Summary:
Issue reported by @ryandesign and @MarcusCalhoun-Lopez.
CMake doesn't support spaces in flags. This caused older versions of gcc to
ignore the unknown flag "-z noexecstack" on MacOS since it was interpreted as a
single flag, not two separate flags. Then, during compilation it was treated as
"-z" "noexecstack", which was correctly forwarded to the linker. But the MacOS
linker does not support `-z noexecstack` so compilation failed.
The fix is to use `-Wl,-z,noexecstack`. This is never misinterpreted by a
compiler. However, not all compilers support this syntax to forward flags to the
linker. To fix this issue, we check if all the relevant `noexecstack` flags have
been successfully set, and if they haven't we disable assembly.
See also PR#4056 and PR#4061. I decided to go a different route because this is
simpler. It might not successfully set these flags on some compilers, but in that
case it also disables assembly, so they aren't required.
Test Plan:
```
mkdir build-cmake
cmake ../build/cmake/CMakeLists.txt
make -j
```
See that the linker flag is successfully detected & that assembly is enabled.
Run the same commands on MacOS which doesn't support `-Wl,-z,noexecstack` and see
that everything compiles and that `LD_FLAG_WL_Z_NOEXECSTACK` and
`ZSTD_HAS_NOEXECSTACK` are both false.
This was causing OSS-Fuzz errors, due to compiler differences.
* Fix the issue
* Also turn off -Werror so we don't fail fuzzer builds for warnings
* Turn on -Werror in our CI
This function was seriously flawed:
* It didn't do output bounds checks
* It produced invalid sequences when an uncompressed or RLE block was emitted
* It produced invalid sequences when the block splitter was enabled
* It produced invalid sequences when ZSTD_c_targetCBlockSize was enabled
I've attempted to fix these issues, but this function is just a bad idea,
so I've marked it as deprecated and unsafe. We should replace it with
`ZSTD_extractSequences()` which operates on a compressed frame.
Document that the `ZSTD_BUILD_{SHARED,STATIC}` take precedence over `BUILD_SHARED_LIBS` when exactly one is ON.
Thanks to @teo-tsirpanis for pointing out the potentially confusing behavior.
* Make a variable `PublicHeaders` for Zstd's public headers
* Add `PublicHeaders` to `Headers`, which was missing
* Only export `${LIBRARY_DIR}` publicly, not `common/`
* Switch the `target_include_directories()` to `INTERFACE` because zstd uses relative includes internally, so doesn't need any include directories to build
* Switch installation to use the `PublicHeaders` variable, and test that the right headers are installed
If both `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` are set, then cmake exports the libraries `libzstd_shared` and `libzstd_static` only.
It does not export `libzstd`, which is only exported when exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set.
This PR exports `libzstd` in that case, based on the value of the standard CMake variable [`BUILD_SHARED_LIBS`](https://cmake.org/cmake/help/latest/variable/BUILD_SHARED_LIBS.html).
This ensures that `libzstd` can always be used to refer to the exported zstd library, since the build errors if neither `ZSTD_BUILD_SHARED` nor `ZSTD_BUILD_STATIC` are set.
I tested all the possible combinations of `ZSTD_BUILD_SHARED`, `ZSTD_BUILD_STATIC`, and `BUILD_SHARED_LIBS` and they always worked as expected:
* If only exactly one of `ZSTD_BUILD_SHARED` and `ZSTD_BUILD_STATIC` is set, that is used as `libzstd`.
* Otherwise, libzstd is set based on `BUILD_SHARED_LIBS`.
Fixes#3859.
Mark that `huf_decompress_amd64.S` supports BTI and PAC, which it trivially does because it is empty for aarch64.
The issue only requested BTI markings, but it also makes sense to mark PAC, which is the only other feature.
Also run add a test for this mode to the ARM64 QEMU test. Before this PR it warns on `huf_decompress_amd64.S`, after it doesn't.
Fixes Issue #3841.
Refine the macro guards to define the functions exactly when they are
needed.
This fixes the chromium build with zstd.
Thanks to @GregTho for reporting!
Reduces memory when blocks are guaranteed to be smaller than allowed by
the format. This is useful for streaming compression in conjunction with
ZSTD_c_maxBlockSize.
This PR saves 2 * (formatMaxBlockSize - paramMaxBlockSize) when streaming.
Once it is rebased on top of PR #3616 it will save
3 * (formatMaxBlockSize - paramMaxBlockSize).
The split literals buffer patch increased streaming decompression memory
by 64KB (shrunk lit buffer from 128KB to 64KB, and added 128KB). This
patch removes the added 128KB buffer, because it isn't necessary.
The buffer was there because the literals compression code didn't know
the true `blockSizeMax` of the frame, and always put split literals so
they ended 128KB - 32 from the beginning of the block. Instead, we can
pass down the true `blockSizeMax` and ensure that the split literals
end up at `blockSizeMax - 32` from the beginning of the block. We
already reserve a full `blockSizeMax` bytes in streaming mode, so we
won't be overwriting the extDict window.
When `ZSTD_c_maxBlockSize` is set, we weren't computing the
decompression margin correctly, leading to `dstSize_tooSmall` errors.
Fix that computation.
This is just a bug in the fuzzer, not a bug in the library itself.
Credit to OSS-Fuzz
Every 256 bytes the lazy match finders process without finding a match,
they will increase their step size by 1. So for bytes [0, 256) they search
every position, for bytes [256, 512) they search every other position,
and so on. However, they currently still insert every position into
their hash tables. This is different from fast & dfast, which only
insert the positions they search.
This PR changes that, so now after we've searched 2KB without finding
any matches, at which point we'll only be searching one in 9 positions,
we'll stop inserting every position, and only insert the positions we
search. The exact cutoff of 2KB isn't terribly important, I've just
selected a cutoff that is reasonably large, to minimize the impact on
"normal" data.
This PR only adds skipping to greedy, lazy, and lazy2, but does not
touch btlazy2.
| Dataset | Level | Compiler | CSize ∆ | Speed ∆ |
|---------|-------|--------------|---------|---------|
| Random | 5 | clang-14.0.6 | 0.0% | +704% |
| Random | 5 | gcc-12.2.0 | 0.0% | +670% |
| Random | 7 | clang-14.0.6 | 0.0% | +679% |
| Random | 7 | gcc-12.2.0 | 0.0% | +657% |
| Random | 12 | clang-14.0.6 | 0.0% | +1355% |
| Random | 12 | gcc-12.2.0 | 0.0% | +1331% |
| Silesia | 5 | clang-14.0.6 | +0.002% | +0.35% |
| Silesia | 5 | gcc-12.2.0 | +0.002% | +2.45% |
| Silesia | 7 | clang-14.0.6 | +0.001% | -1.40% |
| Silesia | 7 | gcc-12.2.0 | +0.007% | +0.13% |
| Silesia | 12 | clang-14.0.6 | +0.011% | +22.70% |
| Silesia | 12 | gcc-12.2.0 | +0.011% | -6.68% |
| Enwik8 | 5 | clang-14.0.6 | 0.0% | -1.02% |
| Enwik8 | 5 | gcc-12.2.0 | 0.0% | +0.34% |
| Enwik8 | 7 | clang-14.0.6 | 0.0% | -1.22% |
| Enwik8 | 7 | gcc-12.2.0 | 0.0% | -0.72% |
| Enwik8 | 12 | clang-14.0.6 | 0.0% | +26.19% |
| Enwik8 | 12 | gcc-12.2.0 | 0.0% | -5.70% |
The speed difference for clang at level 12 is real, but is probably
caused by some sort of alignment or codegen issues. clang is
significantly slower than gcc before this PR, but gets up to parity with
it.
I also measured the ratio difference for the HC match finder, and it
looks basically the same as the row-based match finder. The speedup on
random data looks similar. And performance is about neutral, without the
big difference at level 12 for either clang or gcc.
* Mark all bufferless and block level functions as deprecated
* Update documentation to suggest not using these functions
* Add `_deprecated()` wrappers for functions that we use internally and
call those instead
This frame is invalid because the `Window_Size = 0`, and the
`Block_Maximum_Size = min(128 KB, Window_Size) = 0`. But the empty
compressed block has a `Block_Content` size of 2, which is invalid.
The fix is to switch to using a `Window_Descriptor` instead of the
`Single_Segment_Flag`. This sets the `Window_Size = 1024`.
Hexdump before this PR: `28b5 2ffd 2000 1500 0000 00`
Hexdump after this PR: `28b5 2ffd 0000 1500 0000 00`
For issue #3482.
In 32-bit mode, ZSTD_getOffsetInfo() can be called when nbSeq == 0, and
in this case the offset table is uninitialized. The function should just
return 0 for both values, because there are no sequences.
Credit to OSS-Fuzz
The 32-bit decoder could corrupt the regenerated data by using regular
offset mode when there were actually long offsets. This is because we
were only considering the window size in the calculation, not the
dictionary size. So a large dictionary could allow longer offsets.
Fix this in two ways:
1. Instead of looking at the window size, look at the total referencable
bytes in the history buffer. Use this in the comparison instead of
the window size. Additionally, we were comparing against the wrong
value, it was too low. Fix that by computing exactly the maximum
offset for regular sequence decoding.
2. If it is possible that we have long offsets due to (1), then check
the offset code decoding table, and if the decoding table's maximum
number of additional bits is no more than STREAM_ACCUMULATOR_MIN,
then we can't have long offsets.
This gates us to be using the long offsets decoder only when we are very
likely to actually have long offsets.
Note that this bug only affects the decoding of the data, and the
original compressed data, if re-read with a patched decoder, will
correctly regenerate the orginal data. Except that the encoder also had
the same issue previously.
This fixes both the open OSS-Fuzz issues.
Credit to OSS-Fuzz
The previous code had an issue when `bitsConsumed == 32` it would read 0
bits for the `ofBits` read, which violates the precondition of
`BIT_readBitsFast()`. This can happen when the stream is corrupted.
Fix thie issue by always reading the maximum possible number of extra
bits. I've measured neutral decoding performance, likely because this
branch is unlikely, but this should be faster anyways. And if not, it is
only 32-bit decoding, so performance isn't as critical.
Credit to OSS-Fuzz
Delete all unused FSE functions, now that we are no longer syncing
to/from upstream.
This avoids confusion about Zstd's stack usage like in Issue #3453.
It also removes dead code, which is always a plus.
The input bounds checks were buggy because they were only breaking from
the inner loop, not the outer loop. The fuzzers found this immediately.
The fix is to use `goto _out` instead of `break`.
This condition can happen on corrupted inputs.
I've benchmarked before and after on x86-64 and there were small changes
in performance, some positive, and some negative, and they end up about
balacing out.
Credit to OSS-Fuzz
Before calling a dictionary good, make sure that it can compress an
input. If v0.7.3 rejects v0.7.3's dictionary, fall back to the v1.0
dictionary. This is not the job of the verison test to test it, because
we cannot fix this code.
Add generic C versions of the fast decoding loops to serve architectures
that don't have an assembly implementation. Also allow selecting the C
decoding loop over the assembly decoding loop through a zstd
decompression parameter `ZSTD_d_disableHuffmanAssembly`.
I benchmarked on my Intel i9-9900K and my Macbook Air with an M1 processor.
The benchmark command forces zstd to compress without any matches, using
only literals compression, and measures only Huffman decompression speed:
```
zstd -b1e1 --compress-literals --zstd=tlen=131072 silesia.tar
```
The new fast decoding loops outperform the previous implementation uniformly,
but don't beat the x86-64 assembly. Additionally, the fast C decoding loops suffer
from the same stability problems that we've seen in the past, where the assembly
version doesn't. So even though clang gets close to assembly on x86-64, it still
has stability issues.
| Arch | Function | Compiler | Default (MB/s) | Assembly (MB/s) | Fast (MB/s) |
|---------|----------------|--------------|----------------|-----------------|-------------|
| x86-64 | decompress 4X1 | gcc-12.2.0 | 1029.6 | 1308.1 | 1208.1 |
| x86-64 | decompress 4X1 | clang-14.0.6 | 1019.3 | 1305.6 | 1276.3 |
| x86-64 | decompress 4X2 | gcc-12.2.0 | 1348.5 | 1657.0 | 1374.1 |
| x86-64 | decompress 4X2 | clang-14.0.6 | 1027.6 | 1659.9 | 1468.1 |
| aarch64 | decompress 4X1 | clang-12.0.5 | 1081.0 | N/A | 1234.9 |
| aarch64 | decompress 4X2 | clang-12.0.5 | 1270.0 | N/A | 1516.6 |
Older versions of zstandard have a bug in the dictionary builder, that
can cause dictionary building to fail. The process still exits 0, but
the dictionary is not created.
For reference, the bug is that it creates a dictionary that starts with
the zstd dictionary magic, in the process of writing the dictionary header,
but the header isn't fully written yet, and zstd fails compressions in
this case, because the dictionary is malformated. We fixed this later on
by trying to load the dictionary as a zstd dictionary, but if that fails
we fallback to content only (by default).
The fix is to:
1. Make the dictionary determinsitic by sorting the input files.
Previously the bug would only sometimes occur, when the input files
were in a particular order.
2. If dictionary creation fails, fallback to the `head` dictionary.
* Cap shortCache chainLog to 24
* Cap row match finder hashLog so that rowLog <= 24
* Add unit tests to expose all cases. The row match finder unit tests
are only run in 64-bit mode, because they allocate ~1GB.
Fixes#3336
The dictionary source files were taken from the `dev` branch before this
commit, which could introduce non-determinism on PR jobs. Instead take
the sources from the PR checkout.
This PR also adds stderr logging, and verbose output for the jobs that
are failing, to help catch the failure if it occurs again.
* Add a function and macro ZSTD_decompressionMargin() that computes the
decompression margin for in-place decompression. The function computes
a tight margin that works in all cases, and the macro computes an upper
bound that will only work if flush isn't used.
* When doing in-place decompression, make sure that our output buffer
doesn't overlap with the input buffer. This ensures that we don't
decide to use the portion of the output buffer that overlaps the input
buffer for temporary memory, like for literals.
* Add a simple unit test.
* Add in-place decompression to the simple_round_trip and
stream_round_trip fuzzers. This should help verify that our margin stays
correct.
Basic tests for (de)compressing in the following modes:
* file to file
* file to stdout
* stdin to file
* stdin to stdout
These are basic tests, and aren't testing more advanced scenarios, but
it adds the groundwork for more complex tests as needed.
Fixes#3010.
Thanks to @eli-schwartz for pointing it out!
We should maybe consider adding a helper function for applying
`ZSTD_parameters` and `ZSTD_compressionParameters` to a context.
That would aid the transition to the new API in situations like this.
`./run.py --set-exact-output` will update `stdout.expect` and
`stderr.expect` to match the expected output. This doesn't apply to
outputs which use `.glob` or `.ignore`.
Tell CMake to explicitly compile our assembly as C code, because we
require it is compiled by a C compiler, and it is only enabled for
clang/gcc.
Fixes#3193.
* Add `Portability.h` to fix min/max issues.
* Fix conversion warnings
* Assert that windowLog <= 23, which is currently always the case.
This could be loosened, but we aren't looking to add new functionality.
Fixes on top of PR #3375 by @eli-schwartz, which added Windows CI for contrib & programs.
Fix `zdict.h` static linking only section so if you include it twice it
still exposes the static linking only symbols. E.g. this pattern:
```
```
This can easily happen when a header you include includes `zdict.h`.
`ZSTD_LIB_MINIFY` broke in 8bf699aa59.
This commit fixes the macro and the static library shrinks from ~600K to 324K
with ZSTD_LIB_MINIFY set.
Fixes#3066.
1. Follow the scheme introduced in PR #2501 for both `zdict.h` and `zstd_errors.h`.
2. If the `*_VISIBLE` macro isn't set, but the `*_VISIBILITY` macro is, use that.
Also make this change for `zstd.h`, since we probably shouldn't have changed
that macro name without backward compatibility in the first place.
3. Change all references to `*_VISIBILITY` to `*_VISIBLE`.
Fixes#3359.
It seems like with the deletion of Travis CI we didn't successfully transfer the
version compatibility test. Attempt to enable the version compatibility test.
Fix an off-by-one error in the compressor that emits corrupt blocks if:
* Zstd is compiled in 32-bit mode
* The windowLog == 25 exactly
* An offset of 2^25-3, 2^25-2, 2^25-1, or 2^25 is emitted
* The bitstream had 7 bits leftover before writing the offset
This bug has been present since before v1.0, but wasn't able to easily
be triggered, since until somewhat recently zstd wasn't able to find
matches that were within 128KB of the window size.
Add a test case, and fix 2 bugs in `ZSTD_compressSequences()`:
* The `ZSTD_isRLE()` check was incorrect. It wouldn't produce
corruption, but it could waste CPU and not emit RLE even if the block
was RLE
* One windowSize was `1 << windowLog`, not `1u << windowLog`
Thanks to @tansy for finding the issue, and giving us a reproducer!
Fixes Issue #3350.
Delete unaligned memory access code from the legacy codebase by removing all the
non-memcpy functions. We don't care about speed at all for this codebase, only
simplicity.
Fix an instance of `NULL + 0` in `ZSTD_decompressStream()`. Also, improve our
`stream_decompress` fuzzer to pass `NULL` in/out buffers to
`ZSTD_decompressStream()`, and fix 2 issues that were immediately surfaced.
Fixes#3351
Split the logic for parameter adaption from the logic to update the display rate.
This decouples the two updates, so changes to display updates don't affect
parameter adaption.
Also add a test case that checks that parameter adaption actually happens.
This fixes Issue #3353, where --adapt is broken when --no-progress is passed.
* Centralize the logic about whether to print the progress bar or not in
the `*_PROGRESS()` macros.
* Centralize the logc about whether to print the summary line or not in
`FIO_shouldDisplayFileSummary()` and
`FIO_shouldDisplayMultipleFileSummary()`.
* Make `--progress` work for non-zstd (de)compressors.
* Clean up several edge cases in compression and decompression progress
printing along the way. E.g. wrong log level, or missing summary line.
One thing I don't like about stdout mode, which sets the display level
to 1, is that warnings aren't displayed. After this PR, we could change
stdout mode from lowering the display level, to defaulting to implied
`--no-progress`. But, I think that deserves a separate PR.
We've been unable to effectively test cases where stdin/stdout/stderr
are consoles, because in our test cases they generally aren't. Allow the
command line flags `--fake-std{in,out,err}-is-console` to tell the CLI
to pretend that std{in,out,err} is a console.
Newer gcc versions were getting smart and omitting the `memset()`.
Get around this issue by outlining the `memset()` into a different
function. This test is still hacky, but it works...
Disable ASM in the kernel for now. It requires a few changes & setup to
get working. Instead of doing it in a zstd version update, I'd prefer to
package that change as a single patch, and propose it separately from
the version update. This makes the version update easier, and reduces
some risk.
Use a switch statement to select the search function instead of an
indirect function call. This results in a sizable performance win.
This PR is a modification of the approach taken in PR #2828.
When I measured performance for that commit, it was neutral.
However, I now see a performance regression on gcc, but still
neutral on clang. I'm measuring on the same platform, but with
newer compilers. The new approach beats both the current dev
branch and the baseline before PR #2828 was merged.
This PR is necessary for Issue #3275, to update zstd in the kernel.
Without this PR there is a large regression in greedy - btlazy2
compression speed. With this PR it is about neutral.
gcc version: 12.2.0
clang version: 14.0.6
dataset: silesia.tar
| Compiler | Level | Dev Speed (MB/s) | PR Speed (MB/s) | Delta |
|----------|-------|------------------|-----------------|--------|
| gcc | 5 | 102.6 | 113.7 | +10.8% |
| gcc | 7 | 66.6 | 74.8 | +12.3% |
| gcc | 9 | 51.5 | 58.9 | +14.3% |
| gcc | 13 | 14.3 | 14.3 | +0.0% |
| clang | 5 | 108.1 | 114.8 | +6.2% |
| clang | 7 | 68.5 | 72.3 | +5.5% |
| clang | 9 | 53.2 | 56.2 | +5.6% |
| clang | 13 | 14.3 | 14.7 | +2.8% |
The binary size stays just about the same for clang and gcc, measured
using the `size` command:
| Compiler | Branch | Text | Data | BSS | Total |
|----------|--------|---------|------|-----|---------|
| gcc | dev | 1127950 | 3312 | 280 | 1131542 |
| gcc | PR | 1123422 | 2512 | 280 | 1126214 |
| clang | dev | 1046254 | 3256 | 216 | 1049726 |
| clang | PR | 1048198 | 2296 | 216 | 1050710 |
Fixes#3211.
Adds the `--[no-]pass-through` flag which enables/disables pass-through mode.
* `zstdcat`, `zcat`, and `gzcat` default to `--pass-through`.
Pass-through mode can be disabled by passing `--no-pass-through`.
* All other binaries default to not setting pass-through mode.
However, we preserve the legacy behavior of enabling pass-through
mode when writing to stdout with `-f` set, unless pass-through
mode is explicitly disabled with `--no-pass-through`.
Adds a new test for this behavior that should codify the behavior we want.
Fixes#3212.
Long literal and match lengths had an off-by-one error in ZSTD_getSequenceLength.
Fix the off-by-one error, and add a golden compression test that catches the bug.
Also run all the golden tests in the cli-tests framework.
This assert slows the loop down by 10x. We can get similar
coverage by asserting at the beginning & end of the loop.
We need this fix because Debian compiles zstd with asserts
enabled. Separately, we should ask them why, and if they would
consider disabling asserts in their builds. Since we don't
optimize for assert enabled builds.
Fixes Issue #3150.
The zstd symlinks, notably `zstdcat`, weren't working as expected
because only the `tests/cli-tests/bin/zstd` wrapper was symlinked. We
still invoked `zstd` with the name `zstd`. The fix is to create a
directory of zstd symlinks in `tests/cli-tests/bin/symlinks` for each
name that zstd recognizes. And when `tets/cli-tests/bin/zstd` is
invoked, it selects the correct symlink to call.
See the test `zstd-cli/zstdcat.sh` for an example of how it would work.
* It couldn't detect that the `fastCoverParams` can't be non-null, since it was just an assertion.
* It thought we were accesing `wksp->dtable` beyond the bounds because we were using it to set the `workSpace` value. Instead, compute the workspace size used in a different way.
Add cli-tests to `make test`. This adds a `python3` dependency to `make
test`, but not `make check`. We could make this dependency optional by
skipping the tests if `python3` is not present.
`datagen` was printing a `\n` even when it had no other output. Raise
the output level for the final `\n` to the minimum output level used.
This minor bug was caught by the new testing framework.
The option `--auto-threads` should still be accepted and parsed, even if
`ZSTD_MULTITHREAD` is not defined. It doesn't mean anything, but we
should still accept the option. Since we want scripts to be able to work
generically.
This bug was caught by tests I added to the new testing framework.
Passing 0 inputs to `DiB_shuffle()` caused an assertion failure where
it should just return.
A test is added in a later commit, with the initial introduction of the
new testing framework.
Fixes#3007.
Knowing the version of zlib/lz4/lzma we're linking against is very
useful for debugging issues with those libraries, so print it out in the
verbosity 4 version output.
Also print this information at the top of `playTests.sh`.
When decompressing with `-q` and an output file, the progress bar was mistakenly printed. This is a minimal fix, with a larger refactor to be stacked on top of it.
Fixes#2967.
oss-fuzz uncovered a scenario where we're evaluating the cost of litLength = 131072,
which can't be represented in the zstd format, so we accessed 1 beyond LL_bits.
Fix the issue by making it cost 1 bit more than litLength = 131071.
There are still follow ups:
1. This happened because literals_cost[0] = 0, so the optimal parser chose 36 literals
over a match. Should we bound literals_cost[literal] > 0, unless the block truly only
has one literal value?
2. When no matches are found, the cost model isn't updated. In this case no matches were
found for an entire block. So the literals cost model wasn't updated at all. That made
the optimal parser think literals_cost[0] = 0, where it is actually quite high, since
the block was entirely random noise.
Credit to OSS-Fuzz.
After merging #2951 I realized that we will want to explicitly disable
assembly when we aren't including the assembly source file. Otherwise,
if some non clang/gcc compiler does support assembly, it would fail to
build.