added POOL_tryAdd()

This commit is contained in:
Yann Collet
2018-01-18 14:39:51 -08:00
parent ef97d5a287
commit 997e4d0ccd
3 changed files with 75 additions and 31 deletions
+7 -1
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@@ -582,10 +582,16 @@ size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict*
If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN.
If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end.
For the time being, pledgedSrcSize==0 is interpreted as "srcSize unknown" for compatibility with older programs,
but it may change to mean "empty" in some future version, so prefer using macro ZSTD_CONTENTSIZE_UNKNOWN.
but it will change to mean "empty" in future version, so use macro ZSTD_CONTENTSIZE_UNKNOWN instead.
@return : 0, or an error code (which can be tested using ZSTD_isError())
</p></pre><BR>
<pre><b>typedef struct {
unsigned long long ingested;
unsigned long long consumed;
unsigned long long produced;
} ZSTD_frameProgression;
</b></pre><BR>
<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue); </b>/* obsolete : this API will be removed in a future version */<b>
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
+50 -21
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@@ -12,6 +12,7 @@
/* ====== Dependencies ======= */
#include <stddef.h> /* size_t */
#include "pool.h"
#include "zstd_internal.h" /* ZSTD_malloc, ZSTD_free */
/* ====== Compiler specifics ====== */
#if defined(_MSC_VER)
@@ -193,32 +194,54 @@ static int isQueueFull(POOL_ctx const* ctx) {
}
}
void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
if (!ctx) { return; }
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
{ POOL_job const job = {function, opaque};
static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
{
POOL_job const job = {function, opaque};
assert(ctx != NULL);
if (ctx->shutdown) return;
/* Wait until there is space in the queue for the new job */
while (isQueueFull(ctx) && !ctx->shutdown) {
ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
}
/* The queue is still going => there is space */
if (!ctx->shutdown) {
ctx->queueEmpty = 0;
ctx->queue[ctx->queueTail] = job;
ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
}
}
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
ctx->queueEmpty = 0;
ctx->queue[ctx->queueTail] = job;
ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
ZSTD_pthread_cond_signal(&ctx->queuePopCond);
}
#else /* ZSTD_MULTITHREAD not defined */
/* No multi-threading support */
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
{
assert(ctx != NULL);
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
/* Wait until there is space in the queue for the new job */
while (isQueueFull(ctx) && (!ctx->shutdown)) {
ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
}
POOL_add_internal(ctx, function, opaque);
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
}
/* We don't need any data, but if it is empty malloc() might return NULL. */
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
{
assert(ctx != NULL);
ZSTD_pthread_mutex_lock(&ctx->queueMutex);
if (isQueueFull(ctx)) {
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
return 0;
}
POOL_add_internal(ctx, function, opaque);
ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
return 1;
}
#else /* ZSTD_MULTITHREAD not defined */
/* ========================== */
/* No multi-threading support */
/* ========================== */
/* We don't need any data, but if it is empty, malloc() might return NULL. */
struct POOL_ctx_s {
int dummy;
};
@@ -240,11 +263,17 @@ void POOL_free(POOL_ctx* ctx) {
(void)ctx;
}
void POOL_add(void* ctx, POOL_function function, void* opaque) {
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
(void)ctx;
function(opaque);
}
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
(void)ctx;
function(opaque);
return 1;
}
size_t POOL_sizeof(POOL_ctx* ctx) {
if (ctx==NULL) return 0; /* supports sizeof NULL */
assert(ctx == &g_ctx);
+18 -9
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@@ -17,7 +17,8 @@ extern "C" {
#include <stddef.h> /* size_t */
#include "zstd_internal.h" /* ZSTD_customMem */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
@@ -27,35 +28,43 @@ typedef struct POOL_ctx_s POOL_ctx;
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx *POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
/*! POOL_free() :
Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx *ctx);
void POOL_free(POOL_ctx* ctx);
/*! POOL_sizeof() :
return memory usage of pool returned by POOL_create().
*/
size_t POOL_sizeof(POOL_ctx *ctx);
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void *);
typedef void (*POOL_function)(void*);
/*! POOL_add_function :
The function type for a generic thread pool add function.
*/
typedef void (*POOL_add_function)(void *, POOL_function, void *);
typedef void (*POOL_add_function)(void*, POOL_function, void*);
/*! POOL_add() :
Add the job `function(opaque)` to the thread pool.
Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
Possibly blocks until there is room in the queue.
Note : The function may be executed asynchronously, so `opaque` must live until the function has been completed.
*/
void POOL_add(void *ctx, POOL_function function, void *opaque);
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
Add the job `function(opaque)` to the thread pool if a worker is available.
return immediately otherwise.
@return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)