docs(rust): refresh migration boundary

Document that Rust now owns sequence-store construction, block post-build
policy, public sequence conversion, and optional-format decompression loops.
Keep the remaining private C callback and dictionary/CLI boundaries explicit so
the hybrid state is not mistaken for a completed all-Rust rewrite.

Test Plan:
- git diff --check (passed)
This commit is contained in:
2026-07-19 08:21:56 +02:00
parent 62389c002f
commit 747559e619
+23 -24
View File
@@ -42,17 +42,16 @@ zstd ABI:
partitions, while `zstd_compress` emits those partitions through the
Rust single-block serializer. C retains split discovery's context setup
and the outer block-dispatch decision. `zstd_compress` also owns ordinary
sequence-block entropy emission, sequence collection, and the legacy RLE
compatibility gate after C builds the sequence store; C retains the
sequence-store builder and no-compress fallback. Rust also owns the
frame-chunk block loop, including block sizing, target/split/internal
dispatch, output accounting, and frame-state updates; C supplies the
private state-preparation and block-compression callbacks. Rust also owns
the single-threaded buffered/stable stream state machine, including direct
versus buffered output, pending-output draining, and frame reset policy.
The
external-sequence-and-literals block loop is Rust-owned as well; C retains
only its CCtx-dependent sequence-conversion callback.
sequence-block entropy emission, sequence collection, the legacy RLE
compatibility gate, and sequence-store construction; C supplies only the
private matchfinder, LDM, external-sequence-producer, and state-preparation
callbacks. Rust also owns the frame-chunk block loop, including block
sizing, target/split/internal dispatch, output accounting, and frame-state
updates; C supplies the private block-compression callbacks. Rust also
owns the single-threaded buffered/stable stream state machine, including
direct versus buffered output, pending-output draining, and frame reset
policy. The external-sequence-and-literals block loop and public sequence
conversion are Rust-owned as well; C retains only CCtx-facing adapters.
- `zstd_compress_frame` serializes frame headers, skippable frames, and the
last empty block; it takes scalar frame parameters so the C-owned
`ZSTD_CCtx_params` layout never crosses the language boundary.
@@ -107,10 +106,11 @@ zstd ABI:
- `zstd_cli` owns the Rust parser, safety policy, and dispatch. It is built
by the separate `cli/` static-library package only for program archives,
so library builds do not acquire program-only dependencies. The C
`fileio` layer retains the format-specific codec callbacks, loops, and
metadata, while Rust owns the mixed-format probe/dispatch loop and
decompression result policy/final accounting. Rust already owns the file
preference policy, filename decisions,
`fileio` layer retains the format-specific codec callbacks, private
asynchronous-pool adapters, and metadata, while Rust owns the mixed-format
probe/dispatch loop, optional-format decompression loops, and decompression
result policy/final accounting. Rust already owns the file preference
policy, filename decisions,
source/destination opening, dictionary buffers, asynchronous I/O pools,
and pass-through copy leaf.
- `timefn` provides the monotonic nanosecond clock behind `UTIL_time_t`,
@@ -122,15 +122,14 @@ zstd ABI:
feature, because the parser layer requires the C `fileio` backend that
tests do not compile.
Sequence-store construction and its no-compress fallback, remaining
CCtx-dependent block and sequence conversion, dictionary ingestion and CDict
lifecycle, optional-format decompression loops, and the CLI zstd compression
leaf remain in C. The single-threaded buffered/stable stream state machine,
MT outer scheduling and flush policy, external-sequence/literals block loop,
block decoder wrappers, and decompression result policy now run in Rust. The
remaining C paths must move before the rewrite is complete. Keeping that
boundary explicit prevents a passing hybrid build from being mistaken for the
final all-Rust result.
Dictionary ingestion and CDict lifecycle, the CLI zstd compression leaf, and
private CCtx, matchfinder, workspace, and codec callbacks remain in C. The
single-threaded buffered/stable stream state machine, MT outer scheduling and
flush policy, sequence-store and block policy, external-sequence/literals
block loop, optional-format decompression loops, block decoder wrappers, and
decompression result policy now run in Rust. The remaining C paths must move
before the rewrite is complete. Keeping that boundary explicit prevents a
passing hybrid build from being mistaken for the final all-Rust result.
## Legacy decoding