added POOL_tryAdd()
This commit is contained in:
+50
-21
@@ -12,6 +12,7 @@
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/* ====== Dependencies ======= */
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#include <stddef.h> /* size_t */
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#include "pool.h"
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#include "zstd_internal.h" /* ZSTD_malloc, ZSTD_free */
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/* ====== Compiler specifics ====== */
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#if defined(_MSC_VER)
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@@ -193,32 +194,54 @@ static int isQueueFull(POOL_ctx const* ctx) {
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}
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}
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void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
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POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
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if (!ctx) { return; }
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ZSTD_pthread_mutex_lock(&ctx->queueMutex);
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{ POOL_job const job = {function, opaque};
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static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
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{
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POOL_job const job = {function, opaque};
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assert(ctx != NULL);
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if (ctx->shutdown) return;
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/* Wait until there is space in the queue for the new job */
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while (isQueueFull(ctx) && !ctx->shutdown) {
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ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
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}
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/* The queue is still going => there is space */
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if (!ctx->shutdown) {
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ctx->queueEmpty = 0;
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ctx->queue[ctx->queueTail] = job;
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ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
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}
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}
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ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
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ctx->queueEmpty = 0;
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ctx->queue[ctx->queueTail] = job;
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ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
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ZSTD_pthread_cond_signal(&ctx->queuePopCond);
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}
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#else /* ZSTD_MULTITHREAD not defined */
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/* No multi-threading support */
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void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
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{
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assert(ctx != NULL);
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ZSTD_pthread_mutex_lock(&ctx->queueMutex);
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/* Wait until there is space in the queue for the new job */
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while (isQueueFull(ctx) && (!ctx->shutdown)) {
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ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
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}
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POOL_add_internal(ctx, function, opaque);
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ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
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}
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/* We don't need any data, but if it is empty malloc() might return NULL. */
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int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
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{
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assert(ctx != NULL);
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ZSTD_pthread_mutex_lock(&ctx->queueMutex);
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if (isQueueFull(ctx)) {
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ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
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return 0;
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}
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POOL_add_internal(ctx, function, opaque);
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ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
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return 1;
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}
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#else /* ZSTD_MULTITHREAD not defined */
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/* ========================== */
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/* No multi-threading support */
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/* ========================== */
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/* We don't need any data, but if it is empty, malloc() might return NULL. */
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struct POOL_ctx_s {
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int dummy;
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};
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@@ -240,11 +263,17 @@ void POOL_free(POOL_ctx* ctx) {
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(void)ctx;
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}
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void POOL_add(void* ctx, POOL_function function, void* opaque) {
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void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
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(void)ctx;
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function(opaque);
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}
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int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
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(void)ctx;
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function(opaque);
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return 1;
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}
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size_t POOL_sizeof(POOL_ctx* ctx) {
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if (ctx==NULL) return 0; /* supports sizeof NULL */
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assert(ctx == &g_ctx);
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+18
-9
@@ -17,7 +17,8 @@ extern "C" {
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#include <stddef.h> /* size_t */
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#include "zstd_internal.h" /* ZSTD_customMem */
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#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
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#include "zstd.h"
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typedef struct POOL_ctx_s POOL_ctx;
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@@ -27,35 +28,43 @@ typedef struct POOL_ctx_s POOL_ctx;
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* The maximum number of queued jobs before blocking is `queueSize`.
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* @return : POOL_ctx pointer on success, else NULL.
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*/
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
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POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
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POOL_ctx *POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
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POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem);
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/*! POOL_free() :
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Free a thread pool returned by POOL_create().
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*/
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void POOL_free(POOL_ctx *ctx);
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void POOL_free(POOL_ctx* ctx);
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/*! POOL_sizeof() :
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return memory usage of pool returned by POOL_create().
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*/
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size_t POOL_sizeof(POOL_ctx *ctx);
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size_t POOL_sizeof(POOL_ctx* ctx);
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/*! POOL_function :
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The function type that can be added to a thread pool.
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*/
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typedef void (*POOL_function)(void *);
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typedef void (*POOL_function)(void*);
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/*! POOL_add_function :
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The function type for a generic thread pool add function.
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*/
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typedef void (*POOL_add_function)(void *, POOL_function, void *);
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typedef void (*POOL_add_function)(void*, POOL_function, void*);
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/*! POOL_add() :
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Add the job `function(opaque)` to the thread pool.
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Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
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Possibly blocks until there is room in the queue.
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Note : The function may be executed asynchronously, so `opaque` must live until the function has been completed.
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*/
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void POOL_add(void *ctx, POOL_function function, void *opaque);
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void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
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/*! POOL_tryAdd() :
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Add the job `function(opaque)` to the thread pool if a worker is available.
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return immediately otherwise.
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@return : 1 if successful, 0 if not.
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*/
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int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
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#if defined (__cplusplus)
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