Files
lanspread/design/launcher/design_reference/launcher.jsx
T
ddidderr 8f151e38b4 docs(launcher): add Call to Play specification and design reference
Extend the launcher design specification and prototype reference with the
"Call to Play" multiplayer coordination feature and clean up top-bar chrome.

Key additions and changes:
- Spec & Roadmap: Document Call to Play mechanics in SPEC.md, including Play
  Now / Scheduled call flavors, 15-minute check-in windows, top-bar button
  with active count badge, quick-bar ticker stack above grid, overlay modal,
  and per-call group chat. Update design/README.md.
- Components & Logic: Add calltoplay.jsx and ctp-chat.jsx components for call
  creation, status progression, and chat. Extend data.jsx with a mock peer
  roster (PEERS) and helper functions for peer install count tracking.
- Top-bar Cleanup: Move game-folder configuration from top bar into Settings ->
  Library, freeing top-bar space for the Call to Play action button.
- Styling & Layout: Add CTP quick-bar, ticker, badge, card, and chat styles to
  styles.css, and integrate CTP components into launcher.jsx, components.jsx,
  and SoftLAN Launcher.html.

Test Plan:
- `git diff --cached --check` -- passed (no trailing whitespace or conflict markers)
- `cargo check --workspace` -- passed cleanly
- Manual review of staged diff across 9 design/launcher files -- confirmed clean staging
2026-07-21 20:00:07 +02:00

140 lines
6.0 KiB
React

// launcher.jsx — composes top bar + grid into a complete launcher screen
// Comes in two chrome variants: 'single' (one-row) and 'two' (two-row).
function applyFilterAndSort(games, filter, sort, query) {
let g = filterGames(games, filter);
if (query.trim()) {
const q = query.toLowerCase();
g = g.filter(x => x.title.toLowerCase().includes(q) || x.tags.some(t => t.toLowerCase().includes(q)));
}
if (sort === 'az') g = [...g].sort((a, b) => a.title.localeCompare(b.title));
else if (sort === 'size') g = [...g].sort((a, b) => b.size - a.size);
else if (sort === 'state') {
const order = { installed: 0, local: 1, none: 2 };
g = [...g].sort((a, b) => order[a.state] - order[b.state] || a.title.localeCompare(b.title));
} else if (sort === 'recent') {
const order = { installed: 0, local: 1, none: 2 };
g = [...g].sort((a, b) => order[a.state] - order[b.state] || b.version.localeCompare(a.version));
} else if (sort === 'peers') {
g = [...g].sort((a, b) => installedPeersFor(b).length - installedPeersFor(a).length || a.title.localeCompare(b.title));
}
return g;
}
function Launcher({
variant,
tweaks, setTweak,
initialFilter = 'all', initialSort = 'recent', initialQuery = '',
initialOpenGame = null,
initialSettingsOpen = false,
seedCallToPlay = [],
initialCtpOpen = false,
}) {
const { density, aspect, accent, bg } = tweaks;
const [filter, setFilter] = useState(initialFilter);
const [sort, setSort] = useState(initialSort);
const [query, setQuery] = useState(initialQuery);
const [openGame, setOpenGame] = useState(initialOpenGame);
const [settingsOpen, setSettingsOpen] = useState(initialSettingsOpen);
const [ctpOpen, setCtpOpen] = useState(initialCtpOpen);
const [ctpFocusId, setCtpFocusId] = useState(null);
const nomUsername = tweaks.username && tweaks.username.trim() ? tweaks.username.trim() : 'you';
const ctp = useNominations({ username: nomUsername, seed: seedCallToPlay });
const counts = useMemo(() => countByFilter(GAMES), []);
const list = useMemo(() => applyFilterAndSort(GAMES, filter, sort, query), [filter, sort, query]);
const menuItems = [
{ label: 'Settings', onClick: () => setSettingsOpen(true) },
{ label: 'Refresh library', onClick: () => {} },
'-',
{ label: 'Unpack logs', onClick: () => {} },
{ label: 'About SoftLAN', onClick: () => {} },
];
return (
<div className={`launcher launcher-${variant} bg-${bg} density-${density}`}
style={{ '--accent': accent }}>
{variant === 'single' ? (
<header className="topbar topbar-single">
<div className="topbar-left">
<div className="brand">
<div className="brand-mark" style={{ background: accent }}>S</div>
<div className="brand-name">SoftLAN</div>
</div>
<div className="topbar-left-trail">
<SegmentedFilters value={filter} onChange={setFilter} counts={counts} accent={accent}/>
</div>
</div>
<div className="topbar-center">
<SearchField value={query} onChange={setQuery} accent={accent} wide/>
</div>
<div className="topbar-right">
<div className="topbar-right-lead">
<SortMenu value={sort} onChange={setSort} accent={accent}/>
</div>
<div className="topbar-right-trail">
<CallToPlayButton nominations={ctp.nominations} onClick={() => setCtpOpen(true)}/>
<KebabMenu items={menuItems}/>
</div>
</div>
</header>
) : (
<header className="topbar topbar-two">
<div className="topbar-row topbar-row1">
<div className="brand">
<div className="brand-mark" style={{ background: accent }}>S</div>
<div className="brand-name">SoftLAN <span className="brand-name-soft">Launcher</span></div>
</div>
<div className="topbar-row1-right">
<StorageMeter accent={accent}/>
<CallToPlayButton nominations={ctp.nominations} onClick={() => setCtpOpen(true)}/>
<KebabMenu items={menuItems}/>
</div>
</div>
<div className="topbar-row topbar-row2">
<UnderlineFilters value={filter} onChange={setFilter} counts={counts} accent={accent}/>
<div className="topbar-row2-right">
<SearchField value={query} onChange={setQuery} accent={accent} wide/>
<SortMenu value={sort} onChange={setSort} accent={accent}/>
</div>
</div>
</header>
)}
<main className="grid-wrap">
<CallToPlayTicker nominations={ctp.nominations} accent={accent}
onOpen={(id) => { setCtpFocusId(id); setCtpOpen(true); }}/>
{variant === 'single' && (
<div className="results-bar">
<div className="results-count">
Showing <strong>{list.length}</strong> of {counts.all} games
</div>
<StorageMeter accent={accent} compact/>
</div>
)}
<div className="grid">
{list.map(g => (
<GameCard key={g.id} game={g} accent={accent} aspect={aspect}
onOpen={(game) => setOpenGame(game)}/>
))}
</div>
</main>
{openGame && <GameDetailModal game={openGame} accent={accent} onClose={() => setOpenGame(null)}/>}
{settingsOpen && setTweak && (
<SettingsDialog settings={tweaks} onChange={setTweak} onClose={() => setSettingsOpen(false)}/>
)}
{ctpOpen && (
<CallToPlayOverlay nominations={ctp.nominations} username={nomUsername} accent={accent}
focusId={ctpFocusId}
onClose={() => { setCtpOpen(false); setCtpFocusId(null); }}
actions={{ createNomination: ctp.createNomination, respond: ctp.respond, rsvp: ctp.rsvp, sendMessage: ctp.sendMessage, leave: ctp.leave, cancel: ctp.cancel, startNow: ctp.startNow, addTime: ctp.addTime }}/>
)}
</div>
);
}
window.Launcher = Launcher;