Updated the changelog and other documents for the upcoming 2.3 release.

This commit is contained in:
Tobias Ottenweller 2013-11-16 17:54:33 +01:00
parent 757d6b5a48
commit 28cacfdb19
4 changed files with 45 additions and 1 deletions

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## 2.3.0 ##
* Added a command for setting the exit and opening a gate at once.
* Enabled the ability to change the gate block material.
* Added a command printing all nearby gates while highlighting them.
* Changed the info command to highlight gates.
* Updated the info command to print information about the nearest gate if no gate name got supplied.
## 2.2.1 ##
* Changed priority of some event listeners to solve problems with WorldGuard and other protection plugins.

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* __/gate exit, e [id]__
Changes the location where the gate will teleport players to your current location.
* __/gate exitopen, eo [id]__
Changes the location where the gate will teleport players to your current location. Also tries to open that gate afterwards.
* __/gate help, ? [page]__
Prints help pages.
@ -14,7 +17,7 @@ Prints help pages.
Makes a gate NOT consist of gate blocks while open.
* __/gate info, i [id]__
Prints details about a certain gate.
Prints details about a certain gate. Will print information about the nearest gate if no _id_ is supplied. Also highlights the gate you're requesting information about.
* __/gate list, ls [page]__
Prints all available gates.
@ -22,6 +25,9 @@ Prints all available gates.
* __/gate location, lo [id]__
Sets the entrance of the gate to your current location.
* __/gate nearby, nb__
Prints the name of nearby gates. Also highlights them.
* __/gate new, n [id]__
Creates a gate at your current location.

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* __showTeleportNoPermissionMessage__
A boolean (_true_ or _false_) determining wether the _no permission message_ will
be displayed.
* __gateMaterial__
A String representing the material all gates will consist of. Have a look at our [_Gate Material Page_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/gate-materials/) for all possible values.

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doc/Gate Materials.md Normal file
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Starting with version 2.3.0 different gate materials can be used. You can set them via the configuration file. The following Materials are currently defined:
* sapling
* water
* lava
* cobweb
* grass
* dead bush
* dandelion
* poppy
* brown mushroom
* red mushroom
* torch
* redstone torch (off)
* redstone torch (on)
* fence
* nether portal
* iron bars
* glass pane
* fence gate
* nether brick fence
* nether wart
* end portal
* cobblestone wall
Your favorite material is missing? Please contact us and we will see if we can add it.