When creating a new `Makefile` target to build,
it's also necessary to update the `clean` target,
which purpose is to remove built targets when they are present.
This process is simple, but it's also easy to forget :
since there is a large distance between the position in the `Makefile` where the new built target is added,
and the place where the list of files to `clean` is defined.
Moreover, the list of files becomes pretty long over time,
hence it's difficult to visually ensure that all built targets are present there,
or that no old target (no longer produced) is no longer in the list
This PR tries to improve this process by adding a CLEAN variable.
Now, when a new built target is added to the `Makefile`,
it should preceded by :
```
CLEAN += newTarget
newTarget:
<TAB> ...recipe...
```
This new requirement is somewhat similar to `.PHONY: newTarget` for non-built targets.
This new method offers the advantage of locality :
there is no separate place in the file to maintain a list of files to clean.
This makes maintenance of `make clean` easier.
fileio_types.h cannot be parsed by itself
because it relies on basic types defined in `lib/common/mem.h`.
As for #3231, it likely wasn't detected because `mem.h` was probably included before within target files.
But this is not proper.
A "easy" solution would be to add the missing include,
but each dependency should be considered "bad" by default,
and only allowed if it brings some tangible value.
In this case, since these types are only used to declare internal structure variables
which are effectively only flags,
I believe it's really not valuable to add a dependency on `mem.h` for this purpose
while the standard `int` type can do the same job.
I was expecting some compiler warnings following this change,
but it turns out we don't use `-Wconversion` by default on `zstd` source code,
so there is none.
Nevertheless, I enabled `-Wconversion` locally and proceeded to fix a few conversion warnings in the process.
Adding `-Wconversion` to the list of flags used for `zstd` is something I would be favorable over the long term,
but it cannot be done overnight,
because the nb of places where this warning is triggered is daunting.
Better progressively reduce the nb of triggered `-Wconversion` warnings before enabling this flag by default.
Streaming decompression used to wait for a minimum of 5 bytes before attempting decoding.
This meant that, in the case that only a few bytes (<5) were provided,
and assuming these bytes are incorrect,
there would be no error reported.
The streaming API would simply request more data, waiting for at least 5 bytes.
This PR makes it possible to detect incorrect Frame IDs as soon as the first byte is provided.
Fix#3169
credit to oss-fuzz
This issue could happen when using the new Sequence Compression API in Explicit Delimiter Mode
with a too small dstCapacity.
In which case, there was one place where the buffer size wasn't checked.
discovered by oss-fuzz
It's a bug in the test itself :
ZSTD_compressBound() as an upper bound of the compress size
only works for data compressed "normally".
But in situations where many flushes are forcefully introduced,
this creates many more blocks,
each of which has a potential to increase the size by 3 bytes.
In extreme cases (lots of small incompressible blocks), the expansion can go beyond ZSTD_compressBound().
This situation is similar when using the CompressSequences() API
with Explicit Block Delimiters.
In which case, each explicit block acts like a deliberate flush.
When employed by a fuzzer, it's possible to generate scenarios like the one described above,
with tons of incompressible blocks of small sizes,
thus going beyond ZSTD_compressBound().
fix : when using Explicit Block Delimiters, use a larger bound, to account for this scenario.
It's a bug in the test itself, in exceptional circumstances (no more space for additional sequence).
There should be enough room for all cases to work fine from now on,
and if not, we have an additional `assert()` to catch that situation.
credit to oss-fuzz
In rare circumstances, the block-splitter might cut a block at the exact beginning of a repcode.
In which case, since litlength=0, if the repcode expected 1+ literals in front, its signification changes.
This scenario is controlled in ZSTD_seqStore_resolveOffCodes(),
and the repcode is transformed into a raw offset when its new meaning is incorrect.
In more complex scenarios, the previous block might be emitted as uncompressed after all,
thus modifying the expected repcode history.
In the case discovered by oss-fuzz, the first block is emitted as uncompressed,
so the repcode history remains at default values: 1,4,8.
But since the starting repcode is repcode3, and the literal length is == 0,
its meaning is : = repcode1 - 1.
Since repcode1==1, it results in an offset value of 0, which is invalid.
So that's what the `assert()` was verifying : the result of the repcode translation should be a valid offset.
But actually, it doesn't matter, because this result will then be compared to reality,
and since it's an invalid offset, it will necessarily be discarded if incorrect,
then the repcode will be replaced by a raw offset.
So the `assert()` is not useful.
Furthermore, it's incorrect, because it assumes this situation cannot happen, but it does, as described in above scenario.
In rare cases, the default huffman depth selector is a bit too harsh,
requiring brutal adaptations to the tree,
resulting is some loss of compression ratio.
This new heuristic avoids the worse cases, favoring compression ratio.
As an example, compression of a specific distribution of 771 literals
is now improved to 441 bytes, from 601 bytes before.
When re-using a compression state, across multiple successive compressions,
the state should minimize the amount of allocation and initialization required.
This mostly matters in situations where initialization is an overwhelming task
compared to compression itself.
This can happen when the amount to compress is small,
while the compression state was given the impression that it would be much larger,
aka, streaming mode without providing a srcSize hint.
This lean-initialization optimization was broken in 980f3bbf83 .
This commit fixes it, making this scenario once again on par with v1.4.9.
Note that this does not completely fix#2966,
since another heavy initialization, specific to row mode,
is also happening (and was not present in v1.4.9).
This will be fixed in a separate commit.
directly at ZSTD_storeSeq() interface.
In the process, remove ZSTD_REP_MOVE.
This makes it possible, in future commits,
to update and effectively simplify the naming scheme
to properly label the updated processing pipeline :
offset | repcode => offBase => offCode + offBits
the new contracts seems to make more sense :
updateRep() updates an array of repeat offsets _in place_,
while newRep() generates a new structure with the updated repeat-offset array.
Most callers are actually expecting the in-place variant,
and a limited sub-section, in `zstd_opt.c` mainly, prefer `newRep()`.
to act on values stored / expressed in the sumtype numeric representation required by `storedSeq()`.
This makes it possible to abstract away this representation by using the macros to extract these values.
First user : ZSTD_updateRep() .
this meant to abstract the sumtype representation required
to transfert `offcode` to `ZSTD_storeSeq()`.
Unfortunately, the sumtype numeric representation is currently a leaky abstraction
that has permeated many other parts of the code,
especially within `zstd_lazy.c` and also within `zstd_opt.c` and `zstd_compress.c`.
While this PR makes a good job a transfering a large nb of call sites
to using the new macros, there are still a few sites where this transformation is more complex,
or where the numeric representation itself it used "as is".
One of the problematics area is the decision to use the numeric format of the sumtype
within the match finders of `zstd_lazy`.
This commit doesn't change the behavior, it only introduces and employes the macros,
but eventually the resulting code remains identical.
At target, if the numeric representation of the sumtype can be completely abstracted
and no other part of the code depends on it,
it will be possible to move it towards something slightly more efficient.
`CFLAGS=-O0 make`
will now use `-O0` instead of enforcing `-O3`
which used to be the behavior before introduction of `libzstd.mk`.
This should result in faster tests,
since a few tests depend on this capability for faster roundtrips.
since this is effectively what is stored in this field (== matchLength - MINMATCH).
This makes it clearer what needs to be done when reading from / writing to this field.
the variable has only very limited usage,
being only used once at the beginning of the block for prefetching only,
hence the error had no impact on compression ratio.
mostly for maintenance convenience.
Performance wise, there is very little change,
slightly faster for slog 3 & 4,
neutral or very slightly negative for slot 5 & 6.
no idea why visual + clang-cl + appveyor don't like them,
I've not been able to reproduce the issue locally,
but these static assert are very unlikely to deliver a useful signal,
I can't imagine a situation where they will be wrong,
and if they are, then a ton of other things will be broken way before reaching that point.