Files
lanspread/IMPL_DECISIONS.md
T
ddidderr 41e9a0efc1 refactor(peer): split local library and operation UI events
Replace the `a9f9845` local-update dedup cache with explicit peer event
semantics. Local scans now emit `LocalLibraryChanged` when the library changes,
while operation mutations emit `ActiveOperationsChanged` from the mutation
path. Tauri keeps joining those facts into the existing `games-list-updated`
payload, so the frontend contract stays stable.

This removes the cache/invalidation coupling between scan emission and
operation state. The remaining forced local snapshot is explicit: accepted game
directory changes can refresh the UI for an equivalent new path without sending
a peer library delta.

Operation guard cleanup and liveness cancellation now publish the same active
operation snapshot as normal command-handler transitions. The peer CLI JSONL
events follow the same split with `local-library-changed` and
`active-operations-changed`.

Test Plan:
- `just fmt`
- `CARGO_BUILD_RUSTC_WRAPPER= just test`
- `CARGO_BUILD_RUSTC_WRAPPER= just clippy`
- `git diff --check`

Refs: CLEAN_CODE_PLAN_1.md
2026-05-18 21:25:20 +02:00

37 lines
2.3 KiB
Markdown

# Implementation Decisions
- Added a `just test` recipe so unit tests can be run through the repository's
required `just ...` command surface instead of invoking `cargo test`
directly.
- Renamed the frontend success event to `game-install-finished`; the old
unpack name no longer matched the transactional install/update lifecycle.
- Implemented watcher rescans by reusing the existing `.lanspread/library_index.json`
cache and updating a single game entry in that index. This satisfies the
per-ID optimized rescan requirement without adding a second cache format.
- Split full startup recovery from ordinary settled refreshes. Startup and real
`SetGameDir` changes run recovery plus a scan; install/update/uninstall
completion only rescans the affected game after operation tracking has been
cleared.
- Rejected path-changing `SetGameDir` while operations are active. Same-path
refreshes are allowed and deliberately skip full recovery so they cannot sweep
download transients for in-flight work.
- Kept a separate `active_downloads` cancellation-token map next to the single
`active_operations` table. The operation table is the authoritative state for
gates; the token map is only cancellation plumbing for in-flight downloads.
- Treated a downloaded-but-not-installed game as immediately installable from
Tauri by sending `PeerCommand::InstallGame` directly. A not-downloaded game
still uses `GetGame`, and the peer auto-installs after the sentinel commit.
- Removed the dead internal `PeerCommand::UpdateGame` path. The UI update button
now sends `FetchLatestFromPeers`, which skips local manifest serving and asks
latest-version peers for fresh file metadata before the normal download and
update transaction runs.
- Removed the unreachable `Availability::Downloading` protocol value. Active
operations are reported separately, and local summaries emit only settled
availability.
- Threaded availability through the UI-facing `Game` payload so `LocalOnly`
rendering follows backend state instead of reverse-engineering it from
`installed && !downloaded`.
- Removed Tauri's parallel whole-library filesystem scan. The UI database keeps
bundled catalog metadata, while peer `LocalLibraryChanged` snapshots now own
`downloaded`, `installed`, `local_version`, and `availability`.