feat(compress): move deprecated block adapter into Rust

Project the existing sequence-store and block-internal states through the
continue context so Rust builds deprecated blocks and enters the migrated
block leaf directly. Remove the C forwarding adapter while retaining the
private matchfinder and CCtx callbacks behind the existing build projection.

Test Plan:
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo fmt --all -- --check
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test --lib zstd_compress::tests::compress_continue -- --nocapture
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo clippy --all-targets -- -D warnings
- ulimit -v 41943040; CARGO_BUILD_JOBS=1 cargo test
- ulimit -v 41943040; make -j1
- ulimit -v 41943040; make -j1 -C tests test-zstream ZSTREAM_TESTTIME=-T2s
- ulimit -v 41943040; make -j1 -C tests test-fuzzer FUZZERTEST=-T3s FUZZER_FLAGS=--no-big-tests
This commit is contained in:
2026-07-20 01:15:02 +02:00
parent 6da0296af6
commit ad49e4466c
2 changed files with 138 additions and 16 deletions
+30 -12
View File
@@ -921,6 +921,9 @@ size_t ZSTD_rust_compressContinue(
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
U32 frame, U32 lastFrameChunk);
size_t ZSTD_rust_compressContinueBlock(
void* context, void* dst, size_t dstCapacity,
const void* src, size_t srcSize, U32 lastFrameChunk);
typedef char ZSTD_rust_compress_continue_state_layout[
(offsetof(ZSTD_rust_compressContinueState, callbackContext) == 0
&& offsetof(ZSTD_rust_compressContinueState, windowState) == sizeof(void*)
@@ -5422,6 +5425,13 @@ typedef struct {
const ZSTD_CCtx_params* params;
} ZSTD_rust_overflowCorrectContext;
typedef struct {
const ZSTD_rust_buildSeqStoreState* buildSeqStoreState;
const ZSTD_rust_blockInternalState* blockInternalState;
} ZSTD_rust_compressContinueBlockState;
typedef char ZSTD_rust_compress_continue_block_state_layout[
(sizeof(ZSTD_rust_compressContinueBlockState) == 2 * sizeof(void*)) ? 1 : -1];
/* All continue entry points use this synchronous stack projection. The
* private CCtx and match-state layouts remain behind the direct field
* projections and context-sensitive leaf callbacks. */
@@ -5434,6 +5444,9 @@ typedef struct {
ZSTD_rust_frameChunkClampState frameChunkClampState;
ZSTD_rust_overflowCorrectContext overflowContext;
ZSTD_rust_overflowCorrectState overflowState;
ZSTD_rust_buildSeqStoreState buildSeqStoreState;
ZSTD_rust_blockInternalState blockInternalState;
ZSTD_rust_compressContinueBlockState blockState;
} ZSTD_rust_compressContinueContext;
static int ZSTD_rust_overflowCorrect_need(
@@ -5573,16 +5586,6 @@ static size_t ZSTD_rust_frameChunk_compressInternal(
1 /* frame */);
}
static size_t ZSTD_rust_compressContinue_block(
void* context, void* dst, size_t dstCapacity,
const void* src, size_t srcSize, U32 lastFrameChunk)
{
(void)lastFrameChunk;
return ZSTD_compressBlock_internal(
(ZSTD_CCtx*)context, dst, dstCapacity, src, srcSize,
0 /* frame */);
}
static void ZSTD_compressContinue_prepare(
ZSTD_CCtx* cctx, size_t blockSizeMax, int checkBlockSize,
ZSTD_rust_compressContinueContext* context)
@@ -5633,6 +5636,21 @@ static void ZSTD_compressContinue_prepare(
context->frameChunkState.compressSplit = ZSTD_rust_frameChunk_compressSplit;
context->frameChunkState.compressInternal = ZSTD_rust_frameChunk_compressInternal;
ZSTD_initBuildSeqStoreState(cctx, &context->buildSeqStoreState);
context->blockInternalState.seqStore = &cctx->seqStore;
context->blockInternalState.prevCBlock = &cctx->blockState.prevCBlock;
context->blockInternalState.nextCBlock = &cctx->blockState.nextCBlock;
context->blockInternalState.tmpWorkspace = cctx->tmpWorkspace;
context->blockInternalState.tmpWkspSize = cctx->tmpWkspSize;
context->blockInternalState.seqCollector = &cctx->seqCollector;
context->blockInternalState.strategy = (int)cctx->appliedParams.cParams.strategy;
context->blockInternalState.disableLiteralCompression =
ZSTD_literalsCompressionIsDisabled(&cctx->appliedParams);
context->blockInternalState.bmi2 = cctx->bmi2;
context->blockInternalState.isFirstBlock = cctx->isFirstBlock;
context->blockState.buildSeqStoreState = &context->buildSeqStoreState;
context->blockState.blockInternalState = &context->blockInternalState;
context->overflowContext.matchState = ms;
context->overflowContext.workspace = &cctx->workspace;
context->overflowContext.params = &cctx->appliedParams;
@@ -5646,12 +5664,12 @@ static void ZSTD_compressContinue_prepare(
context->overflowState.loadedDictEnd = &ms->loadedDictEnd;
context->overflowState.dictMatchState = &ms->dictMatchState;
context->state.callbackContext = cctx;
context->state.callbackContext = &context->blockState;
context->state.windowState = &context->windowState;
context->state.ldmWindowState = &context->ldmWindowState;
context->state.overflowState = &context->overflowState;
context->state.frameChunkState = &context->frameChunkState;
context->state.compressBlock = ZSTD_rust_compressContinue_block;
context->state.compressBlock = ZSTD_rust_compressContinueBlock;
context->state.stage = &cctx->stage;
context->state.consumedSrcSize = &cctx->consumedSrcSize;
context->state.producedCSize = &cctx->producedCSize;