This commit is contained in:
2025-11-12 23:19:23 +01:00
parent b66a2764fe
commit 5e340df9d8
2 changed files with 52 additions and 98 deletions
+23 -75
View File
@@ -12,7 +12,6 @@ use std::{
};
use bytes::BytesMut;
use lanspread_compat::eti::EtiGame;
use lanspread_db::db::{Game, GameDB, GameFileDescription};
use lanspread_mdns::{LANSPREAD_SERVICE_TYPE, MdnsAdvertiser, discover_service};
use lanspread_proto::{Message, Request, Response};
@@ -24,9 +23,6 @@ use s2n_quic::{
provider::limits::Limits,
stream::BidirectionalStream,
};
/// Handle for loading ETI games from Tauri resources
pub type EtiGamesLoader = Arc<dyn Fn() -> eyre::Result<Vec<EtiGame>> + Send + Sync>;
use tokio::{
fs::OpenOptions,
io::{AsyncSeekExt, AsyncWriteExt},
@@ -86,15 +82,6 @@ impl From<eyre::Report> for PeerError {
pub fn start_peer(
game_dir: String,
tx_notify_ui: UnboundedSender<PeerEvent>,
) -> eyre::Result<UnboundedSender<PeerCommand>> {
start_peer_with_eti_loader(game_dir, tx_notify_ui, None)
}
/// Initialize and start the peer system with ETI games loader
pub fn start_peer_with_eti_loader(
game_dir: String,
tx_notify_ui: UnboundedSender<PeerEvent>,
eti_games_loader: Option<EtiGamesLoader>,
) -> eyre::Result<UnboundedSender<PeerCommand>> {
log::info!("Starting peer system with game directory: {game_dir}");
@@ -103,7 +90,7 @@ pub fn start_peer_with_eti_loader(
// Start the peer in a background task
let tx_control_clone = tx_control.clone();
tokio::spawn(async move {
if let Err(e) = run_peer_with_eti_loader(rx_control, tx_notify_ui, eti_games_loader).await {
if let Err(e) = run_peer(rx_control, tx_notify_ui).await {
log::error!("Peer system failed: {e}");
}
});
@@ -1090,28 +1077,12 @@ async fn retry_failed_chunks(
exhausted
}
/// Load games from the ETI game.db resource file
fn load_eti_games(eti_games_loader: Option<EtiGamesLoader>) -> eyre::Result<Vec<EtiGame>> {
if let Some(loader) = eti_games_loader {
loader()
} else {
log::warn!("ETI games loader not provided - returning empty games list");
Ok(Vec::new())
}
}
/// Load local game database combining ETI games and locally installed games
async fn load_local_game_db_with_eti(
game_dir: &str,
eti_games_loader: Option<EtiGamesLoader>,
) -> eyre::Result<GameDB> {
/// Load local game database combining locally installed games
async fn load_local_game_db(game_dir: &str) -> eyre::Result<GameDB> {
let game_path = PathBuf::from(game_dir);
let mut games = Vec::new();
// Load games from ETI database using the loader (from() sets installed=false, local_version=None)
let eti_games = load_eti_games(eti_games_loader)?;
let mut games: Vec<Game> = eti_games.into_iter().map(Into::into).collect();
// Scan game directory and mark found games as installed
// Scan game directory and create entries for installed games
let mut entries = tokio::fs::read_dir(&game_path).await?;
while let Some(entry) = entries.next_entry().await? {
let path = entry.path();
@@ -1120,31 +1091,23 @@ async fn load_local_game_db_with_eti(
{
// Check if this game has a version.ini file
if let Ok(version) = lanspread_db::db::read_version_from_ini(&path) {
// Update existing game or create new one if not found in ETI DB
if let Some(game) = games.iter_mut().find(|g| g.id == game_id) {
game.installed = true;
game.local_version.clone_from(&version);
// Keep the ETI size for informational purposes
} else {
// Game not found in ETI DB, create basic entry
let size = calculate_directory_size(&path).await?;
let game = Game {
id: game_id.to_string(),
name: game_id.to_string(),
description: String::new(),
release_year: String::new(),
publisher: String::new(),
max_players: 1,
version: "1.0".to_string(),
genre: String::new(),
size,
thumbnail: None,
installed: true,
eti_game_version: version.clone(),
local_version: version,
};
games.push(game);
}
let size = calculate_directory_size(&path).await?;
let game = Game {
id: game_id.to_string(),
name: game_id.to_string(),
description: String::new(),
release_year: String::new(),
publisher: String::new(),
max_players: 1,
version: "1.0".to_string(),
genre: String::new(),
size,
thumbnail: None,
installed: true,
eti_game_version: version.clone(),
local_version: version,
};
games.push(game);
}
}
}
@@ -1174,14 +1137,12 @@ struct Ctx {
game_dir: Arc<RwLock<Option<String>>>,
local_game_db: Arc<RwLock<Option<GameDB>>>,
peer_game_db: Arc<RwLock<PeerGameDB>>,
eti_games_loader: Option<EtiGamesLoader>,
}
#[derive(Clone)]
struct PeerCtx {
game_dir: Arc<RwLock<Option<String>>>,
local_game_db: Arc<RwLock<Option<GameDB>>>,
eti_games_loader: Option<EtiGamesLoader>,
}
impl std::fmt::Debug for PeerCtx {
@@ -1189,7 +1150,6 @@ impl std::fmt::Debug for PeerCtx {
f.debug_struct("PeerCtx")
.field("game_dir", &"...")
.field("local_game_db", &"...")
.field("eti_games_loader", &self.eti_games_loader.is_some())
.finish()
}
}
@@ -1201,30 +1161,19 @@ impl std::fmt::Debug for PeerCtx {
/// This function will panic if the games folder is None after being checked for None.
/// The panic occurs at line 908 where `games_folder.expect("checked above")` is called.
pub async fn run_peer(
rx_control: UnboundedReceiver<PeerCommand>,
tx_notify_ui: UnboundedSender<PeerEvent>,
) -> eyre::Result<()> {
run_peer_with_eti_loader(rx_control, tx_notify_ui, None).await
}
/// Main peer execution loop that handles peer commands and manages the peer system with ETI games loader.
pub async fn run_peer_with_eti_loader(
mut rx_control: UnboundedReceiver<PeerCommand>,
tx_notify_ui: UnboundedSender<PeerEvent>,
eti_games_loader: Option<EtiGamesLoader>,
) -> eyre::Result<()> {
// peer context
let ctx = Ctx {
game_dir: Arc::new(RwLock::new(None)),
local_game_db: Arc::new(RwLock::new(None)),
peer_game_db: Arc::new(RwLock::new(PeerGameDB::new())),
eti_games_loader,
};
let peer_ctx = PeerCtx {
game_dir: ctx.game_dir.clone(),
local_game_db: ctx.local_game_db.clone(),
eti_games_loader: ctx.eti_games_loader.clone(),
};
// Start server component
@@ -1491,9 +1440,8 @@ async fn handle_set_game_dir_command(ctx: &Ctx, game_dir: String) {
// Load local game database when game directory is set
let game_dir = game_dir.clone();
let local_game_db = ctx.local_game_db.clone();
let eti_games_loader = ctx.eti_games_loader.clone();
tokio::spawn(async move {
match load_local_game_db_with_eti(&game_dir, eti_games_loader).await {
match load_local_game_db(&game_dir).await {
Ok(db) => {
*local_game_db.write().await = Some(db);
log::info!("Local game database loaded successfully");
@@ -7,7 +7,7 @@ use std::{
use eyre::bail;
use lanspread_compat::eti::get_games;
use lanspread_db::db::{Game, GameDB};
use lanspread_peer::{EtiGamesLoader, PeerCommand, PeerEvent, start_peer_with_eti_loader};
use lanspread_peer::{PeerCommand, PeerEvent, start_peer};
use tauri::{AppHandle, Emitter as _, Manager};
use tauri_plugin_shell::{ShellExt, process::Command};
use tokio::sync::{RwLock, mpsc::UnboundedSender};
@@ -521,33 +521,39 @@ pub fn run() {
};
if !games_folder.is_empty() {
// Create ETI games loader that can access the Tauri resource
let app_handle_for_loader = app_handle_clone.clone();
let eti_games_loader: EtiGamesLoader = Arc::new(move || {
let app_handle = app_handle_for_loader.clone();
// Use tokio's block_in_place to call async function from sync context
tokio::task::block_in_place(move || {
tokio::runtime::Handle::current().block_on(async move {
// Resolve the game.db resource path
match app_handle.path().resolve("game.db", tauri::path::BaseDirectory::Resource) {
Ok(game_db_path) => {
get_games(&game_db_path).await
}
Err(e) => {
log::error!("Failed to resolve game.db resource: {e}");
Err(eyre::eyre!("Failed to resolve game.db resource: {e}"))
}
}
})
})
});
// Load ETI games from the game.db resource - this MUST succeed
let game_db_path = match app_handle_clone.path().resolve("game.db", tauri::path::BaseDirectory::Resource) {
Ok(path) => path,
Err(e) => {
log::error!("Failed to resolve game.db resource: {e}");
panic!("game.db resource is mandatory - cannot continue");
}
};
let eti_games = match get_games(&game_db_path).await {
Ok(games) => {
log::info!("Loaded {} ETI games from game.db", games.len());
games
}
Err(e) => {
log::error!("Failed to load ETI games: {e}");
panic!("game.db resource is mandatory - cannot continue");
}
};
// Convert ETI games to GameDB and store in state
let games: Vec<Game> = eti_games.into_iter().map(Into::into).collect();
{
let state = app_handle_clone.state::<LanSpreadState>();
*state.games.write().await = GameDB::from(games);
}
// Only start peer system when we have a valid games directory
match start_peer_with_eti_loader(games_folder, tx_peer_event_clone, Some(eti_games_loader)) {
match start_peer(games_folder, tx_peer_event_clone) {
Ok(peer_ctrl) => {
let state = app_handle_clone.state::<LanSpreadState>();
*state.peer_ctrl.write().await = Some(peer_ctrl);
log::info!("Peer system initialized successfully with games directory and ETI loader");
log::info!("Peer system initialized successfully with games directory");
// Start peer discovery and request games from other peers
request_games(state);