This PR introduces no functional changes. It attempts to change all
macros currently using `{ }` or some variant of that to to
`do { } while (0)`, and introduces trailing `;` where necessary.
There were no bugs found during this migration.
The bug in Visual Studios warning on this has been fixed since VS2015.
Additionally, we have several instances of `do { } while (0)` which have
been present for several releases, so we don't have to worry about
breaking peoples builds.
Fixes Issue #3830.
`HUF_DecompressFastArgs_init()` was adding 0 to NULL. Fix it by exiting
early for empty outputs. This is no change in behavior, because the
function was already exiting 0 in this case, just slightly later.
* Rename `ilimit` to `ilowest` and set it equal to `src` instead of
`src + 6 + 8`. This is safe because the fast decoding loops guarantee
to never read below `ilowest` already. This allows the fast decoder to
run for at least two more iterations, because it consumes at most 7
bytes per iteration.
* Continue the fast loop all the way until the number of safe iterations
is 0. Initially, I thought that when it got towards the end, the
computation of how many iterations of safe might become expensive. But
it ends up being slower to have to decode each of the 4 streams
individually, which makes sense.
This drastically speeds up the Huffman decoder on the `github` dataset
for the issue raised in #3762, measured with `zstd -b1e1r github/`.
| Decoder | Speed before | Speed after |
|----------|--------------|-------------|
| Fallback | 477 MB/s | 477 MB/s |
| Fast C | 384 MB/s | 492 MB/s |
| Assembly | 385 MB/s | 501 MB/s |
We can also look at the speed delta for different block sizes of silesia
using `zstd -b1e1r silesia.tar -B#`.
| Decoder | -B1K ∆ | -B2K ∆ | -B4K ∆ | -B8K ∆ | -B16K ∆ | -B32K ∆ | -B64K ∆ | -B128K ∆ |
|----------|--------|--------|--------|--------|---------|---------|---------|----------|
| Fast C | +11.2% | +8.2% | +6.1% | +4.4% | +2.7% | +1.5% | +0.6% | +0.2% |
| Assembly | +12.5% | +9.0% | +6.2% | +3.6% | +1.5% | +0.7% | +0.2% | +0.03% |
gcc in the linux kernel was not unrolling the inner loops of the Huffman
decoder, which was destroying decoding performance. The compiler was
generating crazy code with all sorts of branches. I suspect because of
Spectre mitigations, but I'm not certain. Once the loops were manually
unrolled, performance was restored.
Additionally, when gcc couldn't prove that the variable left shift in
the 4X2 decode loop wasn't greater than 63, it inserted checks to verify
it. To fix this, mask `entry.nbBits & 0x3F`, which allows gcc to eliete
this check. This is a no op, because `entry.nbBits` is guaranteed to be
less than 64.
Lastly, introduce the `HUF_DISABLE_FAST_DECODE` macro to disable the
fast C loops for Issue #3762. So if even after this change, there is a
performance regression, users can opt-out at compile time.
* Remove all pointer-overflow suppressions from our UBSAN builds/tests.
* Add `ZSTD_ALLOW_POINTER_OVERFLOW_ATTR` macro to suppress
pointer-overflow at a per-function level. This is a superior approach
because it also applies to users who build zstd with UBSAN.
* Add `ZSTD_wrappedPtr{Diff,Add,Sub}()` that use these suppressions.
The end goal is to only tag these functions with
`ZSTD_ALLOW_POINTER_OVERFLOW`. But we can start by annoting functions
that rely on pointer overflow, and gradually transition to using
these.
* Add `ZSTD_maybeNullPtrAdd()` to simplify pointer addition when the
pointer may be `NULL`.
* Fix all the fuzzer issues that came up. I'm sure there will be a lot
more, but these are the ones that came up within a few minutes of
running the fuzzers, and while running GitHub CI.
The Huffman repeat mode checker assumed that the CTable was zeroed in the region `[maxSymbolValue + 1, 256)`.
This assumption didn't hold for tables built in the dictionaries, because it didn't go through the same codepath.
Since this code was originally written, we added a header to the CTable that specifies the `tableLog`.
Add `maxSymbolValue` to that header, and check that the table's `maxSymbolValue` is at least the block's `maxSymbolValue`.
This solution is cleaner because we write this header for every CTable we build, so it can't be missed in any code path.
Credit to OSS-Fuzz
We already have logic in our Huffman encoder to validate Huffman tables with missing symbols.
We use this for higher compression levels to re-use the previous blocks statistics, or when the dictionaries table has zero-weighted symbols.
This check was leftover as an oversight from before we added validation for Huffman tables.
I validated that the `dictionary_loader` fuzzer has coverage of every line in the `ZSTD_loadCEntropy()` function to validate that it is correctly testing this function.
* Add ZSTD_setFParams() and ZSTD_setParams()
* Modify ZSTD_setCParams() to use ZSTD_setParameter() to avoid a second path setting parameters
* Add unit tests
* Update documentation to suggest using them to replace deprecated functions
Fixes#3396.
The block splitter confuses sequences with literal length == 65536 that use a
repeat offset code. It interprets this as literal length == 0 when deciding the
meaning of the repeat offset, and corrupts the repeat offset history. This is
benign, merely causing suboptimal compression performance, if the confused
history is flushed before the end of the block, e.g. if there are 3 consecutive
non-repeat code sequences after the mistake. It also is only triggered if the
block splitter decided to split the block.
All that to say: This is a rare bug, and requires quite a few conditions to
trigger. However, the good news is that if you have a way to validate that the
decompressed data is correct, e.g. you've enabled zstd's checksum or have a
checksum elsewhere, the original data is very likely recoverable. So if you were
affected by this bug please reach out.
The fix is to remind the block splitter that the literal length is actually 64K.
The test case is a bit tricky to set up, but I've managed to reproduce the issue.
Thanks to @danlark1 for alerting us to the issue and providing us a reproducer!