The nbSeq "short" format (1-byte)
is compatible with any value < 128.
However, the code would cautiously only accept values < 127.
This is not an error, because the general 2-bytes format
is compatible with small values < 128.
Hence the inefficiency never triggered any warning.
Spotted by Intel's Smita Kumar.
to produce same content on both 32 and 64-bit platforms
by removing floating from literal table determination.
also : added checksum trace in compression control test,
so that it's easier to determine if test fails
as a consequence of compressing a different sample.
Also : minor speed optimization :
shortcut to ZSTD_reset_matchState() rather than the full reset process.
It still needs to be completed with ZSTD_continueCCtx() for proper initialization.
Also : changed position of LDM hash tables in the context,
so that the "regular" hash tables can be at a predictable position,
hence allowing the shortcut to ZSTD_reset_matchState() without complex conditions.
fast mode does the same thing as before :
it pre-emptively invalidates any index that could lead to offset > maxDistance.
It's supposed to help speed.
But this logic is performed inside zstd_fast,
so that other strategies can select a different behavior.
It's re-synchronized with nextToUpdate at beginning of each block.
It only needs to be tracked from within zstd_opt block parser.
Made the logic clear, so that no code tried to maintain this variable.
An even better solution would be to make nextToUpdate3
an internal variable of ZSTD_compressBlock_opt_generic().
That would make it possible to remove it from ZSTD_matchState_t,
thus restricting its visibility to only where it's actually useful.
This would require deeper changes though,
since the matchState is the natural structure to transport parameters into and inside the parser.
not sure why, but msan fires an "unitialized variable" error
when time gets properly initialized by timespec_get().
Maybe in some cases, not all bytes of the structure are initialized ?
Or maybe msan fails to detect the initialization ?
Anyway, pre-initializing the variable before passing it to timespec_get() works.
C11 mandates the definition of timespec_get() and TIME_UTC.
However, FreeBSD11 announce C11 compliance, but does not provifr timespec_get(),
breaking link stage for benchfn.
Since it does not provide TIME_UTC either, which is also required by C11,
test this macro: this will automatically rule out FreeBSD 11 for this code path
(it will use the backup C90 path instead, based on clock_t).
The issue seeems fixed in FreeBSD 12.
benchfn used to rely on mem.h, and util,
which in turn relied on platform.h.
Using benchfn outside of zstd required to bring all these dependencies.
Now, dependency is reduced to timefn only.
This required to create a separate timefn from util,
and rewrite benchfn and timefn to no longer need mem.h.
Separating timefn from util has a wide effect accross the code base,
as usage of time functions is widespread.
A lot of build scripts had to be updated to also include timefn.
was broken by #1505.
I'm surprised it passed CI tests.
LZ4 tests are part of the "Extended" tests on Travis CI,
which are run on "master" and in "cron" jobs.
Since latest cron job did not failed,
especially this one : https://travis-ci.org/facebook/zstd/jobs/484365040
it suggests cron jobs are no longer using `dev` branch.
To be investigated
due to bad support of inode identifiers.
On Visual, option is limited to same file name,
which is imperfect, but way better than disabling the feature entirely.
It's enough to pass associated tests.
On Windows, the equivalent of `/dev/null` is `NUL`.
When tests are run under msys2/minGW,
the environment identifies itself as Windows,
hence the script uses `NUL` instead of `/dev/null`
but the environment will consider `NUL` to be a regular file name.
Consequently, `NUL` will be overwritten during tests,
triggering an error.
This patch uses flag `-f` to force such overwrite
passing the test.
It's incorrect to mix targets `all` and `check` with directive -j.
They will be build in parallel
and resulting artifacts will fight each other
with different sets of build options (such as DEBUGLEVEL).