b35755f4e680820ef47b9fdef18f974495df0c85
6 Commits
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be00a7a298
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fix(peer): exchange full library snapshots during handshake
Peer A failed to learn Peer B's games. The handshake only carried
library_rev/library_digest metadata, and the post-handshake sync path
compared those revisions against per-peer revision numbers that were
never advanced via this code path, so the games map for the remote
peer stayed empty and the UI never showed them.
The fix is to put the authoritative library data into the handshake
itself. Hello and HelloAck now carry a LibrarySnapshot directly, and
both perform_handshake_with_peer (outbound) and accept_inbound_hello
(inbound) apply that snapshot to the peer DB before emitting the UI
events. The initial peer-game-list event is now driven by the
handshake rather than by a follow-up LibrarySummary/LibrarySnapshot
roundtrip.
Bumps PROTOCOL_VERSION to 4 because the wire layout of Hello/HelloAck
changed. Per CLAUDE.md's protocol policy there is no compatibility
shim; older peers will fail the version check and be ignored.
Cleanups that fall out of the new design:
- The Hello / HelloAck library_rev and library_digest fields were
duplicated by the embedded LibrarySnapshot (which carries its own
library_rev, and whose digest is recomputed on apply). Collapsed
both messages to just `library: LibrarySnapshot` to remove the
foot-gun where the two could diverge.
- Request::LibrarySummary and Request::LibrarySnapshot are now dead
on the sender side and were removed along with their stream.rs
handlers and the LibrarySummary struct. LibraryDelta stays — it
is still sent from handlers.rs when the local library changes.
- record_remote_library previously called update_peer_library and
then apply_library_snapshot, which immediately overwrote the
rev/digest just written. Added update_peer_features and rewired
the call site so each peer-DB field is written exactly once.
update_peer_library is retained because discovery.rs still uses
it for the mDNS TXT-record path, where no snapshot is available.
- Removed the now-unused LibraryUpdate enum, select_library_update,
send_local_library_summary, send_local_library_update_if_needed,
LocalLibraryState::delta_since, build_library_summary,
send_library_summary, and send_library_snapshot.
Behavior change visible to users: when two peers come up on the LAN
they now see each other's full game lists immediately after the
handshake instead of waiting for a follow-up sync that, in the broken
case, never made the games visible at all.
Test Plan
- just clippy (clean for the touched crates)
- just test (workspace: all suites pass, including the two new
handshake tests: outbound_hello_carries_local_library_snapshot
and inbound_hello_applies_remote_library_snapshot, the latter
asserting PeerDiscovered + PeerCountUpdated + ListGames events
fire with the remote game visible)
- Manual: start `just peer-cli-alpha` and `just peer-cli-bravo` in
separate terminals; confirm each peer's game list shows the
other's library entries after discovery completes, without
requiring any additional command.
Refs
- FINDINGS.md: triage note that Claude's review surfaced only
in-scope cleanups (dead variants, duplicated header fields,
redundant DB writes, stale test fixture), all addressed here.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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ce51d92df0
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refactor(peer): tighten listener-addr handshake invariant
Follow-up hardening for |
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348a02c35f
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fix(peer): record listener addresses during handshakes
Peers discovered over mDNS could still attribute later library sync traffic to temporary QUIC source ports. In a real GUI LAN run this made Host B try to push its library to Host A's outbound port instead of Host A's advertised listener, so Host A discovered the peer but never saw its games. Carry the stable listener address in Hello and HelloAck, and key library sync messages by peer_id instead of inferring identity from the transport source address. The handshake path now explicitly refreshes an empty peer library from the known listener address, matching the reliability of the direct-connect CLI path without overwriting richer snapshot state when it already arrived. This changes the current wire protocol, so PROTOCOL_VERSION is bumped to 3 and all peers must be rebuilt together. The architecture note now documents that listener addresses come from mDNS or Hello/HelloAck, never from ephemeral QUIC source ports. Test Plan: - just fmt - just test - just clippy - just build - git diff --check Refs: Local Linux/Win11 GUI LAN test logs from 2026-05-18. |
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e711cf3454
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fix(peer): settle current-protocol local state cleanup
The follow-up backlog had drifted into three settled peer/runtime issues: the legacy game-list fallback contradicted the one-wire-version policy, the Tauri shell still re-derived local install state from disk after peer snapshots, and `Availability::Downloading` existed even though active operations are already reported through a separate operation table. Remove the legacy `AnnounceGames` request and fallback service. Discovery now ignores peers that do not advertise the current protocol and a peer id, and library changes are sent through the current delta path only. This keeps the runtime aligned with the documented current-build-only interoperability model. Make peer `LocalGamesUpdated` snapshots authoritative for local fields in the Tauri database. The GUI-side catalog still owns static metadata such as names, sizes, and descriptions, but downloaded, installed, local version, and availability now come from the peer runtime instead of a second whole-library filesystem scan. Snapshot reconciliation also pins the missing-begin and missing-finish lifecycle cases in tests. Collapse availability back to the settled `Ready` and `LocalOnly` states. Aggregation now counts only `Ready` peers as download sources, and the frontend no longer carries a dead `Downloading` enum value. The core peer also exposes the small non-GUI hooks needed by scripted callers: startup options for state and mDNS, a local-ready event, direct connection, peer snapshots, and an explicit post-download install policy. Those hooks reuse the same current protocol path and do not add compatibility shims. Test Plan: - `git diff --check` - `just fmt` - `just clippy` - `just test` Refs: BACKLOG.md, FINDINGS.md, IMPL_DECISIONS.md |
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b60dcef471
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ChatGPT Codex 5.2 xhigh refactored > 45min | ||
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53c7fe10ba
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refactor (Opus 4.5): modularize and split |