peer count in UI

This commit is contained in:
2025-11-14 00:03:32 +01:00
parent 32e909448f
commit b9e3e760d9
4 changed files with 97 additions and 1 deletions
+46
View File
@@ -128,6 +128,7 @@ pub enum PeerEvent {
PeerDisconnected(SocketAddr),
PeerDiscovered(SocketAddr),
PeerLost(SocketAddr),
PeerCountUpdated(usize),
}
#[derive(Clone, Debug)]
@@ -560,6 +561,7 @@ pub enum PeerCommand {
file_descriptions: Vec<GameFileDescription>,
},
SetGameDir(String),
GetPeerCount,
}
async fn initial_peer_alive_check(conn: &mut Connection) -> bool {
@@ -1312,6 +1314,9 @@ pub async fn run_peer(
PeerCommand::SetGameDir(game_dir) => {
handle_set_game_dir_command(&ctx, game_dir).await;
}
PeerCommand::GetPeerCount => {
handle_get_peer_count_command(&ctx, &tx_notify_ui).await;
}
}
}
@@ -1605,6 +1610,14 @@ async fn handle_set_game_dir_command(ctx: &Ctx, game_dir: String) {
});
}
async fn handle_get_peer_count_command(ctx: &Ctx, tx_notify_ui: &UnboundedSender<PeerEvent>) {
log::info!("GetPeerCount command received");
let peer_count = { ctx.peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerCountUpdated(peer_count)) {
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
async fn handle_peer_connection(
mut connection: Connection,
ctx: PeerCtx,
@@ -1836,6 +1849,15 @@ async fn run_peer_discovery(
log::error!("Failed to send PeerDiscovered event: {e}");
}
// Send updated peer count
let current_peer_count =
{ peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) =
tx_notify_ui.send(PeerEvent::PeerCountUpdated(current_peer_count))
{
log::error!("Failed to send PeerCountUpdated event: {e}");
}
// Request games from this peer
let tx_notify_ui_clone = tx_notify_ui.clone();
let peer_game_db_clone = peer_game_db.clone();
@@ -2014,6 +2036,15 @@ async fn run_ping_service(
{
log::error!("Failed to send PeerLost event: {e}");
}
// Send updated peer count
let current_peer_count =
{ peer_game_db_clone.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui_clone
.send(PeerEvent::PeerCountUpdated(current_peer_count))
{
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
}
}
@@ -2028,6 +2059,15 @@ async fn run_ping_service(
{
log::error!("Failed to send PeerLost event: {e}");
}
// Send updated peer count
let current_peer_count =
{ peer_game_db_clone.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui_clone
.send(PeerEvent::PeerCountUpdated(current_peer_count))
{
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
}
}
@@ -2048,6 +2088,12 @@ async fn run_ping_service(
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerLost(stale_addr)) {
log::error!("Failed to send PeerLost event: {e}");
}
// Send updated peer count
let current_peer_count = { peer_game_db.read().await.get_peer_addresses().len() };
if let Err(e) = tx_notify_ui.send(PeerEvent::PeerCountUpdated(current_peer_count)) {
log::error!("Failed to send PeerCountUpdated event: {e}");
}
}
}
}
@@ -208,6 +208,23 @@ async fn update_game(id: String, state: tauri::State<'_, LanSpreadState>) -> tau
}
}
#[tauri::command]
async fn get_peer_count(state: tauri::State<'_, LanSpreadState>) -> tauri::Result<usize> {
let peer_ctrl_arc = state.inner().peer_ctrl.clone();
let peer_ctrl = peer_ctrl_arc.read().await.clone();
if let Some(peer_ctrl) = peer_ctrl {
// Send a request to get peer count
if let Err(e) = peer_ctrl.send(PeerCommand::GetPeerCount) {
log::error!("Failed to send GetPeerCount message to peer: {e:?}");
}
}
// For now, we'll return 0 and rely on the event-based updates
// The UI will get the actual count through peer-count-updated events
Ok(0)
}
#[cfg(target_os = "windows")]
fn run_as_admin(file: &str, params: &str, dir: &str) -> bool {
use std::{ffi::OsStr, os::windows::ffi::OsStrExt};
@@ -602,7 +619,8 @@ pub fn run() {
install_game,
run_game,
update_game_directory,
update_game
update_game,
get_peer_count
])
.manage(lanspread_state)
.setup({
@@ -847,6 +865,12 @@ pub fn run() {
log::error!("Failed to emit peer-lost event: {e}");
}
}
PeerEvent::PeerCountUpdated(count) => {
log::info!("Peer count updated: {count}");
if let Err(e) = app_handle.emit("peer-count-updated", Some(count)) {
log::error!("Failed to emit peer-count-updated event: {e}");
}
}
}
}
});
@@ -284,3 +284,10 @@ h1.align-center {
font-weight: bold;
color: #4866b9;
}
.top-left-peer-count {
position: absolute;
top: 20px;
left: 20px;
z-index: 1001;
}
@@ -44,6 +44,7 @@ const App = () => {
const [searchTerm, setSearchTerm] = useState('');
const [gameDir, setGameDir] = useState('');
const [currentFilter, setCurrentFilter] = useState<GameFilter>('available');
const [totalPeerCount, setTotalPeerCount] = useState(0);
const checkingPeersTimeouts = useRef<Record<string, ReturnType<typeof setTimeout>>>({});
const getFilteredGames = (games: Game[], filter: GameFilter): Game[] => {
@@ -154,6 +155,17 @@ const App = () => {
setupDownloadFailedListener();
setupNoPeersListener();
const setupPeerCountListener = async () => {
const unlisten = await listen('peer-count-updated', (event) => {
const count = event.payload as number;
console.log(`🗲 peer-count-updated ${count} event received`);
setTotalPeerCount(count);
});
return unlisten;
};
setupPeerCountListener();
}, [gameDir]);
useEffect(() => {
@@ -427,6 +439,13 @@ const App = () => {
return (
<main className="container">
<div className="fixed-header">
<div className="top-left-peer-count">
{totalPeerCount > 0 && (
<span className="peer-count">
👥 {totalPeerCount}
</span>
)}
</div>
<h1 className="align-center">SoftLAN Launcher</h1>
<div className="main-header">
{gameDir ? (