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lanspread/FINDINGS.md
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ddidderr 51216b7281 docs(findings): note error handler still writes status fields
While reviewing the download progress bar feature we noticed that
`handleErrorEvent` in `crates/lanspread-tauri-deno-ts/src/hooks/useGames.ts`
still writes `install_status`, `status_message`, `status_level`, and now also
`download_progress` directly from a lifecycle event handler.

This is the same "two sources of truth" pattern that commit `5df82aa`
("fix(ui): derive operation status from snapshots") removed everywhere else.
That commit explicitly carved out error messages as a preserved side effect,
so this is a documented exception rather than a regression — but if we want
strict snapshot-is-truth, the error handler should stop writing status fields
and let the next snapshot reconcile the card, keeping only the error message
overlay (which the snapshot does not carry).

Captured in `FINDINGS.md` under a new "Open" section so a future cleanup pass
can pick it up. Not blocking the progress bar work.

Refs: 5df82aa (fix(ui): derive operation status from snapshots)
2026-05-20 22:11:20 +02:00

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Markdown

# Findings
## Open
### `handleErrorEvent` still writes status fields directly
`crates/lanspread-tauri-deno-ts/src/hooks/useGames.ts:80-89` — the error
handler writes `install_status`, `status_message`, `status_level`, and
`download_progress` from a lifecycle event, which is the same "two sources of
truth" pattern that commit `5df82aa` ("fix(ui): derive operation status from
snapshots") removed everywhere else. That commit explicitly carved out error
messages as a preserved side effect, so this is a documented exception rather
than a regression — but if we want strict snapshot-is-truth, the error handler
should stop writing status fields and let the next snapshot reconcile the card,
keeping only the error message overlay (which the snapshot does not carry).
Not blocking. Captured here for a future cleanup pass.
## Claude Review Scope Triage
No out-of-scope code smells or issues were identified in Claude's review. All
four points were direct follow-up cleanup for the current protocol change and
were handled in code.
The previous three findings have landed in code and tests:
- `update_game` now uses `PeerCommand::FetchLatestFromPeers` to skip local
manifest serving and fetch fresh peer metadata. Covered by
`update_fetch_emits_fresh_manifest_from_latest_peer` and
`update_request_skips_local_manifest_even_when_download_exists`.
- Download-to-install handoff no longer relies on `OperationGuard::Drop` for
ordered state transitions. Covered by
`download_handoff_waits_for_readers_and_auto_installs` and the liveness
cancellation tests.
- Library index reads and writes are serialized by `LIBRARY_INDEX_LOCK`.
Covered by `concurrent_rescans_preserve_both_index_updates`.
Manual install/update/uninstall smoke testing is still a useful release check,
but there are no known blocking findings left in this file.