ed007f7844927c3160e946759b690b648bfbe8c7
Add three reusable peer CLI game directory fixtures for local smoke tests. Each fixture is a complete games root that can be passed directly to --games-dir, with catalog-backed game IDs, version.ini sentinels, and real RAR archives renamed to .eti. The fixtures intentionally overlap in two places so multi-peer tests can cover shared availability. Alpha and bravo both contain ggoo, while bravo and charlie both contain cnc4. The archives contain generated random payload files rather than meaningful game data; this keeps the fixtures fake while still exercising RAR-backed ETI handling. The tradeoff is committing roughly 34 MiB of binary fixture data. That is intentional here because the fixtures need real archives for CLI tests instead of synthetic text placeholders. Test Plan: - Ran git diff --check. - Ran unrar t -idq over every .eti file in the fixture tree. Refs: none
lanspread
Description
Peer-to-peer game library sharing for LAN parties.
- Peers let users browse and download games from each other
- they discover each other on the local network via mDNS
- they exchange library metadata over QUIC
Ships as a Tauri desktop app.
Development
Prerequisites
# install Tauri CLI
cargo install tauri-cli
# install Deno with a package manager or from https://deno.land/
Build or Run
# build
just build
# run
just run
# test
just test
Scripted peer harness
crates/lanspread-peer-cli runs the peer runtime without the GUI and speaks
JSONL on stdin/stdout. It is intended for automated multi-peer smoke tests.
just peer-cli-build
just peer-cli-image
just peer-cli-run alpha
Description
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