Files
lanspread/crates/lanspread-tauri-deno-ts/src/components/modals/GameDetailModal.tsx
T
ddidderr f62515451b feat(ui): label streamed installs as not shareable
NEXT_STEPS item 7 needed the installed-but-not-downloaded state to be
clear to users. Keep streamed installs in the installed visual state so
sorting, filters, and the primary Play action stay unchanged, but make the
sharing limitation visible in the UI.

Cards now label that state as `Not shareable`, while the detail modal
status says `Installed, not shareable`. Downloaded-and-installed games
keep the normal `Installed` wording.

Test Plan:
- just frontend-test
- just build
- git diff --check
- git diff --cached --check

Refs: NEXT_STEPS.md item 7
2026-06-07 22:29:26 +02:00

188 lines
7.6 KiB
TypeScript

import { Modal } from '../Modal';
import { Icon } from '../Icon';
import { GameCover } from '../grid/GameCover';
import { StateChip } from '../StateChip';
import { ActionButton } from '../ActionButton';
import { Game, InstallStatus } from '../../lib/types';
import { canStreamInstall, gameStatusLabel, hasNewerLocalVersion, isInProgress } from '../../lib/gameState';
import { formatBytes, formatEtiVersion, formatPlayers } from '../../lib/format';
interface Props {
game: Game;
thumbnailUrl: string | null;
onClose: () => void;
onPrimary: (game: Game) => void;
onStreamInstall: (game: Game) => void;
onUninstall: (game: Game) => void;
onRemoveDownload: (game: Game) => void;
onCancelDownload: (game: Game) => void;
onStartServer: (game: Game) => void;
onViewFiles: (game: Game) => void;
}
const tagsFromGame = (game: Game): string[] => {
const tags: string[] = [];
if (game.genre) tags.push(game.genre);
if (game.publisher) tags.push(game.publisher);
if (game.release_year) tags.push(game.release_year);
return tags;
};
export const GameDetailModal = ({
game,
thumbnailUrl,
onClose,
onPrimary,
onStreamInstall,
onUninstall,
onRemoveDownload,
onCancelDownload,
onStartServer,
onViewFiles,
}: Props) => {
const tags = tagsFromGame(game);
// Some game metadata contains a literal <br>; keep sanitization exact.
const description = game.description.split('<br>').join('');
const canRemoveDownload = game.downloaded
&& !game.installed
&& !isInProgress(game.install_status);
const showStreamInstall = canStreamInstall(game);
const canViewFiles = game.downloaded
|| game.installed
|| game.install_status === InstallStatus.Downloading
|| game.install_status === InstallStatus.Installing;
const newerThanExpected = hasNewerLocalVersion(game);
const newerStatus = newerThanExpected
? `Local version ${formatEtiVersion(game.local_version)} is newer than expected ${formatEtiVersion(game.eti_game_version)}.`
: undefined;
const hasOutbound = game.active_outbound_transfers !== undefined && game.active_outbound_transfers > 0;
const outboundStatus = hasOutbound
? `Sharing to ${game.active_outbound_transfers} peer${game.active_outbound_transfers === 1 ? '' : 's'}.`
: undefined;
const statusMessage = outboundStatus ?? game.status_message ?? newerStatus;
const statusLevel = hasOutbound
? 'info'
: (game.status_level ?? (newerStatus ? 'warning' : undefined));
return (
<Modal onClose={onClose}>
<button className="modal-close" type="button" onClick={onClose} aria-label="Close">
<Icon.close />
</button>
<div className="modal-hero">
<GameCover game={game} aspect="banner" thumbnailUrl={thumbnailUrl} hideTitle />
<div className="modal-hero-fade" />
<div className="modal-hero-text">
{tags.length > 0 && (
<div className="modal-tags">
{tags.map(t => <span key={t} className="modal-tag">{t}</span>)}
</div>
)}
<h2 className="modal-title">{game.name}</h2>
</div>
<div className="modal-state">
<StateChip game={game} showNone />
</div>
</div>
<div className="modal-body">
<div className="modal-meta">
<div className="meta-cell">
<div className="meta-label">Size</div>
<div className="meta-value">{formatBytes(game.size)}</div>
</div>
<div className="meta-cell">
<div className="meta-label">Players</div>
<div className="meta-value">
<Icon.users /> {formatPlayers(game.max_players)}
</div>
</div>
<div className="meta-cell">
<div className="meta-label">Version</div>
<div className="meta-value meta-mono">
{formatEtiVersion(game.eti_game_version ?? game.local_version)}
</div>
</div>
<div className="meta-cell">
<div className="meta-label">Status</div>
<div className="meta-value">{gameStatusLabel(game)}</div>
</div>
</div>
{description && (
<p className="modal-desc">{description}</p>
)}
{statusMessage && (
<p className={`modal-status${statusLevel ? ` is-${statusLevel}` : ''}`}>
{statusMessage}
</p>
)}
<div className="modal-actions">
<ActionButton
game={game}
size="lg"
onClick={() => onPrimary(game)}
onCancelDownload={onCancelDownload}
/>
{showStreamInstall && (
<button
type="button"
className="ghost-btn"
title="Install without keeping archive files"
onClick={() => onStreamInstall(game)}
>
<Icon.install />
<span>Low disk install</span>
</button>
)}
{game.installed && game.can_host_server === true && (
<button
type="button"
className="act-btn act-lg act-server"
onClick={() => onStartServer(game)}
>
<Icon.server />
<span className="act-label">Start Server</span>
</button>
)}
{game.installed && (
<button
type="button"
className="ghost-btn ghost-danger"
onClick={() => onUninstall(game)}
>
<Icon.trash />
<span>Uninstall</span>
</button>
)}
{canRemoveDownload && (
<button
type="button"
className="ghost-btn ghost-danger"
onClick={() => onRemoveDownload(game)}
>
<Icon.trash />
<span>Remove files</span>
</button>
)}
{canViewFiles && (
<>
<div className="modal-actions-spacer" />
<button
type="button"
className="ghost-btn"
onClick={() => onViewFiles(game)}
>
<Icon.folder />
<span>View Files</span>
</button>
</>
)}
</div>
</div>
</Modal>
);
};