@@ -4489,8 +4489,11 @@ static void ZSTD_overflowCorrectIfNeeded(ZSTD_matchState_t* ms,
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#include "zstd_preSplit.h"
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static size_t ZSTD_optimalBlockSize(const void* src, size_t srcSize, size_t blockSizeMax, ZSTD_strategy strat, S64 savings)
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static size_t ZSTD_optimalBlockSize(ZSTD_CCtx* cctx, const void* src, size_t srcSize, size_t blockSizeMax, ZSTD_strategy strat, S64 savings)
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{
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S64 workspace[ZSTD_SLIPBLOCK_WORKSPACESIZE / 8];
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(void)cctx;
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/* note: we currenly only split full blocks (128 KB)
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* and when there is more than 128 KB input remaining
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*/
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@@ -4499,7 +4502,7 @@ static size_t ZSTD_optimalBlockSize(const void* src, size_t srcSize, size_t bloc
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/* dynamic splitting has a cpu cost for analysis,
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* due to that cost it's only used for btlazy2+ strategies */
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if (strat >= ZSTD_btlazy2)
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return ZSTD_splitBlock_4k(src, srcSize, blockSizeMax);
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return ZSTD_splitBlock_4k(src, srcSize, blockSizeMax, workspace, sizeof(workspace));
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/* blind split strategy
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* no cpu cost, but can over-split homegeneous data.
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* heuristic, tested as being "generally better".
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@@ -4537,7 +4540,7 @@ static size_t ZSTD_compress_frameChunk(ZSTD_CCtx* cctx,
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while (remaining) {
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ZSTD_matchState_t* const ms = &cctx->blockState.matchState;
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U32 const lastBlock = lastFrameChunk & (blockSizeMax >= remaining);
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size_t const blockSize = ZSTD_optimalBlockSize(ip, remaining, blockSizeMax, cctx->appliedParams.cParams.strategy, savings);
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size_t const blockSize = ZSTD_optimalBlockSize(cctx, ip, remaining, blockSizeMax, cctx->appliedParams.cParams.strategy, savings);
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assert(blockSize <= remaining);
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/* TODO: See 3090. We reduced MIN_CBLOCK_SIZE from 3 to 2 so to compensate we are adding
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@@ -10,6 +10,7 @@
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#include "../common/mem.h" /* S64 */
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#include "../common/zstd_deps.h" /* ZSTD_memset */
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#include "../common/zstd_internal.h" /* ZSTD_STATIC_ASSERT */
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#include "zstd_preSplit.h"
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@@ -30,22 +31,19 @@ static unsigned hash2(const void *p)
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}
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/* ==================================== */
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/* Global array -> for testing only !!! */
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/* ==================================== */
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typedef struct {
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int events[HASHTABLESIZE];
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S64 nbEvents;
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} FingerPrint;
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static FingerPrint pastEvents;
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static FingerPrint newEvents;
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typedef struct {
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FingerPrint pastEvents;
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FingerPrint newEvents;
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} FPStats;
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static void initStats(void)
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static void initStats(FPStats* fpstats)
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{
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ZSTD_memset(&pastEvents, 0, sizeof(pastEvents));
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ZSTD_memset(&newEvents, 0, sizeof(newEvents));
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ZSTD_memset(fpstats, 0, sizeof(FPStats));
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}
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/* ==================================== */
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static void addToFingerprint(FingerPrint* fp, const void* src, size_t s)
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{
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@@ -103,14 +101,14 @@ static void mergeEvents(FingerPrint* acc, const FingerPrint* newfp)
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acc->nbEvents += newfp->nbEvents;
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}
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static void flushEvents(void)
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static void flushEvents(FPStats* fpstats)
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{
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size_t n;
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for (n = 0; n < HASHTABLESIZE; n++) {
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pastEvents.events[n] = newEvents.events[n];
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fpstats->pastEvents.events[n] = fpstats->newEvents.events[n];
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}
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pastEvents.nbEvents = newEvents.nbEvents;
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ZSTD_memset(&newEvents, 0, sizeof(newEvents));
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fpstats->pastEvents.nbEvents = fpstats->newEvents.nbEvents;
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ZSTD_memset(&fpstats->newEvents, 0, sizeof(fpstats->newEvents));
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}
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static void removeEvents(FingerPrint* acc, const FingerPrint* slice)
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@@ -125,23 +123,30 @@ static void removeEvents(FingerPrint* acc, const FingerPrint* slice)
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#define CHUNKSIZE (8 << 10)
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/* Note: technically, we use CHUNKSIZE, so that's 8 KB */
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size_t ZSTD_splitBlock_4k(const void* src, size_t srcSize, size_t blockSizeMax)
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size_t ZSTD_splitBlock_4k(const void* src, size_t srcSize,
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size_t blockSizeMax,
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void* workspace, size_t wkspSize)
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{
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FPStats* const fpstats = (FPStats*)workspace;
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const char* p = (const char*)src;
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int penalty = THRESHOLD_PENALTY;
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size_t pos = 0;
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if (srcSize <= blockSizeMax) return srcSize;
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assert(blockSizeMax == (128 << 10));
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assert(workspace != NULL);
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assert((size_t)workspace % 8 == 0);
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ZSTD_STATIC_ASSERT(ZSTD_SLIPBLOCK_WORKSPACESIZE == sizeof(FPStats));
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assert(wkspSize >= sizeof(FPStats)); (void)wkspSize;
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initStats();
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initStats(fpstats);
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for (pos = 0; pos < blockSizeMax;) {
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assert(pos <= blockSizeMax - CHUNKSIZE);
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recordFingerprint(&newEvents, p + pos, CHUNKSIZE);
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if (compareFingerprints(&pastEvents, &newEvents, penalty)) {
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recordFingerprint(&fpstats->newEvents, p + pos, CHUNKSIZE);
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if (compareFingerprints(&fpstats->pastEvents, &fpstats->newEvents, penalty)) {
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return pos;
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} else {
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mergeEvents(&pastEvents, &newEvents);
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ZSTD_memset(&newEvents, 0, sizeof(newEvents));
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mergeEvents(&fpstats->pastEvents, &fpstats->newEvents);
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ZSTD_memset(&fpstats->newEvents, 0, sizeof(fpstats->newEvents));
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penalty = penalty - 1 + (penalty == 0);
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}
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pos += CHUNKSIZE;
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@@ -17,7 +17,13 @@
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extern "C" {
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#endif
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size_t ZSTD_splitBlock_4k(const void* src, size_t srcSize, size_t blockSizeMax);
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#define ZSTD_SLIPBLOCK_WORKSPACESIZE 8208
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/* note:
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* @workspace must be aligned on 8-bytes boundaries
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* @wkspSize must be at least >= ZSTD_SLIPBLOCK_WORKSPACESIZE
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*/
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size_t ZSTD_splitBlock_4k(const void* src, size_t srcSize, size_t blockSizeMax, void* workspace, size_t wkspSize);
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#if defined (__cplusplus)
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}
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