f62515451b
NEXT_STEPS item 7 needed the installed-but-not-downloaded state to be clear to users. Keep streamed installs in the installed visual state so sorting, filters, and the primary Play action stay unchanged, but make the sharing limitation visible in the UI. Cards now label that state as `Not shareable`, while the detail modal status says `Installed, not shareable`. Downloaded-and-installed games keep the normal `Installed` wording. Test Plan: - just frontend-test - just build - git diff --check - git diff --cached --check Refs: NEXT_STEPS.md item 7
66 lines
3.2 KiB
Markdown
66 lines
3.2 KiB
Markdown
# Streamed Install Next Steps
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I’d treat the prototype as proof of the hard part: “can we stream
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archive-derived install bytes into `local/` without making the receiver a
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source?” Yes. Next I’d harden the pieces that decide whether this is
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product-ready.
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1. **Done — Move from CLI-only to real app integration**
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The GUI now has an explicit “Low disk install” action in the game detail
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modal for remote-only games. The Tauri backend queues that path through
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`stream_install_game`, injects the shared external `unrar` stream provider,
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and hands fetched file details to `StreamInstallGame` instead of the normal
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download command.
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2. **Done — Replace per-file `unrar p` with a final archive provider**
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The shared external `unrar` stream provider now runs `unrar lt` once for the
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archive metadata and one sequential `unrar p` pass per archive for payload
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bytes. It frames directories, file starts, file chunks, and file ends from
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the technical listing, so CLI and GUI callers use one purpose-built provider
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instead of a per-file extraction loop.
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3. **Done — Handle solid archives deliberately**
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The provider exposes the RAR `solid` flag in `ArchiveBegin` and always uses
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one sequential payload pass per archive, which is the safe path for solid
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archives. S41 now verifies a real solid RAR fixture through the Docker
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peer-cli flow, including local-only final state, absent root archive/sentinel,
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byte count, and extracted payload SHA-256 hashes.
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4. **Done — Decide the integrity model**
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Streamed installs intentionally verify against sender archive metadata for
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now: each file must match the RAR-advertised size and CRC32. That catches
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transport corruption, truncation, and provider bugs, but does not claim
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malicious-peer protection. Trusted content remains a separate catalog schema
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step: add catalog-owned archive or extracted-file SHA-256 hashes, then verify
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those at the receiver before commit.
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5. **Done — Upgrade retry/resume semantics**
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Streamed install attempts now use the same majority-validated peer set as
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normal downloads, and each failed attempt rolls back its staging transaction
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before trying the next peer. S42 pins the policy: retry the whole stream from
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another validated peer, keep no partial files across attempts, and do not add
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byte-offset resume until there is a strong reason.
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6. **Done — Expand scenario coverage**
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S43-S47 cover the remaining streamed-install edges: already-installed
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rejection, corrupt archive rollback, sender disconnect mid-stream, receiver
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cancel mid-stream, and multi-archive `.eti` roots streamed in sorted order.
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The peer-cli harness now exposes `cancel-download` so cancellation scenarios
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exercise the same runtime path as the GUI.
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7. **Done — Clean product semantics**
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The UI now keeps streamed installs in the installed visual state while making
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the sharing limitation explicit: cards show `Not shareable`, and the detail
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modal status shows `Installed, not shareable`. Downloaded-and-installed games
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keep the normal `Installed` label.
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My recommended next slice: make the provider abstraction final-ish, then
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implement a real one-pass provider. Everything else builds cleanly on that.
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