48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
* __/gate allowRiding, ar [id]__
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Update a gate so players can travel through it while riding.
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* __/gate close, c [id]__
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Closes a gate to prevent players from using it.
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* __/gate denyRiding, dr [id]__
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Update a gate so players can NOT travel through it while riding.
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* __/gate delete, del, remove [id]__
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Removes the gate from the game.
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* __/gate exit, e [id]__
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Changes the location where the gate will teleport players to your current location.
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* __/gate exitopen, eo [id]__
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Changes the location where the gate will teleport players to your current location. Also tries to open that gate afterwards.
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* __/gate help, ? [page]__
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Prints help pages.
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* __/gate hide, h [id]__
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Makes a gate NOT consist of gate blocks while open.
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* __/gate info, i [id]__
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Prints details about a certain gate. Will print information about the nearest gate if no _id_ is supplied. Also highlights the gate you're requesting information about.
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* __/gate list, ls [page]__
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Prints all available gates.
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* __/gate location, lo [id]__
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Sets the entrance of the gate to your current location.
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* __/gate nearby, nb__
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Prints the name of nearby gates. Also highlights them.
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* __/gate new, n [id]__
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Creates a gate at your current location.
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* __/gate open, o [id]__
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Open a gate so players can use it.
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* __/gate rename, rn [current name] [new name]__
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Changes the name/id of the gate.
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* __/gate unhide,uh [id]__
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Makes that gate visible.
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