feat(compress): move deprecated block adapter into Rust
Project the existing sequence-store and block-internal states through the continue context so Rust builds deprecated blocks and enters the migrated block leaf directly. Remove the C forwarding adapter while retaining the private matchfinder and CCtx callbacks behind the existing build projection. Test Plan: - ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo fmt --all -- --check - ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test --lib zstd_compress::tests::compress_continue -- --nocapture - ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo clippy --all-targets -- -D warnings - ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test - ulimit -v 41943040; make -j1 - ulimit -v 41943040; make -j1 -C tests test-zstream ZSTREAM_TESTTIME=-T2s - ulimit -v 41943040; make -j1 -C tests test-fuzzer FUZZERTEST=-T3s FUZZER_FLAGS=--no-big-tests
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@@ -921,6 +921,9 @@ size_t ZSTD_rust_compressContinue(
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void* dst, size_t dstCapacity,
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const void* src, size_t srcSize,
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U32 frame, U32 lastFrameChunk);
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size_t ZSTD_rust_compressContinueBlock(
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void* context, void* dst, size_t dstCapacity,
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const void* src, size_t srcSize, U32 lastFrameChunk);
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typedef char ZSTD_rust_compress_continue_state_layout[
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(offsetof(ZSTD_rust_compressContinueState, callbackContext) == 0
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&& offsetof(ZSTD_rust_compressContinueState, windowState) == sizeof(void*)
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@@ -5422,6 +5425,13 @@ typedef struct {
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const ZSTD_CCtx_params* params;
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} ZSTD_rust_overflowCorrectContext;
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typedef struct {
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const ZSTD_rust_buildSeqStoreState* buildSeqStoreState;
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const ZSTD_rust_blockInternalState* blockInternalState;
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} ZSTD_rust_compressContinueBlockState;
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typedef char ZSTD_rust_compress_continue_block_state_layout[
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(sizeof(ZSTD_rust_compressContinueBlockState) == 2 * sizeof(void*)) ? 1 : -1];
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/* All continue entry points use this synchronous stack projection. The
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* private CCtx and match-state layouts remain behind the direct field
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* projections and context-sensitive leaf callbacks. */
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@@ -5434,6 +5444,9 @@ typedef struct {
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ZSTD_rust_frameChunkClampState frameChunkClampState;
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ZSTD_rust_overflowCorrectContext overflowContext;
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ZSTD_rust_overflowCorrectState overflowState;
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ZSTD_rust_buildSeqStoreState buildSeqStoreState;
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ZSTD_rust_blockInternalState blockInternalState;
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ZSTD_rust_compressContinueBlockState blockState;
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} ZSTD_rust_compressContinueContext;
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static int ZSTD_rust_overflowCorrect_need(
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@@ -5573,16 +5586,6 @@ static size_t ZSTD_rust_frameChunk_compressInternal(
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1 /* frame */);
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}
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static size_t ZSTD_rust_compressContinue_block(
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void* context, void* dst, size_t dstCapacity,
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const void* src, size_t srcSize, U32 lastFrameChunk)
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{
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(void)lastFrameChunk;
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return ZSTD_compressBlock_internal(
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(ZSTD_CCtx*)context, dst, dstCapacity, src, srcSize,
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0 /* frame */);
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}
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static void ZSTD_compressContinue_prepare(
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ZSTD_CCtx* cctx, size_t blockSizeMax, int checkBlockSize,
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ZSTD_rust_compressContinueContext* context)
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@@ -5633,6 +5636,21 @@ static void ZSTD_compressContinue_prepare(
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context->frameChunkState.compressSplit = ZSTD_rust_frameChunk_compressSplit;
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context->frameChunkState.compressInternal = ZSTD_rust_frameChunk_compressInternal;
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ZSTD_initBuildSeqStoreState(cctx, &context->buildSeqStoreState);
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context->blockInternalState.seqStore = &cctx->seqStore;
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context->blockInternalState.prevCBlock = &cctx->blockState.prevCBlock;
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context->blockInternalState.nextCBlock = &cctx->blockState.nextCBlock;
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context->blockInternalState.tmpWorkspace = cctx->tmpWorkspace;
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context->blockInternalState.tmpWkspSize = cctx->tmpWkspSize;
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context->blockInternalState.seqCollector = &cctx->seqCollector;
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context->blockInternalState.strategy = (int)cctx->appliedParams.cParams.strategy;
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context->blockInternalState.disableLiteralCompression =
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ZSTD_literalsCompressionIsDisabled(&cctx->appliedParams);
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context->blockInternalState.bmi2 = cctx->bmi2;
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context->blockInternalState.isFirstBlock = cctx->isFirstBlock;
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context->blockState.buildSeqStoreState = &context->buildSeqStoreState;
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context->blockState.blockInternalState = &context->blockInternalState;
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context->overflowContext.matchState = ms;
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context->overflowContext.workspace = &cctx->workspace;
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context->overflowContext.params = &cctx->appliedParams;
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@@ -5646,12 +5664,12 @@ static void ZSTD_compressContinue_prepare(
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context->overflowState.loadedDictEnd = &ms->loadedDictEnd;
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context->overflowState.dictMatchState = &ms->dictMatchState;
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context->state.callbackContext = cctx;
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context->state.callbackContext = &context->blockState;
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context->state.windowState = &context->windowState;
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context->state.ldmWindowState = &context->ldmWindowState;
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context->state.overflowState = &context->overflowState;
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context->state.frameChunkState = &context->frameChunkState;
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context->state.compressBlock = ZSTD_rust_compressContinue_block;
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context->state.compressBlock = ZSTD_rust_compressContinueBlock;
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context->state.stage = &cctx->stage;
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context->state.consumedSrcSize = &cctx->consumedSrcSize;
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context->state.producedCSize = &cctx->producedCSize;
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+108
-4
@@ -796,6 +796,24 @@ pub unsafe extern "C" fn ZSTD_rust_compressFrameChunk(
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type CompressContinueBlockFn =
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unsafe extern "C" fn(*mut c_void, *mut c_void, usize, *const c_void, usize, c_uint) -> usize;
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/// Explicit projection for the deprecated block adapter. Rust builds the
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/// sequence store and then enters the already-Rust-owned block body; the
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/// projected states retain only the matchfinder and CCtx storage callbacks.
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#[repr(C)]
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struct ZSTD_rust_compressContinueBlockState {
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build_seq_store_state: *const ZSTD_rust_buildSeqStoreState,
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block_internal_state: *const ZSTD_rust_blockInternalState,
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}
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const _: () = {
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assert!(offset_of!(ZSTD_rust_compressContinueBlockState, build_seq_store_state) == 0);
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assert!(
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offset_of!(ZSTD_rust_compressContinueBlockState, block_internal_state)
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== size_of::<usize>()
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);
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assert!(size_of::<ZSTD_rust_compressContinueBlockState>() == 2 * size_of::<usize>());
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};
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/// Pointer projection for one C-owned `ZSTD_window_t` and the match-state
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/// fields which follow its update. Each field points directly at the C
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/// storage so later callbacks observe the updated window immediately.
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@@ -942,6 +960,39 @@ const ZSTD_COMPRESSION_STAGE_ONGOING: c_int = 2;
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#[cfg(test)]
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const ZSTD_COMPRESSION_STAGE_ENDING: c_int = 3;
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#[no_mangle]
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pub unsafe extern "C" fn ZSTD_rust_compressContinueBlock(
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context: *mut c_void,
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dst: *mut c_void,
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dst_capacity: usize,
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src: *const c_void,
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src_size: usize,
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_last_frame_chunk: c_uint,
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) -> usize {
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if context.is_null() {
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return ERROR(ZstdErrorCode::Generic);
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}
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let state = unsafe { &*context.cast::<ZSTD_rust_compressContinueBlockState>() };
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if state.build_seq_store_state.is_null() || state.block_internal_state.is_null() {
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return ERROR(ZstdErrorCode::Generic);
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}
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let bss = unsafe { ZSTD_rust_buildSeqStore(state.build_seq_store_state, src, src_size) };
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if ERR_isError(bss) {
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return bss;
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}
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unsafe {
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ZSTD_rust_compressBlockInternalAfterBuild(
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state.block_internal_state,
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dst,
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dst_capacity,
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src,
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src_size,
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0,
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bss as c_int,
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)
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}
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}
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unsafe fn compress_continue_update_window(
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projection: *const ZSTD_rust_compressContinueWindowProjection,
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src: *const c_void,
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@@ -4097,10 +4148,10 @@ const _: () = {
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/// Explicit projection of the state used by `ZSTD_compressBlock_internal`.
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///
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/// Sequence-store construction and the no-compress fallback remain in C.
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/// Rust owns sequence collection, entropy emission, the legacy first-block
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/// RLE gate, and the compressed-block state transitions after the store is
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/// ready.
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/// Sequence-store construction enters through an explicit build-state
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/// projection. Rust owns sequence collection, entropy emission, the legacy
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/// first-block RLE gate, and the compressed-block state transitions after the
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/// store is ready.
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#[repr(C)]
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pub struct ZSTD_rust_blockInternalState {
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seq_store: *const SeqStore_t,
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@@ -11525,6 +11576,59 @@ mod tests {
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}
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}
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#[test]
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fn compress_continue_block_builds_small_block_through_projected_states() {
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let mut probe = BuildSeqStoreSelectProbe::default();
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let mut seq_store = unsafe { MaybeUninit::<SeqStore_t>::zeroed().assume_init() };
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let mut build_state = build_seq_store_select_test_state(&mut probe, 0, 0, 0, 0);
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build_state.seq_store = &mut seq_store;
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let mut prev_block = zeroed_state();
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let mut next_block = zeroed_state();
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let mut prev_c_block = &mut prev_block as *mut _;
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let mut next_c_block = &mut next_block as *mut _;
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let mut seq_collector = SeqCollector {
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collectSequences: 0,
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seqStart: ptr::null_mut(),
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seqIndex: 0,
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maxSequences: 0,
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};
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let block_state = ZSTD_rust_blockInternalState {
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seq_store: &seq_store,
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prev_c_block: &mut prev_c_block,
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next_c_block: &mut next_c_block,
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tmp_workspace: ptr::null_mut(),
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tmp_wksp_size: 0,
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seq_collector: &mut seq_collector,
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strategy: 0,
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disable_literal_compression: 0,
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bmi2: 0,
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is_first_block: 1,
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};
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let state = ZSTD_rust_compressContinueBlockState {
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build_seq_store_state: &build_state,
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block_internal_state: &block_state,
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};
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let source = [0u8; 1];
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let mut output = [0xa5u8; 8];
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let result = unsafe {
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ZSTD_rust_compressContinueBlock(
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(&state as *const ZSTD_rust_compressContinueBlockState)
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.cast_mut()
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.cast(),
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output.as_mut_ptr().cast(),
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output.len(),
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source.as_ptr().cast(),
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source.len(),
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0,
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)
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};
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assert_eq!(result, 0);
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assert_eq!(output, [0xa5; 8]);
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}
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#[test]
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fn compress_continue_starts_frame_and_updates_progression() {
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let mut context = CompressContinueTestContext {
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