by triggering the prefetching decoder path
(which used to be dedicated to long-range offsets only).
Figures on my laptop :
no content prefetch : ~300 MB/s (for reference)
full content prefetch : ~325 MB/s (before this patch)
new prefetch path : ~375 MB/s (after this patch)
The benchmark speed is already significant,
but another side-effect is that this version
prefetch less data into memory,
since it only prefetches what's needed, instead of the full dictionary.
This is supposed to help highly active environments
such as active databases,
that can't be properly measured in benchmark environment (too clean).
Also :
fixed the largeNbDict test program
which was working improperly when setting nbBlocks > nbFiles.
not sure why it only triggers now,
this code has been around for a while.
Introduced a new error code : dstBuffer_null,
I couldn't express anything even remotely similar with existing error codes set.
changed workspace parameter convention
to always provide workspaceSize,
so that size can be explicitly checked.
Also, use more enum to make the meaning of some parameters more explicit.
isolate all logic associated with block decompression
into its own module.
zstd_decompress is still in charge
of context creation/destruction,
frames, headers, streaming, special blocks, etc.
Compressed blocks themselves are now handled within zstd_decompress_block .
fix#1385
decompressing into NULL was an automatic error.
It is now allowed, as long as the content of the frame is empty.
Seems to simplify things for `arrow`.
Maybe some other projects rely on this behavior ?
fix#1379
decodecorpus was generating one extraneous byte when `nbSeq==0`.
This is disallowed by the specification.
The reference decoder was just skipping the extraneous byte.
It is now stricter, and flag such situation as an error.
since corrupted bitstreams can generate too large values.
This slightly reduces the benefits from clang on my laptop.
gcc results and code generation are not affected.
gcc-8 on Linux doesn't like usage of strncat :
`warning: ‘strncat’ output truncated before terminating nul copying as many bytes from a string as its length`.
Not sure what was wrong, it might be a false positive,
but the logic is simple enough to replaced by a simple `memcpy()`,
thus avoiding the shenanigans of null-terminated strings.
while reviewing #1364,
I found a decompression speed improvement.
On my laptop, the new code decompresses +5-6% faster on clang
and +2-3% faster on gcc.
not bad for an accidental optimization...
following #1356,
only enable backtrace compilation on linux+glibc.
Also, disable backtrace by default from "release" compilation,
so that less platforms get impacted by the new requirements.
Can be manually enabled/disabled using BACKTRACE=1/0.
and slightly refactored affected function.
Honestly, the formula calculating variance should get a second reviewing round,
it's not clear if it's correct.
some non-trivial changes to platform.h and util.h,
initially related to compilation for Haiku,
but I used this opportunity to make them cleaner
and add some documentation.
Noticed several tests that could be improved
(too harsh conditions, useless exception, etc.)
but I did not dare modifying too many tests just before release.
note : for some reason,
scan-build version on my laptop found problems within fastcover.c
that scan-build on travisCI does not flag.
They are, as usual, false positive :
the analyzer does not understand that a table (`offset`) is correctly filled before usage.
for Linux and Mac OS-X.
Note : the backtraces fires up through a trap
before the sanitizer get a chance to report.
There are situations where the sanitizer report is actually preferable.
It might be good to consider a kind of build macro
which can disable backtrace
when sanitizer is enabled.
from EXIT_IF() to RETURN_IF()
EXIT could be misunderstood as exit(), which terminates program execution.
But the macro only leaves the function, not the program.
keep one in compress_frameChunk(),
so that it's tested at every loop
in case some user simply some large mulit-GB input in a single invocation.
Add one in ZSTD_compressBlock(),
since compressBlock() explicitly skips frameChunk().
experimental function ZSTD_compressBlock() is designed for very small data in mind,
for situation where saving the ~12 bytes of frame header can actually make a difference.
Some systems though may have to deal with small and large data entangled.
If it's larger than a block (> 128KB), compressBlock() cannot compress them in one round.
That's why it's possible to compress in multiple rounds.
This is a chain of compressed blocks.
Some users push this capability to the limit, encoding gigantic chain of blocks.
On crossing the 4GB limit, some internal overflow occurs.
This fix moves the overflow correction mechanism higher in the call chain,
so that it's applied also to gigantic chains of blocks.
Added a test case in fuzzer.c, which crashes before the fix, and pass now.
Sometimes, it's necessary to test that a certain command fail, as expected.
Such failure is actually a success, and must not stop the flow of tests.
Several tests were prefixed with `!` to invert return code.
This does not work : it effectively makes the tests pass no matter what.
Use instead function die(), which is meant to trap successes, and transform them into errors.
which can be probed using new function ZSTD_minCLevel().
Also : redefined ZSTD_TARGETLENGTH_MIN/MAX for consistency
used the opportunity to bump version number to v1.3.6