58 lines
2.2 KiB
Markdown
58 lines
2.2 KiB
Markdown
Starting with version 2.2.0 some features are customizable via a configuration file.
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The configuration file will be automatically created on the the first startup after
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installing or updating the plugin.
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The following keys and values are available:
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* __maxGateBlocks__
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A positive integer defining the maximum number of blocks a gate can consist of.
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Note that increasing this value might slow down your server!
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* __playerGateBlockUpdateRadius__
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Defines the radius around a player where portal blocks are visible to that player.
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Adjust this value when increasing or decreasing the view-distance on the server.
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Only positive integer values are allowed.
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* __checkForBrokenGateFrames__
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Allowed values are _true_ and _false_ only. Setting this value to _false_ will disable
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all checks for broken frames for non-hidden gates. Disabling frame block checks
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might increase you server performance.
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* __saveOnChanges__
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Allowed values are _true_ and _false_ only. Disabling _save on changes_ might
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increase server performance but gates will only be saved to disk when the plugin
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gets disabled! This might lead to data loss on error.
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* __gateTeleportMessage__
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A string value going to displayed every time when a player travels using a gate. Will
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only be displayed if _showTeleportMessage_ is set to _true_.
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* __showTeleportMessage__
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A boolean (_true_ or _false_) determining wether the _teleport message_ will
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be displayed.
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* __gateTeleportNoPermissionMessage__
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A string value going to displayed every time when a player enters a gate and is not allowed to use that gate. Will only be displayed if _showTeleportNoPermissionMessage_
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is set to _true_.
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* __gateTeleportVehicleNotAllowedMessage__
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A string value being displayed when a player tries to go through a gate while riding when riding through this gate is disabled. Will only be displayed if _showTeleportNoPermissionMessage_ is set to _true_.
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* __showTeleportNoPermissionMessage__
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A boolean (_true_ or _false_) determining wether the _no permission message_ will
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be displayed.
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* __gateMaterial__
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A String representing the material all gates will consist of. Have a look at our [_Gate Material Page_](http://dev.bukkit.org/bukkit-plugins/craftinc-gates/pages/gate-materials/) for all possible values.
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