Update zstd_lazy.c
It put the changes back when I tried to make a separate pull request, i don't understand githubs interface at all.
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@@ -873,7 +873,7 @@ FORCE_INLINE_TEMPLATE size_t ZSTD_HcFindBestMatch_extDict_selectMLS (
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typedef U32 ZSTD_VecMask; /* Clarifies when we are interacting with a U32 representing a mask of matches */
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#if !defined(ZSTD_NO_INTRINSICS) && (defined(__SSE2__) ||defined(_M_AMD64)) /* SIMD SSE version*/
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#if !defined(ZSTD_NO_INTRINSICS) && (defined(__SSE2__) || defined(_M_AMD64)) /* SIMD SSE version*/
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#include <emmintrin.h>
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typedef __m128i ZSTD_Vec128;
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@@ -894,7 +894,7 @@ static ZSTD_Vec128 ZSTD_Vec128_set8(BYTE val) {
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static ZSTD_VecMask ZSTD_Vec128_cmpMask8(ZSTD_Vec128 x, ZSTD_Vec128 y) {
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return (ZSTD_VecMask)_mm_movemask_epi8(_mm_cmpeq_epi8(x, y));
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}
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#if !defined(__AVX2__)
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typedef struct {
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__m128i fst;
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__m128i snd;
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@@ -921,27 +921,6 @@ static ZSTD_VecMask ZSTD_Vec256_cmpMask8(ZSTD_Vec256 x, ZSTD_Vec256 y) {
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sndMask = ZSTD_Vec128_cmpMask8(x.snd, y.snd);
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return fstMask | (sndMask << 16);
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}
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#else/* AVX2 */
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typedef struct {
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__m256i v;
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} ZSTD_Vec256;
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static ZSTD_Vec256 ZSTD_Vec256_read(const void* const ptr) {
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ZSTD_Vec256 v;
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v.v = _mm256_loadu_si256((const __m256i*)ptr);
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return v;
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}
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static ZSTD_Vec256 ZSTD_Vec256_set8(BYTE val) {
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ZSTD_Vec256 v;
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v.v = _mm256_set1_epi8((char)val);
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return v;
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}
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static ZSTD_VecMask ZSTD_Vec256_cmpMask8(ZSTD_Vec256 x, ZSTD_Vec256 y) {
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return (ZSTD_VecMask)_mm256_movemask_epi8(_mm256_cmpeq_epi8(x.v, y.v));
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}
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#endif
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#elif !defined(ZSTD_NO_INTRINSICS) && defined(__ARM_NEON) /* SIMD ARM NEON Version */
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