fixed minor typos, detected by @terrelln
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@@ -652,7 +652,7 @@ They follow the same enumeration :
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- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
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[default distributions](#default-distributions).
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No distribution table will be present.
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- `RLE_Mode` : The table description consists of a single byte, which contain symbol's value.
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- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
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This symbol will be used for all sequences.
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- `FSE_Compressed_Mode` : standard FSE compression.
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A distribution table will be present.
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@@ -754,7 +754,7 @@ supporting back-reference distances up to `(2^(N+1))-4`,
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but is limited by [maximum back-reference distance](#window_descriptor).
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`Offset_Value` from 1 to 3 are special : they define "repeat codes".
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This is described in more details in [Repeat Offsets](#repeat-offsets).
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This is described in more detail in [Repeat Offsets](#repeat-offsets).
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#### Decoding Sequences
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FSE bitstreams are read in reverse direction than written. In zstd,
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@@ -1281,7 +1281,7 @@ symbols for each of the final states are decoded and the process is complete.
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#### Conversion from weights to Huffman prefix codes
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All present symbols shall now have a `Weight` value.
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It is possible to transform weights into` Number_of_Bits`, using this formula:
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It is possible to transform weights into `Number_of_Bits`, using this formula:
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```
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Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
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```
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