playTests.sh didn't work when `ZSTD_BIN` or `DATAGEN_BIN` had a space in
the path name. This happens for me because I split the cmake build
directory by compiler name, like "Clang 9.0.0".
The fix is to replace all instances of `$ZSTD` with the `zstd()`
function, and the replace `$DATAGEN` with `datagen()`. This will allow
us to change how we call zstd/datagen in the future without having to
change every callsite.
Tests all `.h`, `.c`, `.py`, and `Makefile` files for valid copyright
and license lines. Excludes a small number of exceptions (threading, and
divsufsort).
* Copyright does not contains `present`
* Copyright contains `Facebook, Inc`
* Copyright contains the current year
* License contains exactly the lines we expect
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
The alignment is added before the loop, so this shouldn't hurt
performance in any case. The only way it hurts is if there is already
performance instability, and we force it to be stable but in the bad
case.
This consistently gets us into the good case with gcc-{7,8,9} on an
Intel i9-9900K and clang-9. gcc-5 is 5% worse than its best case but has
stable performance. We get consistently good behavior on my Macbook Pro
compiled with both clang and gcc-8. It ends up in the 50% from DSB and
50% from MITE case, but the performance is the same as the 85% DSB case,
so thats fine.
Super blocks must never violate the zstd block bound of input_size + ZSTD_blockHeaderSize. The individual sub-blocks may, but not the super block. If the superblock violates the block bound we are liable to violate ZSTD_compressBound(), which we must not do. Whenever the super block violates the block bound we instead emit an uncompressed block.
This means we increase the latency because of the single uncompressed block. I fix this by enabling streaming an uncompressed block, so the latency of an uncompressed block is 1 byte. This doesn't reduce the latency of the buffer-less API, but I don't think we really care.
* I added a test case that verifies that the decompression has 1 byte latency.
* I rely on existing zstreamtest / fuzzer / libfuzzer regression tests for correctness. During development I had several correctness bugs, and they easily caught them.
* The added assert that the superblock doesn't violate the block bound will help us discover any missed conditions (though I think I got them all).
Credit to OSS-Fuzz.
* Allow zero sized buffers in `stream_decompress`. Ensure that we never have two
zero sized buffers in a row so we guarantee forwards progress.
* Make case 4 in `stream_round_trip` do a zero sized buffers call followed by
a full call to guarantee forwards progress.
* Fix `limitCopy()` in legacy decoders.
* Fix memcpy in `zstdmt_compress.c`.
Catches the bug fixed in PR #1939
The `numFiles` variable wasn't updated, so the fuzzer didn't do anything.
I did two things to fix this:
1. Remove the `numFiles` variable entirely.
2. Error if we can't open a file and print the number of files tested.
* Silently skip dictionaries less than 8 bytes, unless using `ZSTD_dct_fullDict`.
This changes the compressor, which silently skips dictionaries <= 8 bytes.
* Allow repcodes that are equal to the dictionary content size, since it is in bounds.
* Adds the fuzzer
* Adds an additional `InputType` for the fuzzer
I ran the fuzzer for about 10 minutes and it found 2 bugs:
* Catches the original bug without any help
* Catches an additional bug with 8-byte dictionaries
In the case that `op >= oend_w` it is possible that `diff < 8` because
the two buffers could be adjacent.
Credit to OSS-Fuzz, which found the bug. It isn't reproducible because
it depends on the memory layout.
* A copy-paste error made it so we weren't running the advanced/cdict
streaming tests with the old API.
* Clean up the old streaming tests to skip incompatible configs.
* Update `results.csv`.
The tests now catch the bug in #1787.
* Bump `WILDCOPY_OVERLENGTH` to 16 to fix the wildcopy overread.
* Optimize `ZSTD_wildcopy()` by removing unnecessary branches and
unrolling the loop.
* Extract `ZSTD_overlapCopy8()` into its own function.
* Add `ZSTD_safecopy()` for `ZSTD_execSequenceEnd()`. It is
optimized for single long sequences, since that is the important
case that can end up in `ZSTD_execSequenceEnd()`. Without this
optimization, decompressing a block with 1 long match goes
from 5.7 GB/s to 800 MB/s.
* Refactor `ZSTD_execSequenceEnd()`.
* Increase the literal copy shortcut to 16.
* Add a shortcut for offset >= 16.
* Simplify `ZSTD_execSequence()` by pushing more cases into
`ZSTD_execSequenceEnd()`.
* Delete `ZSTD_execSequenceLong()` since it is exactly the
same as `ZSTD_execSequence()`.
clang-8 seeds +17.5% on silesia and +21.8% on enwik8.
gcc-9 sees +12% on silesia and +15.5% on enwik8.
TODO: More detailed measurements, and on more datasets.
Crdit to OSS-Fuzz for finding the wildcopy overread.
The COVER and FASTCOVER dictionary builders can deadlock when
dictionary construction errors, likely because there are too few
samples, or too few distinct dmers. The deadlock only occurs when
there are errors.
Fixes#1746.
Extends the fix in PR#1722 to v0.2 and v0.4. These aren't built into
zstd by default, and v0.5 onward are not affected.
I only add the `srcSize > BLOCKSIZE` check to v0.4 because the comments
say that it must hold, but the equivalent comment isn't present in v0.2.
Credit to OSS-Fuzz.
* Remove the `make libFuzzer` target since it is broken and obsoleted
by `CC=clang CXX=clang++ ./fuzz.py build all --enable-fuzzer`. The
new `-fsanitize=fuzzer` is much better because it works with MSAN
by default.
* Improve the `./fuzz.py gen` command by making the input type explicit
when creating a new target.
* Update the `README` for `--enable-fuzzer`.
Fixes#1727.
The match length and literal length extra bytes could either
by 2 bytes or 3 bytes in version 0.5. All earlier verions were
always 3 bytes, and later version didn't have dumps.
The bug, introduced by commit 0fd322f812,
was triggered when the last dump was a 2-byte dump, because we didn't
separate that case from a 3-byte dump, and thought we were over-reading.
I've tested this fix with every zstd version < 1.0.0 on the buggy file,
and we are now always successfully decompressing with the right
checksum.
Fixes#1693.