ChatGPT Codex 5.2 xhigh refactored > 45min

This commit is contained in:
2026-01-13 18:59:12 +01:00
parent f76d59265c
commit b60dcef471
15 changed files with 1672 additions and 367 deletions
Generated
+2
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@@ -2167,6 +2167,8 @@ dependencies = [
"lanspread-utils",
"log",
"s2n-quic",
"serde",
"serde_json",
"tokio",
"tokio-util",
"tracing",
+32 -6
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@@ -1,6 +1,6 @@
#![allow(clippy::missing_errors_doc, clippy::missing_panics_doc)]
use std::net::SocketAddr;
use std::{collections::HashMap, net::SocketAddr};
use eyre::bail;
pub use mdns_sd::DaemonEvent;
@@ -15,7 +15,12 @@ pub struct MdnsAdvertiser {
}
impl MdnsAdvertiser {
pub fn new(service_type: &str, instance_name: &str, address: SocketAddr) -> eyre::Result<Self> {
pub fn new(
service_type: &str,
instance_name: &str,
address: SocketAddr,
properties: Option<HashMap<String, String>>,
) -> eyre::Result<Self> {
let host_name = format!("{}.local.", address.ip());
let daemon = ServiceDaemon::new()?;
let service_info = ServiceInfo::new(
@@ -24,7 +29,7 @@ impl MdnsAdvertiser {
&host_name,
address.ip(),
address.port(),
None,
properties,
)?;
let monitor = daemon.monitor()?;
@@ -53,6 +58,14 @@ pub struct MdnsBrowser {
service_type: String,
}
#[derive(Debug, Clone)]
pub struct MdnsService {
pub addr: SocketAddr,
pub fullname: String,
pub hostname: String,
pub properties: HashMap<String, String>,
}
impl MdnsBrowser {
pub fn new(service_type: &str) -> eyre::Result<Self> {
let daemon = ServiceDaemon::new()?;
@@ -64,10 +77,10 @@ impl MdnsBrowser {
})
}
pub fn next_address(
pub fn next_service(
&self,
ignore_addr: Option<SocketAddr>,
) -> eyre::Result<Option<SocketAddr>> {
) -> eyre::Result<Option<MdnsService>> {
loop {
match self.receiver.recv() {
Ok(ServiceEvent::ServiceResolved(info)) => {
@@ -93,7 +106,13 @@ impl MdnsBrowser {
}
log::info!("Found server at {addr}");
return Ok(Some(addr));
let properties = info.get_properties().clone().into_property_map_str();
return Ok(Some(MdnsService {
addr,
fullname: info.get_fullname().to_string(),
hostname: info.get_hostname().to_string(),
properties,
}));
}
if ignored_match {
@@ -116,6 +135,13 @@ impl MdnsBrowser {
}
}
}
pub fn next_address(
&self,
ignore_addr: Option<SocketAddr>,
) -> eyre::Result<Option<SocketAddr>> {
Ok(self.next_service(ignore_addr)?.map(|service| service.addr))
}
}
impl Drop for MdnsBrowser {
+2
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@@ -24,6 +24,8 @@ gethostname = { workspace = true }
if-addrs = { workspace = true }
log = { workspace = true }
s2n-quic = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
tokio = { workspace = true }
tokio-util = { workspace = true }
tracing = { workspace = true }
+3 -3
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@@ -34,9 +34,9 @@ lifetime of the process:
3. **Ping service** (`run_ping_service`) periodically issues QUIC ping requests
to keep peer liveness up to date and prunes stale entries from `PeerGameDB`.
`load_local_game_db` scans the configured game directory (looking for folders
with a `version.ini`) and hydrates a `GameDB`. That database is used to respond
to incoming metadata requests (`Request::ListGames` / `Request::GetGame`).
`scan_local_library` maintains a lightweight on-disk index and produces both a
`GameDB` and protocol summaries. The resulting database is used to respond to
incoming metadata requests (`Request::ListGames` / `Request::GetGame`).
## Networking and File Transfer
+6 -3
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@@ -3,10 +3,13 @@
use std::time::Duration;
/// Interval between peer ping checks (seconds).
pub const PEER_PING_INTERVAL_SECS: u64 = 5;
pub const PEER_PING_INTERVAL_SECS: u64 = 20;
/// Minimum idle time before pinging a peer (seconds).
pub const PEER_PING_IDLE_SECS: u64 = 30;
/// Timeout after which a peer is considered stale (seconds).
pub const PEER_STALE_TIMEOUT_SECS: u64 = 12;
pub const PEER_STALE_TIMEOUT_SECS: u64 = 90;
/// Size of each download chunk (32 MB).
pub const CHUNK_SIZE: u64 = 32 * 1024 * 1024;
@@ -15,7 +18,7 @@ pub const CHUNK_SIZE: u64 = 32 * 1024 * 1024;
pub const MAX_RETRY_COUNT: usize = 3;
/// Interval for local game directory monitoring (seconds).
pub const LOCAL_GAME_MONITOR_INTERVAL_SECS: u64 = 5;
pub const LOCAL_GAME_MONITOR_INTERVAL_SECS: u64 = 15;
/// TLS certificate for QUIC connections.
pub static CERT_PEM: &str = include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/../../cert.pem"));
+10 -2
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@@ -9,17 +9,19 @@ use std::{
use lanspread_db::db::GameDB;
use tokio::{sync::RwLock, task::JoinHandle};
use crate::{PeerEvent, peer_db::PeerGameDB};
use crate::{PeerEvent, library::LocalLibraryState, peer_db::PeerGameDB};
/// Main context for the peer system.
#[derive(Clone)]
pub struct Ctx {
pub game_dir: Arc<RwLock<Option<String>>>,
pub local_game_db: Arc<RwLock<Option<GameDB>>>,
pub local_library: Arc<RwLock<LocalLibraryState>>,
pub peer_game_db: Arc<RwLock<PeerGameDB>>,
pub local_peer_addr: Arc<RwLock<Option<SocketAddr>>>,
pub downloading_games: Arc<RwLock<HashSet<String>>>,
pub active_downloads: Arc<RwLock<HashMap<String, JoinHandle<()>>>>,
pub peer_id: Arc<String>,
}
/// Context for peer connection handling.
@@ -27,9 +29,11 @@ pub struct Ctx {
pub struct PeerCtx {
pub game_dir: Arc<RwLock<Option<String>>>,
pub local_game_db: Arc<RwLock<Option<GameDB>>>,
pub local_library: Arc<RwLock<LocalLibraryState>>,
pub local_peer_addr: Arc<RwLock<Option<SocketAddr>>>,
pub downloading_games: Arc<RwLock<HashSet<String>>>,
pub peer_game_db: Arc<RwLock<PeerGameDB>>,
pub peer_id: Arc<String>,
pub tx_notify_ui: tokio::sync::mpsc::UnboundedSender<PeerEvent>,
}
@@ -46,14 +50,16 @@ impl std::fmt::Debug for PeerCtx {
impl Ctx {
/// Creates a new context with the given peer game database.
pub fn new(peer_game_db: Arc<RwLock<PeerGameDB>>) -> Self {
pub fn new(peer_game_db: Arc<RwLock<PeerGameDB>>, peer_id: String) -> Self {
Self {
game_dir: Arc::new(RwLock::new(None)),
local_game_db: Arc::new(RwLock::new(None)),
local_library: Arc::new(RwLock::new(LocalLibraryState::empty())),
peer_game_db,
local_peer_addr: Arc::new(RwLock::new(None)),
downloading_games: Arc::new(RwLock::new(HashSet::new())),
active_downloads: Arc::new(RwLock::new(HashMap::new())),
peer_id: Arc::new(peer_id),
}
}
@@ -65,9 +71,11 @@ impl Ctx {
PeerCtx {
game_dir: self.game_dir.clone(),
local_game_db: self.local_game_db.clone(),
local_library: self.local_library.clone(),
local_peer_addr: self.local_peer_addr.clone(),
downloading_games: self.downloading_games.clone(),
peer_game_db: self.peer_game_db.clone(),
peer_id: self.peer_id.clone(),
tx_notify_ui,
}
}
+77 -62
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@@ -1,17 +1,23 @@
//! Command handlers for peer commands.
use std::{collections::HashSet, net::SocketAddr, sync::Arc};
use std::{net::SocketAddr, sync::Arc};
use lanspread_db::db::{Game, GameDB, GameFileDescription};
use lanspread_db::db::{Game, GameFileDescription};
use tokio::sync::{RwLock, mpsc::UnboundedSender};
use crate::{
PeerEvent,
context::Ctx,
download::download_game_files,
local_games::{get_game_file_descriptions, load_local_game_db, local_download_available},
network::{announce_games_to_peer, request_game_details_from_peer},
peer_db::PeerGameDB,
identity::FEATURE_LIBRARY_DELTA,
local_games::{
LocalLibraryScan,
get_game_file_descriptions,
local_download_available,
scan_local_library,
},
network::{announce_games_to_peer, request_game_details_from_peer, send_library_delta},
peer_db::{PeerGameDB, PeerId},
};
// =============================================================================
@@ -35,6 +41,20 @@ pub async fn emit_peer_game_list(
}
}
async fn ensure_peer_id_for_addr(
peer_game_db: &Arc<RwLock<PeerGameDB>>,
peer_addr: SocketAddr,
) -> PeerId {
let mut db = peer_game_db.write().await;
if let Some(peer_id) = db.peer_id_for_addr(&peer_addr).cloned() {
return peer_id;
}
let legacy_id = format!("legacy-{peer_addr}");
db.upsert_peer(legacy_id.clone(), peer_addr);
legacy_id
}
/// Tries to serve a game from local files.
async fn try_serve_local_game(
ctx: &Ctx,
@@ -128,10 +148,11 @@ async fn request_game_details_and_update(
peer_game_db: Arc<RwLock<PeerGameDB>>,
) -> eyre::Result<Vec<GameFileDescription>> {
let (file_descriptions, _) = request_game_details_from_peer(peer_addr, game_id).await?;
let peer_id = ensure_peer_id_for_addr(&peer_game_db, peer_addr).await;
{
let mut db = peer_game_db.write().await;
db.update_peer_game_files(peer_addr, game_id, file_descriptions.clone());
db.update_peer_game_files(&peer_id, game_id, file_descriptions.clone());
}
Ok(file_descriptions)
@@ -277,9 +298,9 @@ pub async fn handle_set_game_dir_command(
let ctx_clone = ctx.clone();
tokio::spawn(async move {
match load_local_game_db(&game_dir).await {
Ok(db) => {
update_and_announce_games(&ctx_clone, &tx_notify_ui, db).await;
match scan_local_library(&game_dir).await {
Ok(scan) => {
update_and_announce_games(&ctx_clone, &tx_notify_ui, scan).await;
log::info!("Local game database loaded successfully");
}
Err(e) => {
@@ -306,67 +327,61 @@ pub async fn handle_get_peer_count_command(ctx: &Ctx, tx_notify_ui: &UnboundedSe
pub async fn update_and_announce_games(
ctx: &Ctx,
tx_notify_ui: &UnboundedSender<PeerEvent>,
new_db: GameDB,
scan: LocalLibraryScan,
) {
let local_game_db = ctx.local_game_db.clone();
let mut db_guard = local_game_db.write().await;
let LocalLibraryScan {
game_db,
summaries,
revision,
} = scan;
let previous_games = db_guard
.as_ref()
.map(|db| db.games.keys().cloned().collect::<HashSet<_>>())
.unwrap_or_default();
let delta = {
let mut library_guard = ctx.local_library.write().await;
library_guard.update_from_scan(summaries, revision)
};
let current_game_ids = new_db.games.keys().cloned().collect::<HashSet<_>>();
let Some(delta) = delta else {
return;
};
// Check if any games were removed
let removed_games: Vec<String> = previous_games
.difference(&current_game_ids)
{
let mut db_guard = ctx.local_game_db.write().await;
*db_guard = Some(game_db.clone());
}
let all_games = game_db
.all_games()
.into_iter()
.cloned()
.collect();
.collect::<Vec<Game>>();
if removed_games.is_empty() {
// Check if any games were added or updated
if previous_games != current_game_ids {
log::debug!("Local games directory structure changed, updating database");
*db_guard = Some(new_db);
if let Err(e) = tx_notify_ui.send(PeerEvent::LocalGamesUpdated(all_games.clone())) {
log::error!("Failed to send LocalGamesUpdated event: {e}");
}
let all_games = db_guard
.as_ref()
.map(|db| db.all_games().into_iter().cloned().collect::<Vec<Game>>())
.unwrap_or_default();
let peer_targets = {
let db = ctx.peer_game_db.read().await;
db.peer_identities()
.into_iter()
.map(|(peer_id, addr)| {
let features = db.peer_features(&peer_id);
(peer_id, addr, features)
})
.collect::<Vec<_>>()
};
if let Err(e) = tx_notify_ui.send(PeerEvent::LocalGamesUpdated(all_games.clone())) {
log::error!("Failed to send LocalGamesUpdated event: {e}");
}
// Broadcast update to all peers
let peer_addresses = { ctx.peer_game_db.read().await.get_peer_addresses() };
for peer_addr in peer_addresses {
let games_clone = all_games.clone();
tokio::spawn(async move {
if let Err(e) = announce_games_to_peer(peer_addr, games_clone).await {
log::warn!("Failed to announce games to {peer_addr}: {e}");
}
});
}
}
} else {
log::info!("Detected removed games: {removed_games:?}");
*db_guard = Some(new_db);
// Notify UI about the change
let all_games = db_guard
.as_ref()
.map(|db| db.all_games().into_iter().cloned().collect::<Vec<Game>>())
.unwrap_or_default();
if let Err(e) = tx_notify_ui.send(PeerEvent::LocalGamesUpdated(all_games.clone())) {
log::error!("Failed to send LocalGamesUpdated event: {e}");
}
// Broadcast update to all peers
let peer_addresses = { ctx.peer_game_db.read().await.get_peer_addresses() };
for peer_addr in peer_addresses {
for (_peer_id, peer_addr, features) in peer_targets {
if features
.iter()
.any(|feature| feature == FEATURE_LIBRARY_DELTA)
{
let delta = delta.clone();
tokio::spawn(async move {
if let Err(e) = send_library_delta(peer_addr, delta).await {
log::warn!("Failed to send library delta to {peer_addr}: {e}");
}
});
} else {
let games_clone = all_games.clone();
tokio::spawn(async move {
if let Err(e) = announce_games_to_peer(peer_addr, games_clone).await {
+44
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@@ -0,0 +1,44 @@
use std::path::PathBuf;
use uuid::Uuid;
const PEER_ID_FILE: &str = "peer_id";
pub const FEATURE_LIBRARY_DELTA: &str = "library-delta-v1";
pub const FEATURE_LIBRARY_SNAPSHOT: &str = "library-snapshot-v1";
pub fn load_or_create_peer_id() -> eyre::Result<String> {
let path = peer_id_path();
if let Ok(existing) = std::fs::read_to_string(&path) {
let trimmed = existing.trim();
if !trimmed.is_empty() {
return Ok(trimmed.to_string());
}
}
let peer_id = Uuid::now_v7().simple().to_string();
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent)?;
}
std::fs::write(&path, peer_id.as_bytes())?;
Ok(peer_id)
}
pub fn default_features() -> Vec<String> {
vec![
FEATURE_LIBRARY_DELTA.to_string(),
FEATURE_LIBRARY_SNAPSHOT.to_string(),
]
}
fn peer_id_path() -> PathBuf {
if let Some(dir) = std::env::var_os("LANSPREAD_STATE_DIR") {
return PathBuf::from(dir).join(PEER_ID_FILE);
}
if let Some(home) = std::env::var_os("HOME").or_else(|| std::env::var_os("USERPROFILE")) {
return PathBuf::from(home).join(".lanspread").join(PEER_ID_FILE);
}
std::env::temp_dir().join("lanspread").join(PEER_ID_FILE)
}
+21 -11
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@@ -17,6 +17,8 @@ mod context;
mod download;
mod error;
mod handlers;
mod identity;
mod library;
mod local_games;
mod network;
mod path_validation;
@@ -33,7 +35,7 @@ use std::{net::SocketAddr, sync::Arc};
pub use config::{CHUNK_SIZE, MAX_RETRY_COUNT};
pub use error::PeerError;
use lanspread_db::db::{Game, GameFileDescription};
pub use peer_db::{MajorityValidationResult, PeerGameDB, PeerInfo};
pub use peer_db::{MajorityValidationResult, PeerGameDB, PeerId, PeerInfo, PeerUpsert};
use tokio::sync::{
RwLock,
mpsc::{UnboundedReceiver, UnboundedSender},
@@ -48,6 +50,7 @@ use crate::{
handle_list_games_command,
handle_set_game_dir_command,
},
network::send_goodbye,
services::{
run_local_game_monitor,
run_peer_discovery,
@@ -137,13 +140,14 @@ pub fn start_peer(
peer_game_db: Arc<RwLock<PeerGameDB>>,
) -> eyre::Result<UnboundedSender<PeerCommand>> {
log::info!("Starting peer system with game directory: {game_dir}");
let peer_id = identity::load_or_create_peer_id()?;
let (tx_control, rx_control) = tokio::sync::mpsc::unbounded_channel();
// Start the peer in a background task
let tx_control_clone = tx_control.clone();
tokio::spawn(async move {
if let Err(e) = run_peer(rx_control, tx_notify_ui, peer_game_db).await {
if let Err(e) = run_peer(rx_control, tx_notify_ui, peer_game_db, peer_id).await {
log::error!("Peer system failed: {e}");
}
});
@@ -159,9 +163,10 @@ async fn run_peer(
mut rx_control: UnboundedReceiver<PeerCommand>,
tx_notify_ui: UnboundedSender<PeerEvent>,
peer_game_db: Arc<RwLock<PeerGameDB>>,
peer_id: String,
) -> eyre::Result<()> {
// Create the shared context
let ctx = Ctx::new(peer_game_db.clone());
let ctx = Ctx::new(peer_game_db.clone(), peer_id);
let peer_ctx = ctx.to_peer_ctx(tx_notify_ui.clone());
// Start server component
@@ -178,15 +183,9 @@ async fn run_peer(
// Start peer discovery task
let tx_notify_ui_discovery = tx_notify_ui.clone();
let peer_game_db_discovery = ctx.peer_game_db.clone();
let local_peer_addr = ctx.local_peer_addr.clone();
let ctx_discovery = ctx.clone();
tokio::spawn(async move {
run_peer_discovery(
tx_notify_ui_discovery,
peer_game_db_discovery,
local_peer_addr,
)
.await;
run_peer_discovery(tx_notify_ui_discovery, ctx_discovery).await;
});
// Start ping service task
@@ -240,5 +239,16 @@ async fn run_peer(
}
}
let peer_id = ctx.peer_id.as_ref().clone();
let peer_addresses = { ctx.peer_game_db.read().await.get_peer_addresses() };
for peer_addr in peer_addresses {
let peer_id = peer_id.clone();
tokio::spawn(async move {
if let Err(e) = send_goodbye(peer_addr, peer_id).await {
log::warn!("Failed to send Goodbye to {peer_addr}: {e}");
}
});
}
Ok(())
}
+129
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@@ -0,0 +1,129 @@
use std::{
collections::{HashMap, VecDeque},
hash::{Hash, Hasher},
};
use lanspread_proto::{GameSummary, LibraryDelta, LibrarySnapshot, LibrarySummary};
const MAX_DELTA_HISTORY: usize = 8;
#[derive(Debug, Clone)]
pub struct LocalLibraryState {
pub revision: u64,
pub digest: u64,
pub games: HashMap<String, GameSummary>,
pub recent_deltas: VecDeque<LibraryDelta>,
}
impl LocalLibraryState {
pub fn empty() -> Self {
Self {
revision: 0,
digest: 0,
games: HashMap::new(),
recent_deltas: VecDeque::new(),
}
}
pub fn update_from_scan(
&mut self,
summaries: HashMap<String, GameSummary>,
revision: u64,
) -> Option<LibraryDelta> {
let new_digest = compute_library_digest(&summaries);
let changed =
self.revision != revision || self.digest != new_digest || self.games != summaries;
if !changed {
return None;
}
let delta = compute_library_delta(self.revision, revision, &self.games, &summaries);
self.revision = revision;
self.digest = new_digest;
self.games = summaries;
self.recent_deltas.push_back(delta.clone());
while self.recent_deltas.len() > MAX_DELTA_HISTORY {
self.recent_deltas.pop_front();
}
Some(delta)
}
pub fn delta_since(&self, from_rev: u64) -> Option<LibraryDelta> {
self.recent_deltas
.iter()
.find(|delta| delta.from_rev == from_rev)
.cloned()
}
}
pub fn compute_library_digest(games: &HashMap<String, GameSummary>) -> u64 {
let mut entries: Vec<&GameSummary> = games.values().collect();
entries.sort_by(|a, b| a.id.cmp(&b.id));
let mut hasher = std::collections::hash_map::DefaultHasher::new();
for summary in entries {
summary.id.hash(&mut hasher);
summary.name.hash(&mut hasher);
summary.size.hash(&mut hasher);
summary.downloaded.hash(&mut hasher);
summary.installed.hash(&mut hasher);
summary.eti_version.hash(&mut hasher);
summary.manifest_hash.hash(&mut hasher);
summary.availability.hash(&mut hasher);
}
hasher.finish()
}
pub fn build_library_summary(state: &LocalLibraryState) -> LibrarySummary {
LibrarySummary {
library_rev: state.revision,
library_digest: state.digest,
game_count: state.games.len(),
}
}
pub fn build_library_snapshot(state: &LocalLibraryState) -> LibrarySnapshot {
let mut games: Vec<GameSummary> = state.games.values().cloned().collect();
games.sort_by(|a, b| a.id.cmp(&b.id));
LibrarySnapshot {
library_rev: state.revision,
games,
}
}
pub fn compute_library_delta(
from_rev: u64,
to_rev: u64,
previous: &HashMap<String, GameSummary>,
next: &HashMap<String, GameSummary>,
) -> LibraryDelta {
let mut added = Vec::new();
let mut updated = Vec::new();
let mut removed = Vec::new();
for (game_id, summary) in next {
match previous.get(game_id) {
None => added.push(summary.clone()),
Some(existing) => {
if existing != summary {
updated.push(summary.clone());
}
}
}
}
for game_id in previous.keys() {
if !next.contains_key(game_id) {
removed.push(game_id.clone());
}
}
LibraryDelta {
from_rev,
to_rev,
added,
updated,
removed,
}
}
+350 -132
View File
@@ -1,12 +1,16 @@
//! Local game scanning and database management.
use std::{
collections::HashSet,
collections::{HashMap, HashSet},
hash::{Hash, Hasher},
io::ErrorKind,
path::{Path, PathBuf},
time::{SystemTime, UNIX_EPOCH},
};
use lanspread_db::db::{Game, GameDB, GameFileDescription};
use lanspread_proto::{Availability, GameSummary};
use serde::{Deserialize, Serialize};
use crate::error::PeerError;
@@ -72,137 +76,138 @@ pub async fn local_download_available(
}
// =============================================================================
// Directory size calculation
// Local library index and scanning
// =============================================================================
/// Calculates the total size of a directory recursively.
pub async fn calculate_directory_size(dir: &Path, is_root: bool) -> eyre::Result<u64> {
let mut total_size = 0u64;
let mut entries = tokio::fs::read_dir(dir).await?;
const LIBRARY_INDEX_DIR: &str = ".lanspread";
const LIBRARY_INDEX_FILE: &str = "library_index.json";
while let Some(entry) = entries.next_entry().await? {
let path = entry.path();
let name = entry.file_name();
let name_str = name.to_string_lossy();
if is_root {
if name_str == ".sync" || name_str == ".softlan_first_start_done" {
continue;
}
if entry.file_type().await?.is_dir() && is_local_dir_name(&name_str) {
continue;
}
}
let metadata = tokio::fs::metadata(&path).await?;
if metadata.is_dir() {
total_size += Box::pin(calculate_directory_size(&path, false)).await?;
} else {
total_size += metadata.len();
}
}
Ok(total_size)
#[derive(Debug, Clone, Serialize, Deserialize)]
struct LibraryIndex {
revision: u64,
games: HashMap<String, GameIndexEntry>,
}
// =============================================================================
// Game database loading
// =============================================================================
#[derive(Debug, Clone, Serialize, Deserialize)]
struct GameIndexEntry {
summary: GameSummary,
fingerprint: GameFingerprint,
}
/// Loads the local game database from the game directory.
pub async fn load_local_game_db(game_dir: &str) -> eyre::Result<GameDB> {
let game_path = PathBuf::from(game_dir);
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq)]
struct GameFingerprint {
eti_size: Option<u64>,
eti_mtime: Option<u64>,
version_mtime: Option<u64>,
local_dir_present: bool,
}
let metadata = match tokio::fs::metadata(&game_path).await {
Ok(metadata) => metadata,
#[derive(Debug, Clone)]
pub struct LocalLibraryScan {
pub game_db: GameDB,
pub summaries: HashMap<String, GameSummary>,
pub revision: u64,
}
fn library_index_path(game_dir: &str) -> PathBuf {
PathBuf::from(game_dir)
.join(LIBRARY_INDEX_DIR)
.join(LIBRARY_INDEX_FILE)
}
async fn load_library_index(path: &Path) -> LibraryIndex {
let data = match tokio::fs::read_to_string(path).await {
Ok(data) => data,
Err(err) => {
if err.kind() == ErrorKind::NotFound {
log::warn!(
"Local game directory {} missing; reporting empty game database",
game_path.display()
);
return Ok(GameDB::empty());
if err.kind() != ErrorKind::NotFound {
log::warn!("Failed to read library index {}: {err}", path.display());
}
return Err(err.into());
return LibraryIndex {
revision: 0,
games: HashMap::new(),
};
}
};
if !metadata.is_dir() {
log::warn!(
"Configured game directory {} is not a directory; reporting empty game database",
game_path.display()
);
return Ok(GameDB::empty());
match serde_json::from_str(&data) {
Ok(index) => index,
Err(err) => {
log::warn!("Failed to parse library index {}: {err}", path.display());
LibraryIndex {
revision: 0,
games: HashMap::new(),
}
}
}
}
async fn save_library_index(path: &Path, index: &LibraryIndex) -> eyre::Result<()> {
if let Some(parent) = path.parent() {
tokio::fs::create_dir_all(parent).await?;
}
let data = serde_json::to_vec_pretty(index)?;
tokio::fs::write(path, data).await?;
Ok(())
}
fn system_time_to_secs(time: SystemTime) -> u64 {
time.duration_since(UNIX_EPOCH)
.unwrap_or_default()
.as_secs()
}
async fn fingerprint_game_dir(game_path: &Path, game_id: &str) -> eyre::Result<GameFingerprint> {
let eti_path = game_path.join(format!("{game_id}.eti"));
let (eti_size, eti_mtime) = match tokio::fs::metadata(&eti_path).await {
Ok(metadata) => (
Some(metadata.len()),
metadata.modified().ok().map(system_time_to_secs),
),
Err(_) => (None, None),
};
let version_path = game_path.join("version.ini");
let version_mtime = match tokio::fs::metadata(&version_path).await {
Ok(metadata) => metadata.modified().ok().map(system_time_to_secs),
Err(_) => None,
};
let local_dir_present = local_dir_has_content(game_path).await;
Ok(GameFingerprint {
eti_size,
eti_mtime,
version_mtime,
local_dir_present,
})
}
fn should_skip_root_entry(entry: &walkdir::DirEntry) -> bool {
if entry.depth() != 1 {
return false;
}
let mut games = Vec::new();
if entry.file_type().is_dir() && entry.file_name().to_str().is_some_and(is_local_dir_name) {
return true;
}
// Scan game directory and create entries for installed games
let mut entries = tokio::fs::read_dir(&game_path).await?;
while let Some(entry) = entries.next_entry().await? {
let path = entry.path();
if path.is_dir()
&& let Some(game_id) = path.file_name().and_then(|n| n.to_str())
{
let eti_path = path.join(format!("{game_id}.eti"));
let downloaded = tokio::fs::metadata(&eti_path).await.is_ok();
if !downloaded {
continue;
}
let installed = local_dir_has_content(&path).await;
let local_version = if installed {
match lanspread_db::db::read_version_from_ini(&path) {
Ok(version) => version,
Err(e) => {
log::warn!("Failed to read version.ini for installed game {game_id}: {e}");
None
}
}
} else {
None
};
let size = calculate_directory_size(&path, true).await?;
let game = Game {
id: game_id.to_string(),
name: game_id.to_string(),
description: String::new(),
release_year: String::new(),
publisher: String::new(),
max_players: 1,
version: "1.0".to_string(),
genre: String::new(),
size,
downloaded,
installed,
eti_game_version: local_version.clone(),
local_version,
peer_count: 0, // Local games start with 0 peers
};
games.push(game);
if let Some(name) = entry.file_name().to_str() {
if entry.file_type().is_dir() && name == ".sync" {
return true;
}
if entry.file_type().is_file() && name == ".softlan_game_installed" {
return true;
}
}
Ok(GameDB::from(games))
false
}
/// Scans the local games directory and returns a `GameDB` with current games.
pub async fn scan_local_games(game_dir: &str) -> eyre::Result<GameDB> {
load_local_game_db(game_dir).await
}
// =============================================================================
// Game file descriptions
// =============================================================================
/// Gets file descriptions for a game from the local filesystem.
pub async fn get_game_file_descriptions(
async fn scan_game_descriptions(
game_id: &str,
game_dir: &str,
game_dir: &Path,
) -> Result<Vec<GameFileDescription>, PeerError> {
let base_dir = PathBuf::from(game_dir);
let base_dir = game_dir;
let game_path = base_dir.join(game_id);
if !game_path.exists() {
@@ -216,30 +221,10 @@ pub async fn get_game_file_descriptions(
for entry in walkdir::WalkDir::new(&game_path)
.into_iter()
.filter_entry(|entry| {
if entry.depth() == 1 {
if entry.file_type().is_dir()
&& entry.file_name().to_str().is_some_and(is_local_dir_name)
{
// Skip the local install folder entirely so WalkDir never enters it.
return false;
}
if let Some(name) = entry.file_name().to_str() {
if entry.file_type().is_dir() && name == ".sync" {
return false;
}
if entry.file_type().is_file() && name == ".softlan_game_installed" {
return false;
}
}
}
true
})
.filter_entry(|entry| !should_skip_root_entry(entry))
.filter_map(std::result::Result::ok)
{
let relative_path = match entry.path().strip_prefix(&base_dir) {
let relative_path = match entry.path().strip_prefix(base_dir) {
Ok(path) => path.to_string_lossy().to_string(),
Err(e) => {
log::error!(
@@ -279,3 +264,236 @@ pub async fn get_game_file_descriptions(
Ok(file_descriptions)
}
fn manifest_hash(file_descriptions: &[GameFileDescription]) -> u64 {
let mut entries: Vec<_> = file_descriptions
.iter()
.filter(|desc| !desc.is_dir)
.map(|desc| (&desc.relative_path, desc.size, desc.is_dir))
.collect();
entries.sort_by(|a, b| a.0.cmp(b.0).then(a.1.cmp(&b.1)));
let mut hasher = std::collections::hash_map::DefaultHasher::new();
for (path, size, is_dir) in entries {
path.hash(&mut hasher);
size.hash(&mut hasher);
is_dir.hash(&mut hasher);
}
hasher.finish()
}
async fn build_game_summary(game_dir: &Path, game_id: &str) -> Result<GameSummary, PeerError> {
let game_path = game_dir.join(game_id);
let eti_path = game_path.join(format!("{game_id}.eti"));
let downloaded = tokio::fs::metadata(&eti_path).await.is_ok();
if !downloaded {
return Err(PeerError::Other(eyre::eyre!(
"Game is not downloaded: {game_id}"
)));
}
let installed = local_dir_has_content(&game_path).await;
let eti_version = if installed {
match lanspread_db::db::read_version_from_ini(&game_path) {
Ok(version) => version,
Err(e) => {
log::warn!("Failed to read version.ini for installed game {game_id}: {e}");
None
}
}
} else {
None
};
let file_descriptions = scan_game_descriptions(game_id, game_dir).await?;
let total_size = file_descriptions
.iter()
.filter(|desc| !desc.is_dir)
.map(|desc| desc.size)
.sum();
let manifest_hash = manifest_hash(&file_descriptions);
Ok(GameSummary {
id: game_id.to_string(),
name: game_id.to_string(),
size: total_size,
downloaded,
installed,
eti_version,
manifest_hash,
availability: Availability::Ready,
})
}
fn game_from_summary(summary: &GameSummary) -> Game {
Game {
id: summary.id.clone(),
name: summary.name.clone(),
description: String::new(),
release_year: String::new(),
publisher: String::new(),
max_players: 1,
version: "1.0".to_string(),
genre: String::new(),
size: summary.size,
downloaded: summary.downloaded,
installed: summary.installed,
eti_game_version: summary.eti_version.clone(),
local_version: summary.eti_version.clone(),
peer_count: 0,
}
}
struct IndexUpdate {
summary: Option<GameSummary>,
changed: bool,
}
async fn update_index_for_game(
game_root: &Path,
game_id: &str,
index: &mut LibraryIndex,
) -> eyre::Result<IndexUpdate> {
let game_path = game_root.join(game_id);
let fingerprint = fingerprint_game_dir(&game_path, game_id).await?;
if fingerprint.eti_size.is_none() {
return Ok(IndexUpdate {
summary: None,
changed: index.games.remove(game_id).is_some(),
});
}
let mut changed = false;
let summary = match index.games.get(game_id) {
Some(entry) if entry.fingerprint == fingerprint => entry.summary.clone(),
_ => {
changed = true;
build_game_summary(game_root, game_id).await?
}
};
if index
.games
.get(game_id)
.is_some_and(|entry| entry.summary.manifest_hash != summary.manifest_hash)
{
changed = true;
}
index.games.insert(
game_id.to_string(),
GameIndexEntry {
summary: summary.clone(),
fingerprint,
},
);
Ok(IndexUpdate {
summary: Some(summary),
changed,
})
}
fn empty_scan() -> LocalLibraryScan {
LocalLibraryScan {
game_db: GameDB::empty(),
summaries: HashMap::new(),
revision: 0,
}
}
// =============================================================================
// Game database loading
// =============================================================================
/// Scans the local game directory and returns summaries plus a game database.
pub async fn scan_local_library(game_dir: &str) -> eyre::Result<LocalLibraryScan> {
let game_path = PathBuf::from(game_dir);
let metadata = match tokio::fs::metadata(&game_path).await {
Ok(metadata) => metadata,
Err(err) => {
if err.kind() == ErrorKind::NotFound {
log::warn!(
"Local game directory {} missing; reporting empty game database",
game_path.display()
);
return Ok(empty_scan());
}
return Err(err.into());
}
};
if !metadata.is_dir() {
log::warn!(
"Configured game directory {} is not a directory; reporting empty game database",
game_path.display()
);
return Ok(empty_scan());
}
let index_path = library_index_path(game_dir);
let mut index = load_library_index(&index_path).await;
let mut seen_ids = HashSet::new();
let mut summaries = HashMap::new();
let mut games = Vec::new();
let mut changed = false;
let mut entries = tokio::fs::read_dir(&game_path).await?;
while let Some(entry) = entries.next_entry().await? {
let path = entry.path();
if !path.is_dir() {
continue;
}
let Some(game_id) = path.file_name().and_then(|n| n.to_str()) else {
continue;
};
let update = update_index_for_game(&game_path, game_id, &mut index).await?;
changed |= update.changed;
let Some(summary) = update.summary else {
continue;
};
seen_ids.insert(game_id.to_string());
summaries.insert(game_id.to_string(), summary.clone());
games.push(game_from_summary(&summary));
}
let before = index.games.len();
index.games.retain(|game_id, _| seen_ids.contains(game_id));
if index.games.len() != before {
changed = true;
}
if changed {
index.revision = index.revision.saturating_add(1);
if let Err(err) = save_library_index(&index_path, &index).await {
log::warn!(
"Failed to persist library index {}: {err}",
index_path.display()
);
}
}
Ok(LocalLibraryScan {
game_db: GameDB::from(games),
summaries,
revision: index.revision,
})
}
// =============================================================================
// Game file descriptions
// =============================================================================
/// Gets file descriptions for a game from the local filesystem.
pub async fn get_game_file_descriptions(
game_id: &str,
game_dir: &str,
) -> Result<Vec<GameFileDescription>, PeerError> {
scan_game_descriptions(game_id, &PathBuf::from(game_dir)).await
}
+67 -11
View File
@@ -9,7 +9,16 @@ use bytes::BytesMut;
use futures::{SinkExt, StreamExt};
use if_addrs::{IfAddr, Interface, get_if_addrs};
use lanspread_db::db::{Game, GameFileDescription};
use lanspread_proto::{Message, Request, Response};
use lanspread_proto::{
Hello,
HelloAck,
LibraryDelta,
LibrarySnapshot,
LibrarySummary,
Message,
Request,
Response,
};
use s2n_quic::{Client as QuicClient, Connection, client::Connect, provider::limits::Limits};
use tokio_util::codec::{FramedRead, FramedWrite, LengthDelimitedCodec};
@@ -77,6 +86,43 @@ pub async fn ping_peer(peer_addr: SocketAddr) -> eyre::Result<bool> {
Ok(is_alive)
}
/// Sends a single request without waiting for a response.
pub async fn send_oneway_request(peer_addr: SocketAddr, request: Request) -> eyre::Result<()> {
let mut conn = connect_to_peer(peer_addr).await?;
let stream = conn.open_bidirectional_stream().await?;
let (_, tx) = stream.split();
let mut framed_tx = FramedWrite::new(tx, LengthDelimitedCodec::new());
framed_tx.send(request.encode()).await?;
let _ = framed_tx.close().await;
Ok(())
}
/// Performs a hello/ack handshake with a peer.
pub async fn exchange_hello(peer_addr: SocketAddr, hello: Hello) -> eyre::Result<HelloAck> {
let mut conn = connect_to_peer(peer_addr).await?;
let stream = conn.open_bidirectional_stream().await?;
let (rx, tx) = stream.split();
let mut framed_rx = FramedRead::new(rx, LengthDelimitedCodec::new());
let mut framed_tx = FramedWrite::new(tx, LengthDelimitedCodec::new());
framed_tx.send(Request::Hello(hello).encode()).await?;
let _ = framed_tx.close().await;
let mut data = BytesMut::new();
while let Some(Ok(bytes)) = framed_rx.next().await {
data.extend_from_slice(&bytes);
}
let response = Response::decode(data.freeze());
match response {
Response::HelloAck(ack) => Ok(ack),
other => eyre::bail!("Unexpected response from peer {peer_addr}: {other:?}"),
}
}
/// Fetches the list of games from a peer.
pub async fn fetch_games_from_peer(peer_addr: SocketAddr) -> eyre::Result<Vec<Game>> {
let mut conn = connect_to_peer(peer_addr).await?;
@@ -107,19 +153,29 @@ pub async fn fetch_games_from_peer(peer_addr: SocketAddr) -> eyre::Result<Vec<Ga
/// Announces local games to a peer.
pub async fn announce_games_to_peer(peer_addr: SocketAddr, games: Vec<Game>) -> eyre::Result<()> {
let mut conn = connect_to_peer(peer_addr).await?;
send_oneway_request(peer_addr, Request::AnnounceGames(games)).await
}
let stream = conn.open_bidirectional_stream().await?;
let (_, tx) = stream.split();
let mut framed_tx = FramedWrite::new(tx, LengthDelimitedCodec::new());
pub async fn send_library_summary(
peer_addr: SocketAddr,
summary: LibrarySummary,
) -> eyre::Result<()> {
send_oneway_request(peer_addr, Request::LibrarySummary(summary)).await
}
// Send AnnounceGames request
framed_tx
.send(Request::AnnounceGames(games).encode())
.await?;
let _ = framed_tx.close().await;
pub async fn send_library_snapshot(
peer_addr: SocketAddr,
snapshot: LibrarySnapshot,
) -> eyre::Result<()> {
send_oneway_request(peer_addr, Request::LibrarySnapshot(snapshot)).await
}
Ok(())
pub async fn send_library_delta(peer_addr: SocketAddr, delta: LibraryDelta) -> eyre::Result<()> {
send_oneway_request(peer_addr, Request::LibraryDelta(delta)).await
}
pub async fn send_goodbye(peer_addr: SocketAddr, peer_id: String) -> eyre::Result<()> {
send_oneway_request(peer_addr, Request::Goodbye { peer_id }).await
}
/// Requests game file details from a peer.
+263 -34
View File
@@ -8,16 +8,28 @@ use std::{
};
use lanspread_db::db::{Game, GameFileDescription};
use lanspread_proto::{GameSummary, LibraryDelta, LibrarySnapshot};
use crate::library::compute_library_digest;
pub type PeerId = String;
/// Information about a discovered peer.
#[derive(Clone, Debug)]
pub struct PeerInfo {
/// Stable peer identifier.
pub peer_id: PeerId,
/// Network address of the peer.
pub addr: SocketAddr,
/// Last time we heard from this peer.
pub last_seen: Instant,
/// Latest library revision advertised by the peer.
pub library_rev: u64,
/// Digest of the peer library state.
pub library_digest: u64,
/// Capability flags advertised by the peer.
pub features: Vec<String>,
/// Games this peer has available, keyed by game ID.
pub games: HashMap<String, Game>,
pub games: HashMap<String, GameSummary>,
/// File descriptions for each game, keyed by game ID.
pub files: HashMap<String, Vec<GameFileDescription>>,
}
@@ -25,7 +37,14 @@ pub struct PeerInfo {
/// Database tracking all discovered peers and their games.
#[derive(Debug)]
pub struct PeerGameDB {
peers: HashMap<SocketAddr, PeerInfo>,
peers: HashMap<PeerId, PeerInfo>,
addr_index: HashMap<SocketAddr, PeerId>,
}
#[derive(Debug, Clone, Copy)]
pub struct PeerUpsert {
pub is_new: bool,
pub addr_changed: bool,
}
impl Default for PeerGameDB {
@@ -39,59 +58,205 @@ impl PeerGameDB {
pub fn new() -> Self {
Self {
peers: HashMap::new(),
addr_index: HashMap::new(),
}
}
/// Adds a new peer to the database.
pub fn add_peer(&mut self, addr: SocketAddr) {
/// Adds a new peer to the database or updates its address.
pub fn upsert_peer(&mut self, peer_id: PeerId, addr: SocketAddr) -> PeerUpsert {
if let Some(existing_id) = self.addr_index.get(&addr).cloned()
&& existing_id != peer_id
{
self.peers.remove(&existing_id);
self.addr_index.remove(&addr);
}
if let Some(peer) = self.peers.get_mut(&peer_id) {
let addr_changed = peer.addr != addr;
if addr_changed {
self.addr_index.remove(&peer.addr);
self.addr_index.insert(addr, peer_id.clone());
peer.addr = addr;
}
peer.last_seen = Instant::now();
return PeerUpsert {
is_new: false,
addr_changed,
};
}
let peer_info = PeerInfo {
peer_id: peer_id.clone(),
addr,
last_seen: Instant::now(),
library_rev: 0,
library_digest: 0,
features: Vec::new(),
games: HashMap::new(),
files: HashMap::new(),
};
self.peers.insert(addr, peer_info);
self.peers.insert(peer_id.clone(), peer_info);
self.addr_index.insert(addr, peer_id);
log::info!("Added peer: {addr}");
PeerUpsert {
is_new: true,
addr_changed: false,
}
}
/// Removes a peer from the database.
pub fn remove_peer(&mut self, addr: &SocketAddr) -> Option<PeerInfo> {
self.peers.remove(addr)
/// Removes a peer from the database by id.
pub fn remove_peer(&mut self, peer_id: &PeerId) -> Option<PeerInfo> {
if let Some(peer) = self.peers.remove(peer_id) {
self.addr_index.remove(&peer.addr);
return Some(peer);
}
None
}
/// Removes a peer by address.
pub fn remove_peer_by_addr(&mut self, addr: &SocketAddr) -> Option<PeerInfo> {
let peer_id = self.addr_index.remove(addr)?;
self.peers.remove(&peer_id)
}
/// Returns the peer id for an address if known.
#[must_use]
pub fn peer_id_for_addr(&self, addr: &SocketAddr) -> Option<&PeerId> {
self.addr_index.get(addr)
}
/// Returns the library state for a peer if known.
#[must_use]
pub fn peer_library_state(&self, peer_id: &PeerId) -> Option<(u64, u64)> {
self.peers
.get(peer_id)
.map(|peer| (peer.library_rev, peer.library_digest))
}
/// Returns the number of games known for a peer.
#[must_use]
pub fn peer_game_count(&self, peer_id: &PeerId) -> usize {
self.peers.get(peer_id).map_or(0, |peer| peer.games.len())
}
/// Returns the feature list for a peer.
#[must_use]
pub fn peer_features(&self, peer_id: &PeerId) -> Vec<String> {
self.peers
.get(peer_id)
.map(|peer| peer.features.clone())
.unwrap_or_default()
}
/// Returns the address for a peer id.
#[must_use]
pub fn peer_addr(&self, peer_id: &PeerId) -> Option<SocketAddr> {
self.peers.get(peer_id).map(|peer| peer.addr)
}
/// Updates the games list for a peer.
pub fn update_peer_games(&mut self, addr: SocketAddr, games: Vec<Game>) {
if let Some(peer) = self.peers.get_mut(&addr) {
pub fn update_peer_games(&mut self, peer_id: &PeerId, games: Vec<GameSummary>) {
if let Some(peer) = self.peers.get_mut(peer_id) {
let mut map = HashMap::with_capacity(games.len());
for game in games {
map.insert(game.id.clone(), game);
}
peer.games = map;
peer.last_seen = Instant::now();
log::info!("Updated games for peer: {addr}");
log::info!("Updated games for peer: {}", peer.addr);
}
}
/// Updates the file descriptions for a specific game from a peer.
pub fn update_peer_game_files(
&mut self,
addr: SocketAddr,
peer_id: &PeerId,
game_id: &str,
files: Vec<GameFileDescription>,
) {
if let Some(peer) = self.peers.get_mut(&addr) {
if let Some(peer) = self.peers.get_mut(peer_id) {
peer.files.insert(game_id.to_string(), files);
peer.last_seen = Instant::now();
}
}
/// Updates the last seen timestamp for a peer.
pub fn update_last_seen(&mut self, addr: &SocketAddr) {
if let Some(peer) = self.peers.get_mut(addr) {
pub fn update_last_seen(&mut self, peer_id: &PeerId) {
if let Some(peer) = self.peers.get_mut(peer_id) {
peer.last_seen = Instant::now();
}
}
/// Updates the last seen timestamp for a peer by address.
pub fn update_last_seen_by_addr(&mut self, addr: &SocketAddr) {
if let Some(peer_id) = self.addr_index.get(addr).cloned()
&& let Some(peer) = self.peers.get_mut(&peer_id)
{
peer.last_seen = Instant::now();
}
}
/// Updates the library metadata for a peer.
pub fn update_peer_library(
&mut self,
peer_id: &PeerId,
library_rev: u64,
library_digest: u64,
features: Vec<String>,
) {
if let Some(peer) = self.peers.get_mut(peer_id) {
peer.library_rev = library_rev;
peer.library_digest = library_digest;
peer.features = features;
peer.last_seen = Instant::now();
}
}
/// Applies a full library snapshot for a peer.
pub fn apply_library_snapshot(&mut self, peer_id: &PeerId, snapshot: LibrarySnapshot) {
if let Some(peer) = self.peers.get_mut(peer_id) {
let mut map = HashMap::with_capacity(snapshot.games.len());
for game in snapshot.games {
map.insert(game.id.clone(), game);
}
let digest = compute_library_digest(&map);
peer.games = map;
peer.library_rev = snapshot.library_rev;
peer.library_digest = digest;
peer.last_seen = Instant::now();
}
}
/// Applies a library delta for a peer. Returns true when applied.
pub fn apply_library_delta(&mut self, peer_id: &PeerId, delta: LibraryDelta) -> bool {
let Some(peer) = self.peers.get_mut(peer_id) else {
return false;
};
if delta.to_rev <= peer.library_rev {
return false;
}
if delta.from_rev != peer.library_rev {
return false;
}
for game in delta.added {
peer.games.insert(game.id.clone(), game);
}
for game in delta.updated {
peer.games.insert(game.id.clone(), game);
}
for game_id in delta.removed {
peer.games.remove(&game_id);
}
peer.library_rev = delta.to_rev;
peer.library_digest = compute_library_digest(&peer.games);
peer.last_seen = Instant::now();
true
}
/// Returns all games aggregated from all peers.
#[must_use]
pub fn get_all_games(&self) -> Vec<Game> {
@@ -112,19 +277,27 @@ impl PeerGameDB {
.entry(game.id.clone())
.and_modify(|existing| {
if let (Some(new_version), Some(current)) =
(&game.eti_game_version, &existing.eti_game_version)
(&game.eti_version, &existing.eti_game_version)
{
if new_version > current {
existing.eti_game_version = Some(new_version.clone());
}
} else if existing.eti_game_version.is_none() {
existing.eti_game_version.clone_from(&game.eti_game_version);
existing.eti_game_version.clone_from(&game.eti_version);
}
// Update peer count
existing.peer_count = peer_counts[&game.id];
if game.size > existing.size {
existing.size = game.size;
}
if game.downloaded {
existing.downloaded = true;
}
if game.installed {
existing.installed = true;
}
})
.or_insert_with(|| {
let mut game_clone = game.clone();
let mut game_clone = summary_to_game(game);
game_clone.peer_count = peer_counts[&game.id];
game_clone
});
@@ -143,7 +316,7 @@ impl PeerGameDB {
for peer in self.peers.values() {
if let Some(game) = peer.games.get(game_id)
&& let Some(ref version) = game.eti_game_version
&& let Some(ref version) = game.eti_version
{
match &latest_version {
None => latest_version = Some(version.clone()),
@@ -162,13 +335,37 @@ impl PeerGameDB {
/// Returns all peer addresses.
#[must_use]
pub fn get_peer_addresses(&self) -> Vec<SocketAddr> {
self.peers.keys().copied().collect()
self.peers.values().map(|peer| peer.addr).collect()
}
/// Returns peer liveness info for ping scheduling.
#[must_use]
pub fn peer_liveness_snapshot(&self) -> Vec<(PeerId, SocketAddr, Instant)> {
self.peers
.values()
.map(|peer| (peer.peer_id.clone(), peer.addr, peer.last_seen))
.collect()
}
/// Returns peer ids with their current addresses.
#[must_use]
pub fn peer_identities(&self) -> Vec<(PeerId, SocketAddr)> {
self.peers
.values()
.map(|peer| (peer.peer_id.clone(), peer.addr))
.collect()
}
/// Checks if a peer is in the database.
#[must_use]
pub fn contains_peer(&self, addr: &SocketAddr) -> bool {
self.peers.contains_key(addr)
pub fn contains_peer(&self, peer_id: &PeerId) -> bool {
self.peers.contains_key(peer_id)
}
/// Checks if a peer address is in the database.
#[must_use]
pub fn contains_peer_addr(&self, addr: &SocketAddr) -> bool {
self.addr_index.contains_key(addr)
}
/// Returns addresses of peers that have a specific game.
@@ -177,7 +374,7 @@ impl PeerGameDB {
self.peers
.iter()
.filter(|(_, peer)| peer.games.contains_key(game_id))
.map(|(addr, _)| *addr)
.map(|(_, peer)| peer.addr)
.collect()
}
@@ -191,7 +388,7 @@ impl PeerGameDB {
.iter()
.filter(|(_, peer)| {
if let Some(game) = peer.games.get(game_id) {
if let Some(ref version) = game.eti_game_version {
if let Some(ref version) = game.eti_version {
version == latest
} else {
false
@@ -200,7 +397,7 @@ impl PeerGameDB {
false
}
})
.map(|(addr, _)| *addr)
.map(|(_, peer)| peer.addr)
.collect()
} else {
// If no version info is available, fall back to all peers with the game
@@ -213,7 +410,12 @@ impl PeerGameDB {
pub fn game_files_for(&self, game_id: &str) -> Vec<(SocketAddr, Vec<GameFileDescription>)> {
self.peers
.iter()
.filter_map(|(addr, peer)| peer.files.get(game_id).cloned().map(|files| (*addr, files)))
.filter_map(|(_, peer)| {
peer.files
.get(game_id)
.cloned()
.map(|files| (peer.addr, files))
})
.collect()
}
@@ -373,10 +575,8 @@ impl PeerGameDB {
peers: &[SocketAddr],
) -> Option<GameFileDescription> {
if let Some(first_peer) = peers.first()
&& let Some(files) = self
.peers
.get(first_peer)
.and_then(|p| p.files.get(game_id))
&& let Some(peer_id) = self.addr_index.get(first_peer)
&& let Some(files) = self.peers.get(peer_id).and_then(|p| p.files.get(game_id))
&& let Some(file_desc) = files
.iter()
.find(|f| f.relative_path == relative_path && f.size == size)
@@ -390,9 +590,19 @@ impl PeerGameDB {
#[must_use]
pub fn get_stale_peers(&self, timeout: Duration) -> Vec<SocketAddr> {
self.peers
.iter()
.filter(|(_, peer)| peer.last_seen.elapsed() > timeout)
.map(|(addr, _)| *addr)
.values()
.filter(|peer| peer.last_seen.elapsed() > timeout)
.map(|peer| peer.addr)
.collect()
}
/// Returns stale peer ids that exceeded the timeout.
#[must_use]
pub fn get_stale_peer_ids(&self, timeout: Duration) -> Vec<PeerId> {
self.peers
.values()
.filter(|peer| peer.last_seen.elapsed() > timeout)
.map(|peer| peer.peer_id.clone())
.collect()
}
}
@@ -500,3 +710,22 @@ fn create_peer_whitelist(peer_scores: HashMap<SocketAddr, usize>) -> Vec<SocketA
peers.into_iter().map(|(peer, _)| peer).collect()
}
fn summary_to_game(summary: &GameSummary) -> Game {
Game {
id: summary.id.clone(),
name: summary.name.clone(),
description: String::new(),
release_year: String::new(),
publisher: String::new(),
max_players: 1,
version: "1.0".to_string(),
genre: String::new(),
size: summary.size,
downloaded: summary.downloaded,
installed: summary.installed,
eti_game_version: summary.eti_version.clone(),
local_version: None,
peer_count: 0,
}
}
+597 -103
View File
@@ -10,15 +10,23 @@ use std::{
use futures::{SinkExt, StreamExt};
use lanspread_db::db::Game;
use lanspread_mdns::{LANSPREAD_SERVICE_TYPE, MdnsAdvertiser, MdnsBrowser};
use lanspread_proto::{Message, Request, Response};
use lanspread_mdns::{LANSPREAD_SERVICE_TYPE, MdnsAdvertiser, MdnsBrowser, MdnsService};
use lanspread_proto::{
Hello,
HelloAck,
LibraryDelta,
LibrarySnapshot,
Message,
PROTOCOL_VERSION,
Request,
Response,
};
use s2n_quic::{Connection, Server, provider::limits::Limits, stream::BidirectionalStream};
use tokio::{
sync::{RwLock, mpsc::UnboundedSender},
task::JoinHandle,
};
use tokio_util::codec::{FramedRead, FramedWrite, LengthDelimitedCodec};
use uuid::Uuid;
use crate::{
PeerEvent,
@@ -32,10 +40,25 @@ use crate::{
context::{Ctx, PeerCtx},
error::PeerError,
handlers::{emit_peer_game_list, update_and_announce_games},
local_games::{get_game_file_descriptions, scan_local_games},
network::{fetch_games_from_peer, ping_peer, select_advertise_ip},
identity::default_features,
library::{
LocalLibraryState,
build_library_snapshot,
build_library_summary,
compute_library_digest,
},
local_games::{get_game_file_descriptions, scan_local_library},
network::{
exchange_hello,
fetch_games_from_peer,
ping_peer,
select_advertise_ip,
send_library_delta,
send_library_snapshot,
send_library_summary,
},
peer::{send_game_file_chunk, send_game_file_data},
peer_db::PeerGameDB,
peer_db::{PeerGameDB, PeerId, PeerUpsert},
};
// =============================================================================
@@ -70,7 +93,7 @@ pub async fn run_server_component(
}
// Start mDNS advertising for peer discovery
let peer_id = Uuid::now_v7().simple().to_string();
let peer_id = ctx.peer_id.as_ref().clone();
let hostname = gethostname::gethostname();
let hostname_str = hostname.to_str().unwrap_or("");
@@ -83,13 +106,32 @@ pub async fn run_server_component(
};
let combined_str = if truncated_hostname.is_empty() {
peer_id
peer_id.clone()
} else {
format!("{truncated_hostname}-{peer_id}")
};
let (library_rev, library_digest) = {
let library_guard = ctx.local_library.read().await;
(library_guard.revision, library_guard.digest)
};
let mut properties = HashMap::new();
properties.insert("peer_id".to_string(), peer_id.clone());
properties.insert("proto_ver".to_string(), PROTOCOL_VERSION.to_string());
properties.insert("library_rev".to_string(), library_rev.to_string());
properties.insert("library_digest".to_string(), library_digest.to_string());
if !hostname_str.is_empty() {
properties.insert("hostname".to_string(), hostname_str.to_string());
}
let mdns = tokio::task::spawn_blocking(move || {
MdnsAdvertiser::new(LANSPREAD_SERVICE_TYPE, &combined_str, advertise_addr)
MdnsAdvertiser::new(
LANSPREAD_SERVICE_TYPE,
&combined_str,
advertise_addr,
Some(properties),
)
})
.await??;
@@ -157,6 +199,279 @@ async fn handle_peer_connection(
Ok(())
}
enum LibraryUpdate {
Delta(LibraryDelta),
Snapshot(LibrarySnapshot),
}
async fn build_hello_from_state(
peer_id: &str,
local_library: &Arc<RwLock<LocalLibraryState>>,
) -> Hello {
let library_guard = local_library.read().await;
Hello {
peer_id: peer_id.to_string(),
proto_ver: PROTOCOL_VERSION,
library_rev: library_guard.revision,
library_digest: library_guard.digest,
features: default_features(),
}
}
async fn build_hello_ack(ctx: &PeerCtx) -> HelloAck {
let library_guard = ctx.local_library.read().await;
HelloAck {
peer_id: ctx.peer_id.as_ref().clone(),
proto_ver: PROTOCOL_VERSION,
library_rev: library_guard.revision,
library_digest: library_guard.digest,
features: default_features(),
}
}
async fn select_library_update(
local_library: &Arc<RwLock<LocalLibraryState>>,
remote_rev: u64,
remote_digest: u64,
) -> Option<LibraryUpdate> {
let library_guard = local_library.read().await;
if library_guard.digest == remote_digest {
return None;
}
if remote_rev > library_guard.revision {
return None;
}
if let Some(delta) = library_guard.delta_since(remote_rev) {
return Some(LibraryUpdate::Delta(delta));
}
Some(LibraryUpdate::Snapshot(build_library_snapshot(
&library_guard,
)))
}
async fn ensure_peer_id_for_addr(
peer_game_db: &Arc<RwLock<PeerGameDB>>,
peer_addr: SocketAddr,
) -> PeerId {
let mut db = peer_game_db.write().await;
if let Some(peer_id) = db.peer_id_for_addr(&peer_addr).cloned() {
return peer_id;
}
let legacy_id = format!("legacy-{peer_addr}");
db.upsert_peer(legacy_id.clone(), peer_addr);
legacy_id
}
fn summary_from_game(game: &Game) -> lanspread_proto::GameSummary {
lanspread_proto::GameSummary {
id: game.id.clone(),
name: game.name.clone(),
size: game.size,
downloaded: game.downloaded,
installed: game.installed,
eti_version: game.eti_game_version.clone(),
manifest_hash: 0,
availability: lanspread_proto::Availability::Ready,
}
}
async fn perform_handshake_with_peer(
peer_id: Arc<String>,
local_library: Arc<RwLock<LocalLibraryState>>,
peer_game_db: Arc<RwLock<PeerGameDB>>,
tx_notify_ui: UnboundedSender<PeerEvent>,
peer_addr: SocketAddr,
peer_id_hint: Option<PeerId>,
) -> eyre::Result<()> {
let hello = build_hello_from_state(peer_id.as_ref(), &local_library).await;
let ack = exchange_hello(peer_addr, hello).await?;
if ack.proto_ver != PROTOCOL_VERSION {
log::warn!(
"Peer {peer_addr} uses incompatible protocol {} (expected {PROTOCOL_VERSION})",
ack.proto_ver
);
return Ok(());
}
if ack.peer_id == *peer_id {
log::trace!("Ignoring handshake with self for {peer_addr}");
return Ok(());
}
if let Some(expected) = peer_id_hint.as_ref()
&& expected != &ack.peer_id
{
log::warn!(
"Peer {peer_addr} id mismatch: mDNS advertised {expected}, hello ack returned {}",
ack.peer_id
);
let _ = peer_game_db.write().await.remove_peer(expected);
}
let upsert = {
let mut db = peer_game_db.write().await;
let upsert = db.upsert_peer(ack.peer_id.clone(), peer_addr);
db.update_peer_library(
&ack.peer_id,
ack.library_rev,
ack.library_digest,
ack.features.clone(),
);
upsert
};
if upsert.is_new {
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerDiscovered(peer_addr)) {
log::error!("Failed to send PeerDiscovered event: {e}");
}
let current_peer_count = { peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerCountUpdated(current_peer_count)) {
log::error!("Failed to send PeerCountUpdated event: {e}");
}
let summary = {
let library_guard = local_library.read().await;
build_library_summary(&library_guard)
};
tokio::spawn(async move {
if let Err(e) = send_library_summary(peer_addr, summary).await {
log::warn!("Failed to send library summary to {peer_addr}: {e}");
}
});
}
if let Some(update) =
select_library_update(&local_library, ack.library_rev, ack.library_digest).await
{
tokio::spawn(async move {
let result = match update {
LibraryUpdate::Delta(delta) => send_library_delta(peer_addr, delta).await,
LibraryUpdate::Snapshot(snapshot) => {
send_library_snapshot(peer_addr, snapshot).await
}
};
if let Err(e) = result {
log::warn!("Failed to send library update to {peer_addr}: {e}");
}
});
}
Ok(())
}
struct MdnsPeerInfo {
addr: SocketAddr,
peer_id: Option<PeerId>,
proto_ver: Option<u32>,
library_rev: u64,
library_digest: u64,
}
fn parse_mdns_peer(service: &MdnsService) -> MdnsPeerInfo {
let peer_id = service.properties.get("peer_id").cloned();
let proto_ver = service
.properties
.get("proto_ver")
.and_then(|value| value.parse::<u32>().ok());
let library_rev = service
.properties
.get("library_rev")
.and_then(|value| value.parse::<u64>().ok())
.unwrap_or(0);
let library_digest = service
.properties
.get("library_digest")
.and_then(|value| value.parse::<u64>().ok())
.unwrap_or(0);
MdnsPeerInfo {
addr: service.addr,
peer_id,
proto_ver,
library_rev,
library_digest,
}
}
async fn is_self_advertisement(info: &MdnsPeerInfo, ctx: &Ctx) -> bool {
let guard = ctx.local_peer_addr.read().await;
guard.as_ref().is_some_and(|addr| *addr == info.addr)
|| info
.peer_id
.as_ref()
.is_some_and(|peer_id| peer_id == ctx.peer_id.as_ref())
}
async fn handle_discovered_peer(
info: MdnsPeerInfo,
ctx: &Ctx,
tx_notify_ui: &UnboundedSender<PeerEvent>,
) {
let peer_id = info
.peer_id
.unwrap_or_else(|| format!("legacy-{}", info.addr));
let upsert = {
let mut db = ctx.peer_game_db.write().await;
let upsert = db.upsert_peer(peer_id.clone(), info.addr);
let features = db.peer_features(&peer_id);
if info.library_rev > 0 || info.library_digest > 0 {
db.update_peer_library(&peer_id, info.library_rev, info.library_digest, features);
}
upsert
};
if upsert.is_new {
log::info!("Discovered peer at: {}", info.addr);
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerDiscovered(info.addr)) {
log::error!("Failed to send PeerDiscovered event: {e}");
}
let current_peer_count = ctx.peer_game_db.read().await.get_peer_addresses().len();
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerCountUpdated(current_peer_count)) {
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
if upsert.is_new || upsert.addr_changed {
let peer_id_arc = ctx.peer_id.clone();
let local_library = ctx.local_library.clone();
let peer_game_db = ctx.peer_game_db.clone();
let tx_notify_ui_clone = tx_notify_ui.clone();
let peer_id_hint = Some(peer_id.clone());
tokio::spawn(async move {
let handshake_result =
if info.proto_ver.is_none() || info.proto_ver == Some(PROTOCOL_VERSION) {
perform_handshake_with_peer(
peer_id_arc,
local_library,
peer_game_db.clone(),
tx_notify_ui_clone.clone(),
info.addr,
peer_id_hint.clone(),
)
.await
} else {
Err(eyre::eyre!("Skipping hello for legacy peer"))
};
if handshake_result.is_err()
&& let Err(e) =
request_games_from_peer(info.addr, tx_notify_ui_clone, peer_game_db, 0).await
{
log::error!("Failed to request games from peer {}: {e}", info.addr);
}
});
}
}
/// Handles a bidirectional stream from a peer.
#[allow(clippy::too_many_lines)]
async fn handle_peer_stream(
@@ -183,22 +498,124 @@ async fn handle_peer_stream(
let request = Request::decode(data.freeze());
log::debug!("{remote_addr:?} msg: {request:?}");
if let Some(addr) = remote_addr {
ctx.peer_game_db
.write()
.await
.update_last_seen_by_addr(&addr);
}
match request {
Request::Ping => {
// Respond with pong
if let Err(e) = framed_tx.send(Response::Pong.encode()).await {
log::error!("Failed to send pong: {e}");
}
}
Request::Hello(hello) => {
if hello.peer_id == *ctx.peer_id {
log::trace!("Ignoring hello from self");
let ack = build_hello_ack(&ctx).await;
if let Err(e) = framed_tx.send(Response::HelloAck(ack).encode()).await {
log::error!("Failed to send HelloAck: {e}");
}
continue;
}
if hello.proto_ver != PROTOCOL_VERSION {
log::warn!(
"Incompatible protocol from {remote_addr:?}: {}",
hello.proto_ver
);
let ack = build_hello_ack(&ctx).await;
if let Err(e) = framed_tx.send(Response::HelloAck(ack).encode()).await {
log::error!("Failed to send HelloAck: {e}");
}
continue;
}
let upsert = if let Some(addr) = remote_addr {
let mut db = ctx.peer_game_db.write().await;
let upsert = db.upsert_peer(hello.peer_id.clone(), addr);
db.update_peer_library(
&hello.peer_id,
hello.library_rev,
hello.library_digest,
hello.features.clone(),
);
upsert
} else {
PeerUpsert {
is_new: false,
addr_changed: false,
}
};
if upsert.is_new
&& let Some(addr) = remote_addr
{
if let Err(e) = ctx.tx_notify_ui.send(PeerEvent::PeerDiscovered(addr)) {
log::error!("Failed to send PeerDiscovered event: {e}");
}
let current_peer_count =
{ ctx.peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = ctx
.tx_notify_ui
.send(PeerEvent::PeerCountUpdated(current_peer_count))
{
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
let ack = build_hello_ack(&ctx).await;
if let Err(e) = framed_tx.send(Response::HelloAck(ack).encode()).await {
log::error!("Failed to send HelloAck: {e}");
}
if let Some(addr) = remote_addr {
if upsert.is_new {
let summary = {
let library_guard = ctx.local_library.read().await;
build_library_summary(&library_guard)
};
tokio::spawn(async move {
if let Err(e) = send_library_summary(addr, summary).await {
log::warn!("Failed to send library summary to {addr}: {e}");
}
});
}
if let Some(update) = select_library_update(
&ctx.local_library,
hello.library_rev,
hello.library_digest,
)
.await
{
tokio::spawn(async move {
let result = match update {
LibraryUpdate::Delta(delta) => {
send_library_delta(addr, delta).await
}
LibraryUpdate::Snapshot(snapshot) => {
send_library_snapshot(addr, snapshot).await
}
};
if let Err(e) = result {
log::warn!("Failed to send library update to {addr}: {e}");
}
});
}
}
}
Request::ListGames => {
// Return list of games from this peer
log::info!("Received ListGames request from peer");
let snapshot = {
let db_guard = ctx.local_game_db.read().await;
if let Some(ref db) = *db_guard {
db.all_games().into_iter().cloned().collect::<Vec<Game>>()
} else {
// Local database not loaded yet, return empty result
log::info!(
"Local game database not yet loaded, responding with empty game list"
);
@@ -219,6 +636,94 @@ async fn handle_peer_stream(
log::error!("Failed to send ListGames response: {e}");
}
}
Request::LibrarySummary(summary) => {
if let Some(addr) = remote_addr {
let peer_id = ensure_peer_id_for_addr(&ctx.peer_game_db, addr).await;
let (previous_digest, previous_count, features) = {
let db = ctx.peer_game_db.read().await;
let (_, digest) = db.peer_library_state(&peer_id).unwrap_or((0, 0));
(
digest,
db.peer_game_count(&peer_id),
db.peer_features(&peer_id),
)
};
{
let mut db = ctx.peer_game_db.write().await;
db.update_peer_library(
&peer_id,
summary.library_rev,
summary.library_digest,
features,
);
}
if summary.library_digest != previous_digest || previous_count == 0 {
let peer_id_arc = ctx.peer_id.clone();
let local_library = ctx.local_library.clone();
let peer_game_db = ctx.peer_game_db.clone();
let tx_notify_ui = ctx.tx_notify_ui.clone();
tokio::spawn(async move {
if let Err(e) = perform_handshake_with_peer(
peer_id_arc,
local_library,
peer_game_db,
tx_notify_ui,
addr,
Some(peer_id),
)
.await
{
log::warn!("Failed to refresh library from {addr}: {e}");
}
});
}
}
}
Request::LibrarySnapshot(snapshot) => {
if let Some(addr) = remote_addr {
let peer_id = ensure_peer_id_for_addr(&ctx.peer_game_db, addr).await;
{
let mut db = ctx.peer_game_db.write().await;
db.apply_library_snapshot(&peer_id, snapshot);
}
emit_peer_game_list(&ctx.peer_game_db, &ctx.tx_notify_ui).await;
}
}
Request::LibraryDelta(delta) => {
if let Some(addr) = remote_addr {
let peer_id = ensure_peer_id_for_addr(&ctx.peer_game_db, addr).await;
let applied = {
let mut db = ctx.peer_game_db.write().await;
db.apply_library_delta(&peer_id, delta)
};
if applied {
emit_peer_game_list(&ctx.peer_game_db, &ctx.tx_notify_ui).await;
} else {
let peer_id_arc = ctx.peer_id.clone();
let local_library = ctx.local_library.clone();
let peer_game_db = ctx.peer_game_db.clone();
let tx_notify_ui = ctx.tx_notify_ui.clone();
tokio::spawn(async move {
if let Err(e) = perform_handshake_with_peer(
peer_id_arc,
local_library,
peer_game_db,
tx_notify_ui,
addr,
Some(peer_id),
)
.await
{
log::warn!("Failed to resync library from {addr}: {e}");
}
});
}
}
}
Request::GetGame { id } => {
log::info!("Received GetGame request for {id} from peer");
let downloading = ctx.downloading_games.read().await.contains(&id);
@@ -274,10 +779,8 @@ async fn handle_peer_stream(
let maybe_game_dir = ctx.game_dir.read().await.clone();
if let Some(game_dir) = maybe_game_dir {
let base_dir = PathBuf::from(game_dir);
// For file data, we need the raw stream, so we unwrap the FramedWrite
let mut tx = framed_tx.into_inner();
send_game_file_data(&desc, &mut tx, &base_dir).await;
// Re-wrap for next iteration (though usually stream closes after file transfer)
framed_tx = FramedWrite::new(tx, LengthDelimitedCodec::new());
} else if let Err(e) = framed_tx
.send(
@@ -305,7 +808,6 @@ async fn handle_peer_stream(
let maybe_game_dir = ctx.game_dir.read().await.clone();
if let Some(game_dir) = maybe_game_dir {
let base_dir = PathBuf::from(game_dir);
// For file data, we need the raw stream, so we unwrap the FramedWrite
let mut tx = framed_tx.into_inner();
send_game_file_chunk(
&game_id,
@@ -316,7 +818,6 @@ async fn handle_peer_stream(
&base_dir,
)
.await;
// Re-wrap for next iteration
framed_tx = FramedWrite::new(tx, LengthDelimitedCodec::new());
} else if let Err(e) = framed_tx
.send(
@@ -331,6 +832,28 @@ async fn handle_peer_stream(
log::error!("Failed to send GetGameFileChunk error: {e}");
}
}
Request::Goodbye { peer_id } => {
log::info!("Received Goodbye from peer {peer_id}");
let removed = { ctx.peer_game_db.write().await.remove_peer(&peer_id) };
if removed.is_some() {
if let Some(addr) = remote_addr {
if let Err(e) = ctx.tx_notify_ui.send(PeerEvent::PeerLost(addr)) {
log::error!("Failed to send PeerLost event: {e}");
}
let current_peer_count =
{ ctx.peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = ctx
.tx_notify_ui
.send(PeerEvent::PeerCountUpdated(current_peer_count))
{
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
emit_peer_game_list(&ctx.peer_game_db, &ctx.tx_notify_ui).await;
}
}
Request::Invalid(_, _) => {
log::error!("Received invalid request from peer");
}
@@ -340,9 +863,18 @@ async fn handle_peer_stream(
games.len()
);
if let Some(addr) = remote_addr {
let peer_id = ensure_peer_id_for_addr(&ctx.peer_game_db, addr).await;
let summaries: Vec<_> = games.iter().map(summary_from_game).collect();
let mut map = HashMap::with_capacity(summaries.len());
for summary in &summaries {
map.insert(summary.id.clone(), summary.clone());
}
let digest = compute_library_digest(&map);
let aggregated_games = {
let mut db = ctx.peer_game_db.write().await;
db.update_peer_games(addr, games);
db.update_peer_games(&peer_id, summaries);
let features = db.peer_features(&peer_id);
db.update_peer_library(&peer_id, 0, digest, features);
db.get_all_games()
};
@@ -376,24 +908,20 @@ async fn handle_peer_stream(
// =============================================================================
/// Runs the peer discovery service using mDNS.
pub async fn run_peer_discovery(
tx_notify_ui: UnboundedSender<PeerEvent>,
peer_game_db: Arc<RwLock<PeerGameDB>>,
local_peer_addr: Arc<RwLock<Option<SocketAddr>>>,
) {
pub async fn run_peer_discovery(tx_notify_ui: UnboundedSender<PeerEvent>, ctx: Ctx) {
log::info!("Starting peer discovery task");
let service_type = LANSPREAD_SERVICE_TYPE.to_string();
loop {
let (addr_tx, mut addr_rx) = tokio::sync::mpsc::unbounded_channel();
let (service_tx, mut service_rx) = tokio::sync::mpsc::unbounded_channel();
let service_type_clone = service_type.clone();
let worker_handle = tokio::task::spawn_blocking(move || -> eyre::Result<()> {
let browser = MdnsBrowser::new(&service_type_clone)?;
loop {
if let Some(addr) = browser.next_address(None)? {
if addr_tx.send(addr).is_err() {
if let Some(service) = browser.next_service(None)? {
if service_tx.send(service).is_err() {
log::debug!("Peer discovery consumer dropped; stopping worker");
break;
}
@@ -405,55 +933,14 @@ pub async fn run_peer_discovery(
Ok(())
});
while let Some(peer_addr) = addr_rx.recv().await {
let is_self = {
let guard = local_peer_addr.read().await;
guard.as_ref().is_some_and(|addr| *addr == peer_addr)
};
if is_self {
log::trace!("Ignoring self advertisement at {peer_addr}");
while let Some(service) = service_rx.recv().await {
let info = parse_mdns_peer(&service);
if is_self_advertisement(&info, &ctx).await {
log::trace!("Ignoring self advertisement at {}", info.addr);
continue;
}
let is_new_peer = {
let mut db = peer_game_db.write().await;
if db.contains_peer(&peer_addr) {
db.update_last_seen(&peer_addr);
false
} else {
db.add_peer(peer_addr);
true
}
};
if is_new_peer {
log::info!("Discovered peer at: {peer_addr}");
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerDiscovered(peer_addr)) {
log::error!("Failed to send PeerDiscovered event: {e}");
}
let current_peer_count = { peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerCountUpdated(current_peer_count)) {
log::error!("Failed to send PeerCountUpdated event: {e}");
}
let tx_notify_ui_clone = tx_notify_ui.clone();
let peer_game_db_clone = peer_game_db.clone();
tokio::spawn(async move {
if let Err(e) = request_games_from_peer(
peer_addr,
tx_notify_ui_clone,
peer_game_db_clone,
0,
)
.await
{
log::error!("Failed to request games from peer {peer_addr}: {e}");
}
});
}
handle_discovered_peer(info, &ctx, &tx_notify_ui).await;
}
match worker_handle.await {
@@ -491,9 +978,21 @@ async fn request_games_from_peer(
continue;
}
let mut map = HashMap::with_capacity(games.len());
let mut summaries = Vec::with_capacity(games.len());
for game in &games {
let summary = summary_from_game(game);
map.insert(summary.id.clone(), summary.clone());
summaries.push(summary);
}
let digest = compute_library_digest(&map);
let peer_id = ensure_peer_id_for_addr(&peer_game_db, peer_addr).await;
let aggregated_games = {
let mut db = peer_game_db.write().await;
db.update_peer_games(peer_addr, games);
db.update_peer_games(&peer_id, summaries);
let features = db.peer_features(&peer_id);
db.update_peer_library(&peer_id, 0, digest, features);
db.get_all_games()
};
@@ -521,7 +1020,8 @@ pub async fn run_ping_service(
) {
log::info!(
"Starting ping service ({PEER_PING_INTERVAL_SECS}s interval, \
{}s timeout)",
{}s idle threshold, {}s timeout)",
crate::config::PEER_PING_IDLE_SECS,
peer_stale_timeout().as_secs()
);
@@ -530,9 +1030,13 @@ pub async fn run_ping_service(
loop {
interval.tick().await;
let peer_addresses = { peer_game_db.read().await.get_peer_addresses() };
let peer_snapshots = { peer_game_db.read().await.peer_liveness_snapshot() };
for (peer_id, peer_addr, last_seen) in peer_snapshots {
if last_seen.elapsed() < Duration::from_secs(crate::config::PEER_PING_IDLE_SECS) {
continue;
}
for peer_addr in peer_addresses {
let tx_notify_ui_clone = tx_notify_ui.clone();
let peer_game_db_clone = peer_game_db.clone();
let downloading_games_clone = downloading_games.clone();
@@ -542,26 +1046,19 @@ pub async fn run_ping_service(
match ping_peer(peer_addr).await {
Ok(is_alive) => {
if is_alive {
// Update last seen time
peer_game_db_clone
.write()
.await
.update_last_seen(&peer_addr);
peer_game_db_clone.write().await.update_last_seen(&peer_id);
} else {
log::warn!("Peer {peer_addr} failed ping check");
// Remove stale peer
let removed_peer =
peer_game_db_clone.write().await.remove_peer(&peer_addr);
if removed_peer.is_some() {
log::info!("Removed stale peer: {peer_addr}");
peer_game_db_clone.write().await.remove_peer(&peer_id);
if let Some(peer) = removed_peer {
log::info!("Removed stale peer: {}", peer.addr);
if let Err(e) =
tx_notify_ui_clone.send(PeerEvent::PeerLost(peer_addr))
tx_notify_ui_clone.send(PeerEvent::PeerLost(peer.addr))
{
log::error!("Failed to send PeerLost event: {e}");
}
// Send updated peer count
let current_peer_count =
{ peer_game_db_clone.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui_clone
@@ -583,17 +1080,14 @@ pub async fn run_ping_service(
}
Err(e) => {
log::error!("Failed to ping peer {peer_addr}: {e}");
// Remove peer on error
let removed_peer = peer_game_db_clone.write().await.remove_peer(&peer_addr);
if removed_peer.is_some() {
log::info!("Removed peer due to ping error: {peer_addr}");
if let Err(e) = tx_notify_ui_clone.send(PeerEvent::PeerLost(peer_addr))
let removed_peer = peer_game_db_clone.write().await.remove_peer(&peer_id);
if let Some(peer) = removed_peer {
log::info!("Removed peer due to ping error: {}", peer.addr);
if let Err(e) = tx_notify_ui_clone.send(PeerEvent::PeerLost(peer.addr))
{
log::error!("Failed to send PeerLost event: {e}");
}
// Send updated peer count
let current_peer_count =
{ peer_game_db_clone.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui_clone
@@ -621,14 +1115,14 @@ pub async fn run_ping_service(
peer_game_db
.read()
.await
.get_stale_peers(peer_stale_timeout())
.get_stale_peer_ids(peer_stale_timeout())
};
let mut removed_any = false;
for stale_addr in stale_peers {
let removed_peer = peer_game_db.write().await.remove_peer(&stale_addr);
if removed_peer.is_some() {
log::info!("Removed stale peer: {stale_addr}");
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerLost(stale_addr)) {
for stale_peer_id in stale_peers {
let removed_peer = peer_game_db.write().await.remove_peer(&stale_peer_id);
if let Some(peer) = removed_peer {
log::info!("Removed stale peer: {}", peer.addr);
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerLost(peer.addr)) {
log::error!("Failed to send PeerLost event: {e}");
}
@@ -718,9 +1212,9 @@ pub async fn run_local_game_monitor(tx_notify_ui: UnboundedSender<PeerEvent>, ct
};
if let Some(ref game_dir) = game_dir {
match scan_local_games(game_dir).await {
Ok(current_games) => {
update_and_announce_games(&ctx, &tx_notify_ui, current_games).await;
match scan_local_library(game_dir).await {
Ok(scan) => {
update_and_announce_games(&ctx, &tx_notify_ui, scan).await;
}
Err(e) => {
log::error!("Failed to scan local games directory: {e}");
+69
View File
@@ -2,6 +2,67 @@ use bytes::Bytes;
use lanspread_db::db::{Game, GameFileDescription};
use serde::{Deserialize, Serialize};
pub const PROTOCOL_VERSION: u32 = 2;
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Availability {
Ready,
Downloading,
LocalOnly,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub struct GameSummary {
pub id: String,
pub name: String,
pub size: u64,
pub downloaded: bool,
pub installed: bool,
pub eti_version: Option<String>,
pub manifest_hash: u64,
pub availability: Availability,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Hello {
pub peer_id: String,
pub proto_ver: u32,
pub library_rev: u64,
pub library_digest: u64,
pub features: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct HelloAck {
pub peer_id: String,
pub proto_ver: u32,
pub library_rev: u64,
pub library_digest: u64,
pub features: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct LibrarySummary {
pub library_rev: u64,
pub library_digest: u64,
pub game_count: usize,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct LibrarySnapshot {
pub library_rev: u64,
pub games: Vec<GameSummary>,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct LibraryDelta {
pub from_rev: u64,
pub to_rev: u64,
pub added: Vec<GameSummary>,
pub updated: Vec<GameSummary>,
pub removed: Vec<String>,
}
#[derive(Debug, Serialize, Deserialize)]
pub enum Request {
Ping,
@@ -17,6 +78,13 @@ pub enum Request {
length: u64,
},
AnnounceGames(Vec<Game>),
Hello(Hello),
LibrarySummary(LibrarySummary),
LibrarySnapshot(LibrarySnapshot),
LibraryDelta(LibraryDelta),
Goodbye {
peer_id: String,
},
Invalid(Bytes, String),
}
@@ -28,6 +96,7 @@ pub enum Response {
id: String,
file_descriptions: Vec<GameFileDescription>,
},
HelloAck(HelloAck),
GameNotFound(String),
InvalidRequest(Bytes, String),
EncodingError(String),