refactor job creation

code shared accross ZSTDMT_{compress,flush,end}Stream(),
for easier maintenance
This commit is contained in:
Yann Collet
2017-01-24 17:41:49 -08:00
parent 512cbe8c10
commit f14a669054
+65 -102
View File
@@ -536,10 +536,71 @@ size_t ZSTDMT_initCStream(ZSTDMT_CCtx* zcs, int compressionLevel) {
}
static size_t ZSTDMT_createCompressionJob(ZSTDMT_CCtx* zcs, size_t srcSize, unsigned endFrame)
{
size_t const dstBufferCapacity = ZSTD_compressBound(srcSize);
buffer_t const dstBuffer = ZSTDMT_getBuffer(zcs->buffPool, dstBufferCapacity);
ZSTD_CCtx* const cctx = ZSTDMT_getCCtx(zcs->cctxPool);
unsigned const jobID = zcs->nextJobID & zcs->jobIDMask;
if ((cctx==NULL) || (dstBuffer.start==NULL)) {
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
DEBUGLOG(4, "preparing job %u to compress %u bytes \n", zcs->nextJobID, (U32)srcSize);
zcs->jobs[jobID].src = zcs->inBuff.buffer;
zcs->jobs[jobID].srcStart = zcs->inBuff.buffer.start;
zcs->jobs[jobID].srcSize = srcSize;
zcs->jobs[jobID].params = zcs->params;
if (zcs->nextJobID) zcs->jobs[jobID].params.fParams.checksumFlag = 0; /* do not calculate checksum within sections, just keep it in header for first section */
zcs->jobs[jobID].cdict = zcs->nextJobID==0 ? zcs->cdict : NULL;
zcs->jobs[jobID].dict = NULL;
zcs->jobs[jobID].dictSize = 0;
zcs->jobs[jobID].fullFrameSize = zcs->frameContentSize;
zcs->jobs[jobID].dstBuff = dstBuffer;
zcs->jobs[jobID].cctx = cctx;
zcs->jobs[jobID].firstChunk = (zcs->nextJobID==0);
zcs->jobs[jobID].lastChunk = endFrame;
zcs->jobs[jobID].jobCompleted = 0;
zcs->jobs[jobID].dstFlushed = 0;
zcs->jobs[jobID].jobCompleted_mutex = &zcs->jobCompleted_mutex;
zcs->jobs[jobID].jobCompleted_cond = &zcs->jobCompleted_cond;
/* get a new buffer for next input */
if (!endFrame) {
zcs->inBuff.buffer = ZSTDMT_getBuffer(zcs->buffPool, zcs->inBuffSize);
if (zcs->inBuff.buffer.start == NULL) { /* not enough memory to allocate next input buffer */
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
zcs->inBuff.filled -= srcSize;
memcpy(zcs->inBuff.buffer.start, (const char*)zcs->jobs[jobID].srcStart + srcSize, zcs->inBuff.filled);
} else {
zcs->inBuff.buffer = g_nullBuffer;
zcs->inBuff.filled = 0;
zcs->frameEnded = 1;
if (zcs->nextJobID == 0)
zcs->params.fParams.checksumFlag = 0; /* single chunk : checksum is calculated directly within worker thread */
}
DEBUGLOG(3, "posting job %u : %u bytes (end:%u) (note : doneJob = %u=>%u)", zcs->nextJobID, (U32)zcs->jobs[jobID].srcSize, zcs->jobs[jobID].lastChunk, zcs->doneJobID, zcs->doneJobID & zcs->jobIDMask);
POOL_add(zcs->factory, ZSTDMT_compressChunk, &zcs->jobs[jobID]); /* this call is blocking when thread worker pool is exhausted */
zcs->nextJobID++;
return 0;
}
/* ZSTDMT_flushNextJob() :
* output : will be updated with amount of data flushed .
* blockToFlush : if >0, the function will block and wait if there is no data available to flush .
* @return : amount of data remaining within internal buffer, 1 if unknown but > 0, 0 if no more */
* @return : amount of data remaining within internal buffer, 1 if unknown but > 0, 0 if no more, or an error code */
static size_t ZSTDMT_flushNextJob(ZSTDMT_CCtx* zcs, ZSTD_outBuffer* output, unsigned blockToFlush)
{
unsigned const wJobID = zcs->doneJobID & zcs->jobIDMask;
@@ -613,57 +674,11 @@ size_t ZSTDMT_compressStream(ZSTDMT_CCtx* zcs, ZSTD_outBuffer* output, ZSTD_inBu
if ( (zcs->inBuff.filled == zcs->inBuffSize) /* filled enough : let's compress */
&& (zcs->nextJobID <= zcs->doneJobID + zcs->jobIDMask) ) { /* avoid overwriting job round buffer */
size_t const dstBufferCapacity = ZSTD_compressBound(zcs->targetSectionSize);
buffer_t const dstBuffer = ZSTDMT_getBuffer(zcs->buffPool, dstBufferCapacity);
ZSTD_CCtx* const cctx = ZSTDMT_getCCtx(zcs->cctxPool);
unsigned const jobID = zcs->nextJobID & zcs->jobIDMask;
if ((cctx==NULL) || (dstBuffer.start==NULL)) { /* cannot get resources for next job */
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
DEBUGLOG(4, "preparing job %u to compress %u bytes \n", (U32)zcs->nextJobID, (U32)zcs->targetSectionSize);
zcs->jobs[jobID].src = zcs->inBuff.buffer;
zcs->jobs[jobID].srcStart = zcs->inBuff.buffer.start;
zcs->jobs[jobID].srcSize = zcs->targetSectionSize;
zcs->jobs[jobID].params = zcs->params;
if (zcs->nextJobID) zcs->jobs[jobID].params.fParams.checksumFlag = 0; /* do not calculate checksum within sections, just keep it in header for first section */
zcs->jobs[jobID].cdict = zcs->nextJobID==0 ? zcs->cdict : NULL;
zcs->jobs[jobID].dict = NULL;
zcs->jobs[jobID].dictSize = 0;
zcs->jobs[jobID].fullFrameSize = zcs->frameContentSize;
zcs->jobs[jobID].dstBuff = dstBuffer;
zcs->jobs[jobID].cctx = cctx;
zcs->jobs[jobID].firstChunk = (zcs->nextJobID==0);
zcs->jobs[jobID].lastChunk = 0;
zcs->jobs[jobID].jobCompleted = 0;
zcs->jobs[jobID].dstFlushed = 0;
zcs->jobs[jobID].jobCompleted_mutex = &zcs->jobCompleted_mutex;
zcs->jobs[jobID].jobCompleted_cond = &zcs->jobCompleted_cond;
/* get a new buffer for next input - save remaining into it */
zcs->inBuff.buffer = ZSTDMT_getBuffer(zcs->buffPool, zcs->inBuffSize);
if (zcs->inBuff.buffer.start == NULL) { /* not enough memory to allocate next input buffer */
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
zcs->inBuff.filled = (U32)(zcs->inBuffSize - zcs->targetSectionSize);
memcpy(zcs->inBuff.buffer.start, (const char*)zcs->jobs[jobID].srcStart + zcs->targetSectionSize, zcs->inBuff.filled);
DEBUGLOG(3, "posting job %u (%u bytes) (note : doneJob = %u=>%u)", zcs->nextJobID, (U32)zcs->jobs[jobID].srcSize, zcs->doneJobID, zcs->doneJobID & zcs->jobIDMask);
POOL_add(zcs->factory, ZSTDMT_compressChunk, &zcs->jobs[jobID]); /* This call is blocking if all workers are busy */
zcs->nextJobID++;
CHECK_F( ZSTDMT_createCompressionJob(zcs, zcs->targetSectionSize, 0) );
}
/* check for data to flush */
ZSTDMT_flushNextJob(zcs, output, (zcs->inBuff.filled == zcs->inBuffSize)); /* we'll block if it wasn't possible to create new job due to saturation */
CHECK_F( ZSTDMT_flushNextJob(zcs, output, (zcs->inBuff.filled == zcs->inBuffSize)) ); /* block if it wasn't possible to create new job due to saturation */
/* recommended next input size : fill current input buffer */
return zcs->inBuffSize - zcs->inBuff.filled; /* note : could be zero when input buffer is fully filled and no more availability to create new job */
@@ -677,59 +692,7 @@ static size_t ZSTDMT_flushStream_internal(ZSTDMT_CCtx* zcs, ZSTD_outBuffer* outp
DEBUGLOG(4, "flushing : %u bytes left to compress", (U32)srcSize);
if ( ((srcSize > 0) || (endFrame && !zcs->frameEnded))
&& (zcs->nextJobID <= zcs->doneJobID + zcs->jobIDMask) ) {
size_t const dstBufferCapacity = ZSTD_compressBound(srcSize);
buffer_t const dstBuffer = ZSTDMT_getBuffer(zcs->buffPool, dstBufferCapacity);
ZSTD_CCtx* const cctx = ZSTDMT_getCCtx(zcs->cctxPool);
unsigned const jobID = zcs->nextJobID & zcs->jobIDMask;
if ((cctx==NULL) || (dstBuffer.start==NULL)) {
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
zcs->jobs[jobID].src = zcs->inBuff.buffer;
zcs->jobs[jobID].srcStart = zcs->inBuff.buffer.start;
zcs->jobs[jobID].srcSize = srcSize;
zcs->jobs[jobID].params = zcs->params;
if (zcs->nextJobID) zcs->jobs[jobID].params.fParams.checksumFlag = 0; /* do not calculate checksum within sections, just keep it in header for first section */
zcs->jobs[jobID].cdict = zcs->nextJobID==0 ? zcs->cdict : NULL;
zcs->jobs[jobID].dict = NULL;
zcs->jobs[jobID].dictSize = 0;
zcs->jobs[jobID].fullFrameSize = zcs->frameContentSize;
zcs->jobs[jobID].dstBuff = dstBuffer;
zcs->jobs[jobID].cctx = cctx;
zcs->jobs[jobID].firstChunk = (zcs->nextJobID==0);
zcs->jobs[jobID].lastChunk = endFrame;
zcs->jobs[jobID].jobCompleted = 0;
zcs->jobs[jobID].dstFlushed = 0;
zcs->jobs[jobID].jobCompleted_mutex = &zcs->jobCompleted_mutex;
zcs->jobs[jobID].jobCompleted_cond = &zcs->jobCompleted_cond;
/* get a new buffer for next input */
if (!endFrame) {
zcs->inBuff.buffer = ZSTDMT_getBuffer(zcs->buffPool, zcs->inBuffSize);
zcs->inBuff.filled = 0;
if (zcs->inBuff.buffer.start == NULL) { /* not enough memory to allocate next input buffer */
zcs->jobs[jobID].jobCompleted = 1;
zcs->nextJobID++;
ZSTDMT_waitForAllJobsCompleted(zcs);
ZSTDMT_releaseAllJobResources(zcs);
return ERROR(memory_allocation);
}
} else {
zcs->inBuff.buffer = g_nullBuffer;
zcs->inBuff.filled = 0;
zcs->frameEnded = 1;
if (zcs->nextJobID == 0)
zcs->params.fParams.checksumFlag = 0; /* single chunk : checksum is calculated directly within worker thread */
}
DEBUGLOG(3, "posting job %u : %u bytes (end:%u) (note : doneJob = %u=>%u)", zcs->nextJobID, (U32)zcs->jobs[jobID].srcSize, zcs->jobs[jobID].lastChunk, zcs->doneJobID, zcs->doneJobID & zcs->jobIDMask);
POOL_add(zcs->factory, ZSTDMT_compressChunk, &zcs->jobs[jobID]); /* this call is blocking when thread worker pool is exhausted */
zcs->nextJobID++;
CHECK_F( ZSTDMT_createCompressionJob(zcs, srcSize, endFrame) );
}
/* check if there is any data available to flush */