docs(rust): refresh migration boundary
Update the Rust component map to describe the newly migrated single-threaded stream state machine and multithreaded scheduler/flush policy. Correct the CLI boundary so it no longer claims that the optional-format decompression loops are Rust-owned, and list the remaining sequence, dictionary, and CLI leaves that still block an all-Rust build. Test Plan: - `git diff --cached --check` -- passed. - Documentation-only change; no code tests required.
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@@ -47,7 +47,10 @@ zstd ABI:
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sequence-store builder and no-compress fallback. Rust also owns the
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frame-chunk block loop, including block sizing, target/split/internal
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dispatch, output accounting, and frame-state updates; C supplies the
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private state-preparation and block-compression callbacks. The
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private state-preparation and block-compression callbacks. Rust also owns
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the single-threaded buffered/stable stream state machine, including direct
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versus buffered output, pending-output draining, and frame reset policy.
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The
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external-sequence-and-literals block loop is Rust-owned as well; C retains
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only its CCtx-dependent sequence-conversion callback.
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- `zstd_compress_frame` serializes frame headers, skippable frames, and the
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@@ -79,7 +82,8 @@ zstd ABI:
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- `pool` implements the bounded worker pool used by multithreaded compression.
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- The `zstdmt_compress` integration keeps job descriptors and synchronization
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private to C while Rust owns input-retention scans, reusable input-range
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overlap decisions, and pending-output decisions through scalar job
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overlap decisions, outer scheduling and end-directive adjustments,
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job-creation decisions, and pending-output decisions through scalar job
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projections.
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- Dictionary support
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- `zstd_ddict` owns, loads, copies, and references decode dictionaries.
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@@ -103,10 +107,10 @@ zstd ABI:
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- `zstd_cli` owns the Rust parser, safety policy, and dispatch. It is built
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by the separate `cli/` static-library package only for program archives,
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so library builds do not acquire program-only dependencies. The C
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`fileio` layer retains the format-specific codec callbacks and metadata,
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while Rust owns the mixed-format probe/dispatch loop, decompression result
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policy/final accounting, and gzip, xz/lzma, and lz4 codec leaves. Rust
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already owns the file preference policy, filename decisions,
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`fileio` layer retains the format-specific codec callbacks, loops, and
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metadata, while Rust owns the mixed-format probe/dispatch loop and
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decompression result policy/final accounting. Rust already owns the file
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preference policy, filename decisions,
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source/destination opening, dictionary buffers, asynchronous I/O pools,
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and pass-through copy leaf.
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- `timefn` provides the monotonic nanosecond clock behind `UTIL_time_t`,
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@@ -118,14 +122,15 @@ zstd ABI:
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feature, because the parser layer requires the C `fileio` backend that
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tests do not compile.
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Generic high-level frame-compression state-machine orchestration and the
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remaining multithreaded scheduling/outer-flush orchestration are still C. The
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frame epilogue, produced-output flush policy, MT job-creation policy,
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reusable MT input-range policy, external-sequence/literals block loop, block
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decoder wrappers, decompression result policy, and gzip/xz/lzma/lz4 codec
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leaves now run in Rust. The remaining C paths must move before the rewrite is
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complete. Keeping that boundary explicit prevents a passing hybrid build from
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being mistaken for the final all-Rust result.
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Sequence-store construction and its no-compress fallback, remaining
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CCtx-dependent block and sequence conversion, dictionary ingestion and CDict
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lifecycle, optional-format decompression loops, and the CLI zstd compression
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leaf remain in C. The single-threaded buffered/stable stream state machine,
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MT outer scheduling and flush policy, external-sequence/literals block loop,
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block decoder wrappers, and decompression result policy now run in Rust. The
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remaining C paths must move before the rewrite is complete. Keeping that
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boundary explicit prevents a passing hybrid build from being mistaken for the
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final all-Rust result.
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## Legacy decoding
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